Full vector and fully specified vector swizzle stores are not affected by this change, only partial swizzles ie swizzles with fewer components than the vector being stored to.
Previously the vector being stored to loaded and any components not specified in the swizzle were used to create a full store to the vector.
While this change generates more SPIR-V instructions, it is necessary for correctness.
Fixes#2518.
This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
* Changed unit tests to only record known the validation pass/fail
status
* errors are output as part of the failure message if the result is
unexpected
* can turn off validation for each test individually
* Moved some SPV_KHR_vulkan_memory_model tests to be compiled for Vulkan
1.1
Consider the following code:
layout(constant_id=0) const int Y = 1;
layout(constant_id=1) const int Z = 2;
layout(constant_id=3) const int X = Y + Z;
Previously, it would produce SPIR-V decorations like this:
Decorate 21(Y) SpecId 1
Decorate 22 SpecId 3
Decorate 33(Z) SpecId 0
This seems inaccurate, since the spec constant `X` that is dependent on
the two others did not get a name in the SPIR-V decorations. This behavior
may potentially negatively affect shader introspection capabilities.
This change alters the behavior to always add a name, which results in the code
above producing the following decorations:
Decorate 21(Y) SpecId 1
Decorate 22(X) SpecId 3
Decorate 33(Z) SpecId 0