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								 Maciej Jesionowski | 04b3e8746f | SPV: PrimitiveId in frag shader will emit Geometry capability Using PrimitiveId in a fragment shader requires declaring
an OpCapability with either Geometry or Tessellation. | 2016-09-27 10:35:09 +02:00 |  | 
			
				
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								 Rex Xu | 644c21025d | Parser: Type promotion for operator modulus(%) is missing. | 2016-03-18 16:26:23 +08:00 |  | 
			
				
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								 John Kessenich | 712ecb96a2 | Doubles: Add all the missing built-in double-based prototypes. | 2016-01-16 20:37:43 -07:00 |  | 
			
				
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								 John Kessenich | 39374dadb5 | glslang SPV tests: Add a set of SPV tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31212 e7fa87d3-cd2b-0410-9028-fcbf551c1848 | 2015-05-15 21:32:46 +00:00 |  |