3 Commits

Author SHA1 Message Date
baldurk
876a0e392e Add an osinclude.h below each OS directory, redirects by platform macro
* Linux folder has been renamed to Unix, to match defines and so that it
  compiles on OS X.
* This removes the need for a per-platform include search path for the
  right OS folder
2015-11-16 18:05:18 +01:00
John Kessenich
b603f918a4 Put all glslang internals (but not the external interface) into the glslang namespace.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22882 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-08-29 00:39:25 +00:00
John Kessenich
a0af473a8b Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2012-12-12 21:15:54 +00:00