111 Commits

Author SHA1 Message Date
David Neto
0e58bbd5aa Update known-good spirv-tools.
Optimizations used in HLSL legalization now sweep away unused types.
2018-01-12 12:52:04 -05:00
GregF
ead4bb190f Update known good spirv-tools. Fixes issue #1205. 2018-01-05 11:17:34 -07:00
GregF
72deeb25fe Update spirv-tools known-good. 2017-12-15 11:29:43 -07:00
GregF
3e72d2658d Update spirv-tools known-good
This fixes spirv-tools issue 989 where if-break can be incorrectly
deleted from a loop.
2017-11-30 19:36:16 -07:00
GregF
30d92db011 Update spirv-tools known-good
This includes an enhancement to propagate through nested structs.
2017-11-27 14:41:55 -07:00
GregF
c77da685be Update spirv-tools known good. 2017-11-08 13:56:08 -07:00
GregF
cc80d80d8d Update spirv-tools known-good 2017-10-23 16:48:42 -06:00
GregF
856502cb1b Update spirv-tools known-good 2017-10-16 21:05:13 -06:00
GregF
e2b3616370 Advance spirv-opt known-good to hopefully fix travis multithread failure 2017-09-27 15:46:59 -06:00
GregF
741d1f20ed Pick up latest spirv-tools in attempt to fix travis failures 2017-09-27 15:22:19 -06:00
GregF
cd1f169c6a Enable HLSL legalization
Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.

Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.

Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.
2017-09-27 15:06:05 -06:00