John Kessenich
							
						 
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							6c292d3ba7
							
						
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							SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
						
						
						
						
						
						
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						2016-02-15 21:46:55 -07:00 | 
					
					
						
						
							
							
							
						
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								John Kessenich
							
						 
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							5e80113939
							
						
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							SPV Capabilities: SampleRateShading, SparseResidency, MinLod, and ImageQuery.
						
						
						
						
						
						
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						2016-02-15 11:09:46 -07:00 | 
					
					
						
						
							
							
							
						
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								John Kessenich
							
						 
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							b0364dcc3e
							
						
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							SPV Capabilities: Image types.
						
						
						
						
						
						
						
						SampledBuffer
ImageBuffer
Sampled1D
Image1D
SampledCubeArray
ImageCubeArray
SampledRect
ImageRect
InputAttachment
ImageMSArray
StorageImageMultisample 
						
						
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						2016-02-14 17:37:30 -07:00 | 
					
					
						
						
							
							
							
						
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								Rex Xu
							
						 
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							48edadfd24
							
						
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							Parser & SPV: Implement two extensions regarding GLSL sparse texture.
						
						
						
						
						
						
						
						Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp". 
						
						
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						2016-01-05 16:07:02 +08:00 | 
					
					
						
						
							
							
							
						
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