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								 John Kessenich | 9c9c4e90df | GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). | 2018-02-22 11:47:41 -07:00 |  | 
			
				
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								 John Kessenich | 2edde6665d | SPV: Don't support noise*() when generating SPV. | 2017-11-03 03:39:48 -06:00 |  | 
			
				
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								 John Kessenich | 67eb497002 | SPV/OpenGL: Require locations on non-opaque uniform variables. | 2017-07-21 13:37:46 -06:00 |  | 
			
				
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								 John Kessenich | 91e4aa5900 | SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. Includes adding test cases to verify the differences. | 2016-07-07 19:27:15 -06:00 |  |