3 Commits

Author SHA1 Message Date
John Kessenich
3641ff7378 Bump code gen version, due to removal of OpEntryPoint operands. 2020-06-10 07:40:56 -06:00
John Kessenich
31c3370d83 Bump up the generator version, which is exposed in SPV test results. 2019-11-02 21:26:40 -06:00
Jeff Bolz
faac86e5d6 If a shader's only use of float16 is for FConvert, add the Float16 capability.
When visiting instructions, check that there are no 16-bit storage capabilities
and add the Float16 capability. Same for int8/int16.
2019-05-01 11:45:51 -05:00