Jeremy Hayes
78221d619e
Update CHANGES for release 11.12.0
2022-10-13 10:58:53 -06:00
Graeme Leese
182ab460d9
Update test expected files with new magic number
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Updating the SPIR-V generator version number changes the output of all
the SPIR-V tests.
2020-06-22 11:49:38 +01:00
John Kessenich
3641ff7378
Bump code gen version, due to removal of OpEntryPoint operands.
2020-06-10 07:40:56 -06:00
John Kessenich
18d6b6b63e
Tests: Add more test results for the previous generator version bump.
2019-11-03 00:22:47 -06:00
Jeff Bolz
0a93cfbb79
Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.
2018-12-11 20:58:29 -06:00
John Kessenich
d6c975572e
Change the major revision number for next commit.
2018-06-04 15:33:31 -06:00
John Kessenich
ac3707921e
Revert the commits that change OpArrayLength type and bumped the version number.
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Now, version 5.* is all connected to making the uint type, which doesn't quite work.
Generator versions 4 and 6 do not do this.
2018-03-07 11:48:25 -07:00
John Kessenich
0216f24f0e
SPV: Bump up the generator number.
2018-03-03 11:47:07 -07:00
John Kessenich
71b5da60d0
SPV: Bump up generator number, because previous commit changes code gen slightly.
2018-02-06 08:06:36 -07:00
John Kessenich
2b5ea9f851
SPV Version: Emit the requested SPIR-V version, not the header version.
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Fixes #1236 .
2018-01-31 18:41:59 -07:00
John Kessenich
6c1c2766b6
SPV: Bump SPIR-V header to the unified1 version (version 1.2).
2018-01-29 16:16:11 -07:00
John Kessenich
b3cff2f297
HLSL Tests: Remove optimization from tests that don't need it.
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This is to create more stable test results.
2017-12-21 12:17:25 -07:00
John Kessenich
c72e5937dd
SPV: Bump the generator number to account for barrier changes.
2017-12-16 00:34:08 -07:00
LoopDawg
b22c069f7a
HLSL: add optional position.Y inversion
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Adds command line options:
--invert-y
--iy
(synonyms) which invert position.Y on vertex shader output. Handles these cases:
* Direct single variable return
* Member of direct returned struct
* Single variable output parameter
* Member of struct output parameter
API:
// Enables position.Y output negation in vertex shader
void TShader::setInvertY(bool invert);
Fixes #1173
2017-12-07 10:48:14 -07:00