28 Commits

Author SHA1 Message Date
Jeremy Hayes
78221d619e Update CHANGES for release 11.12.0 2022-10-13 10:58:53 -06:00
Pankaj Mistry
18cfc3f106 For bug #2580: sparseTextureGatherOffsetsARB should only take constant offsets. 2021-03-29 14:27:17 -07:00
John Kessenich
f6facfa189 Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
2020-07-01 06:40:13 -06:00
Graeme Leese
182ab460d9 Update test expected files with new magic number
Updating the SPIR-V generator version number changes the output of all
the SPIR-V tests.
2020-06-22 11:49:38 +01:00
John Kessenich
3641ff7378 Bump code gen version, due to removal of OpEntryPoint operands. 2020-06-10 07:40:56 -06:00
John Kessenich
31c3370d83 Bump up the generator version, which is exposed in SPV test results. 2019-11-02 21:26:40 -06:00
Jeff Bolz
0a93cfbb79 Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
Alan Baker
ed777b0fbd Modify testing to only record validation pass/fail
* Changed unit tests to only record known the validation pass/fail
status
 * errors are output as part of the failure message if the result is
 unexpected
 * can turn off validation for each test individually
* Moved some SPV_KHR_vulkan_memory_model tests to be compiled for Vulkan
1.1
2018-12-07 13:58:46 -05:00
John Kessenich
cc14f2d329 SPV: Add SPIRV-Tools validator. This needs the latest SPIR-Tools. 2018-08-23 13:46:48 -06:00
John Kessenich
ba018e6762 SPV: Fix #1399 emit ImageGatherExtended when using ConstOffsets operand 2018-06-05 08:53:36 -06:00
John Kessenich
d6c975572e Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
John Kessenich
ac3707921e Revert the commits that change OpArrayLength type and bumped the version number.
Now, version 5.* is all connected to making the uint type, which doesn't quite work.
Generator versions 4 and 6 do not do this.
2018-03-07 11:48:25 -07:00
John Kessenich
0216f24f0e SPV: Bump up the generator number. 2018-03-03 11:47:07 -07:00
John Kessenich
4bee531fc1 HLSL: Fix #1249: Always execute both sides of ternary "?:".
This is semantically required by HLSL, and frequently results in using
OpSelect instead of control flow.
2018-02-20 21:32:33 -07:00
John Kessenich
71b5da60d0 SPV: Bump up generator number, because previous commit changes code gen slightly. 2018-02-06 08:06:36 -07:00
John Kessenich
2b5ea9f851 SPV Version: Emit the requested SPIR-V version, not the header version.
Fixes #1236.
2018-01-31 18:41:59 -07:00
John Kessenich
6c1c2766b6 SPV: Bump SPIR-V header to the unified1 version (version 1.2). 2018-01-29 16:16:11 -07:00
John Kessenich
c72e5937dd SPV: Bump the generator number to account for barrier changes. 2017-12-16 00:34:08 -07:00
John Kessenich
07ed11f9a0 SPV: GeneratorVersion: bump version number because of atomic decrement change. 2017-10-07 11:41:20 -06:00
John Kessenich
260f50616a SPV: Correct selection of storage-image capabilities. Fixes #986.
Code was reflecting an old historical use of sampled as a SPIR-V
2-valued operand, instead of its current 3 values.
2017-08-14 22:10:00 -06:00
John Kessenich
e00e8f45a6 GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
John Kessenich
fb06e9552e Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
John Kessenich
a5c33d6ffb SPV: Fix issue #320: Fetch needs to extract the image.
GLSL takes a traditional sampler, but SPIR-V wants just the
sampled image, not the combined sampler and image.
2016-06-02 23:47:29 -06:00
Rex Xu
5eafa472d3 SPV: Support the new OpCode - OpImageSparseRead 2016-02-19 22:24:03 +08:00
John Kessenich
6c292d3ba7 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
John Kessenich
5e80113939 SPV Capabilities: SampleRateShading, SparseResidency, MinLod, and ImageQuery. 2016-02-15 11:09:46 -07:00
John Kessenich
b0364dcc3e SPV Capabilities: Image types.
SampledBuffer
ImageBuffer
Sampled1D
Image1D
SampledCubeArray
ImageCubeArray
SampledRect
ImageRect
InputAttachment
ImageMSArray
StorageImageMultisample
2016-02-14 17:37:30 -07:00
Rex Xu
48edadfd24 Parser & SPV: Implement two extensions regarding GLSL sparse texture.
Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
2016-01-05 16:07:02 +08:00