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								 John Kessenich | 5ff3c3da3b | Interfaces: Remove NV_EXTENSIONS from two more headers. This also fixes some cpp files that uncover issues when building
with the flags turned off. | 2018-09-26 09:38:20 -06:00 |  | 
			
				
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								 Chao Chen | 3c3669904c | Add-support-for-SPV_NV_mesh_shader | 2018-09-19 13:07:43 -07:00 |  | 
			
				
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								 David Neto | e301f67828 | Use std::atoi instead of std::stoi Some Android cross cross-compilers don't have std::stoi.
E.g. i686-linux-android-g++ from Android NDK r10e don't have std::stoi. | 2016-10-31 17:02:45 -04:00 |  | 
			
				
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								 steve-lunarg | 4e3dd2087c | WIP: avoid strtok | 2016-10-21 14:51:43 -06:00 |  | 
			
				
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								 Lei Zhang | 424cf80f8b | Disable C4996 (secure CRT) recommendation on Windows for strtok(). strtok_s() is suggested by MSVC, but it has different signature
than the C11 standard one. So we just turn off the recommendation
here. | 2016-08-26 14:43:14 -04:00 |  | 
			
				
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								 John Kessenich | 7f349c73db | Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242. | 2016-07-08 22:09:10 -06:00 |  | 
			
				
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								 David Neto | 2ed1d9bba0 | atoi comes from stddef.h or cstddef This is required to fix the Android build for ARM. | 2016-05-20 16:06:49 -04:00 |  | 
			
				
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								 Lei Zhang | 1b141728a6 | Test compiling shaders with given resource limits using GTest. | 2016-05-19 14:18:21 -04:00 |  | 
			
				
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								 Lei Zhang | 8a9b1ee3b4 | Rename DefaultResourceLimits.* to ResourceLimits.*. | 2016-05-19 13:53:16 -04:00 |  |