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glslang
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3 Commits
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John Kessenich
2edde6665d
SPV: Don't support noise*() when generating SPV.
2017-11-03 03:39:48 -06:00
John Kessenich
67eb497002
SPV/OpenGL: Require locations on non-opaque uniform variables.
2017-07-21 13:37:46 -06:00
John Kessenich
91e4aa5900
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
...
Includes adding test cases to verify the differences.
2016-07-07 19:27:15 -06:00