John Kessenich
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82e95a3aa5
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SPV: Add auto location mapping of non-opaque non-block uniform variables.
Fix #1019.
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2017-08-26 15:47:25 -06:00 |
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John Kessenich
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67eb497002
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SPV/OpenGL: Require locations on non-opaque uniform variables.
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2017-07-21 13:37:46 -06:00 |
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John Kessenich
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ba5cc2fafa
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GLSL: Fix #822: Improve information given for syntax errors.
Also, fixed one test file that didn't have its syntax error as the last line.
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2017-04-20 12:21:53 -06:00 |
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John Kessenich
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fb06e9552e
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Don't print the "Linked stage" message unless the AST is being dumped.
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2016-12-03 13:59:51 -07:00 |
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John Kessenich
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91e4aa5900
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SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
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2016-07-07 19:27:15 -06:00 |
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