Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							78221d619e 
							
						 
					 
					
						
						
							
							Update CHANGES for release 11.12.0  
						
						
						
						
					 
					
						2022-10-13 10:58:53 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							f6facfa189 
							
						 
					 
					
						
						
							
							Tests: More broadly use automapping binding/location.  
						
						... 
						
						
						
						This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail. 
						
						
					 
					
						2020-07-01 06:40:13 -06:00 
						 
				 
			
				
					
						
							
							
								Graeme Leese 
							
						 
					 
					
						
						
						
						
							
						
						
							182ab460d9 
							
						 
					 
					
						
						
							
							Update test expected files with new magic number  
						
						... 
						
						
						
						Updating the SPIR-V generator version number changes the output of all
the SPIR-V tests. 
						
						
					 
					
						2020-06-22 11:49:38 +01:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							3641ff7378 
							
						 
					 
					
						
						
							
							Bump code gen version, due to removal of OpEntryPoint operands.  
						
						
						
						
					 
					
						2020-06-10 07:40:56 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							31c3370d83 
							
						 
					 
					
						
						
							
							Bump up the generator version, which is exposed in SPV test results.  
						
						
						
						
					 
					
						2019-11-02 21:26:40 -06:00 
						 
				 
			
				
					
						
							
							
								Sahil Parmar 
							
						 
					 
					
						
						
						
						
							
						
						
							3958927a59 
							
						 
					 
					
						
						
							
							Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders  
						
						
						
						
					 
					
						2019-02-07 14:28:12 -08:00 
						 
				 
			
				
					
						
							
							
								Jeff Bolz 
							
						 
					 
					
						
						
						
						
							
						
						
							0a93cfbb79 
							
						 
					 
					
						
						
							
							Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.  
						
						
						
						
					 
					
						2018-12-11 20:58:29 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							aedccf96d2 
							
						 
					 
					
						
						
							
							Update known-good to tools/headers for the Nvidia Turing extensions.  
						
						
						
						
					 
					
						2018-09-20 01:34:14 -06:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							fb13a3ab7e 
							
						 
					 
					
						
						
							
							update glslang test results for temporary validation fail  
						
						
						
						
					 
					
						2018-09-19 14:06:36 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							3c3669904c 
							
						 
					 
					
						
						
							
							Add-support-for-SPV_NV_mesh_shader  
						
						
						
						
					 
					
						2018-09-19 13:07:43 -07:00