John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							31c3370d83 
							
						 
					 
					
						
						
							
							Bump up the generator version, which is exposed in SPV test results.  
						
						
						
						
					 
					
						2019-11-02 21:26:40 -06:00 
						 
				 
			
				
					
						
							
							
								Jeff Bolz 
							
						 
					 
					
						
						
						
						
							
						
						
							0a93cfbb79 
							
						 
					 
					
						
						
							
							Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds.  
						
						
						
						
					 
					
						2018-12-11 20:58:29 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							d6c975572e 
							
						 
					 
					
						
						
							
							Change the major revision number for next commit.  
						
						
						
						
					 
					
						2018-06-04 15:33:31 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							ac3707921e 
							
						 
					 
					
						
						
							
							Revert the commits that change OpArrayLength type and bumped the version number.  
						
						... 
						
						
						
						Now, version 5.* is all connected to making the uint type, which doesn't quite work.
Generator versions 4 and 6 do not do this. 
						
						
					 
					
						2018-03-07 11:48:25 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							0216f24f0e 
							
						 
					 
					
						
						
							
							SPV: Bump up the generator number.  
						
						
						
						
					 
					
						2018-03-03 11:47:07 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							71b5da60d0 
							
						 
					 
					
						
						
							
							SPV: Bump up generator number, because previous commit changes code gen slightly.  
						
						
						
						
					 
					
						2018-02-06 08:06:36 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							2b5ea9f851 
							
						 
					 
					
						
						
							
							SPV Version: Emit the requested SPIR-V version, not the header version.  
						
						... 
						
						
						
						Fixes  #1236 . 
					
						2018-01-31 18:41:59 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							6c1c2766b6 
							
						 
					 
					
						
						
							
							SPV: Bump SPIR-V header to the unified1 version (version 1.2).  
						
						
						
						
					 
					
						2018-01-29 16:16:11 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							c72e5937dd 
							
						 
					 
					
						
						
							
							SPV: Bump the generator number to account for barrier changes.  
						
						
						
						
					 
					
						2017-12-16 00:34:08 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							07ed11f9a0 
							
						 
					 
					
						
						
							
							SPV: GeneratorVersion: bump version number because of atomic decrement change.  
						
						
						
						
					 
					
						2017-10-07 11:41:20 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e516d4335f 
							
						 
					 
					
						
						
							
							HLSL: Move debug naming to a simpler, more consistent, scheme.  
						
						... 
						
						
						
						This will help in expanding flattening and reducing splitting. 
						
						
					 
					
						2017-08-09 14:29:29 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							0d2b4713c5 
							
						 
					 
					
						
						
							
							HLSL: Don't do logical short-circuits when the operands are bool-vectors.  
						
						... 
						
						
						
						This seems a bit ill-defined, and was generating code that made OpPhi of two
operands that were Boolean vectors result in a scalar bool. 
						
						
					 
					
						2017-05-19 20:19:00 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							6fa17641b5 
							
						 
					 
					
						
						
							
							HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.  
						
						
						
						
					 
					
						2017-04-07 15:40:01 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							000c818efb 
							
						 
					 
					
						
						
							
							HLSL: Allow use of $Global members in between function calls.  
						
						... 
						
						
						
						This allows global initializers to use $Global members. 
						
						
					 
					
						2017-03-22 23:21:34 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							71c100d7c0 
							
						 
					 
					
						
						
							
							GLSL output: Removed fixed-size buffer;  fixes   #769 .  
						
						... 
						
						
						
						Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer. 
						
						
					 
					
						2017-03-14 19:51:29 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							02467d8d94 
							
						 
					 
					
						
						
							
							HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.  
						
						... 
						
						
						
						This needs some render testing, but is destined to be part of master.
This also leads to a variety of other simplifications.
 - IO are global symbols, so only need one list of linkage nodes (deferred)
 - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized
 - several parts of splitting/flattening are now localized 
						
						
					 
					
						2017-02-06 22:58:32 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							d3f1122a44 
							
						 
					 
					
						
						
							
							Whole stack: Fix stale types in the AST linker object nodes, fixing  #557 .  
						
						... 
						
						
						
						Rationalizes the entire tracking of the linker object nodes, effecting
GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before
their type snapshot for linker objects.
Should only effect things when the rest of the AST contained no reference to
the symbol, because normal AST nodes were not stale. Also will only effect such
objects when their types were edited. 
						
						
					 
					
						2016-11-05 10:22:33 -06:00 
						 
				 
			
				
					
						
							
							
								steve-lunarg 
							
						 
					 
					
						
						
						
						
							
						
						
							27939caa86 
							
						 
					 
					
						
						
							
							HLSL: allow component-wise operations for logical || and &&.  
						
						... 
						
						
						
						HLSL || and && can operate component-wise. 
						
						
					 
					
						2016-10-26 12:54:56 -06:00