3 Commits

Author SHA1 Message Date
Jeremy Hayes
78221d619e Update CHANGES for release 11.12.0 2022-10-13 10:58:53 -06:00
Malcolm Bechard
05794b46a7 GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex
instead of allowing for multiple declarations of the variable in the
resulting SPIR-V, instead use a retargeted mechanism to cause references
to gl_VertexID and gl_InstanceID to use the gl_VertexIndex and
gl_InstanceIndex symbol.
2021-09-16 17:40:49 -04:00
Malcolm Bechard
5340752190 Fix issue with remapping global uniform blocks
Avoid adding global uniform blocks to stages that don't already have it.
Otherwise multiple stages point to the same block object, and a
remapping that occurs later on will change the mapping on multiple
stages.
2021-03-17 19:30:22 -04:00