7 Commits

Author SHA1 Message Date
Ben Clayton
f49820dd6b Move hlsl/ source to glslang/HLSL/
Now that the HLSL source files are part of the `glslang` target (#2271), it makes sense for these to sit in the `glslang` directory.

Changed the case of the directory from `hlsl` to `HLSL` to better match the sibling directories.
2020-06-16 11:55:28 +01:00
Aaron Franke
c8274e941e
Make file formatting comply with POSIX and Unix standards
UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 03:20:25 -04:00
Jeff Bolz
04d73731de GL_EXT_debug_printf implementation 2020-03-05 13:41:34 -06:00
Ehsan Nasiri
4b9b07a85a Make buildbot licenses consistent with the rest of the code 2019-10-23 15:03:38 -04:00
Ehsan Nasiri
af7991e062 More cleanups for Windows. 2019-10-18 12:21:11 -04:00
Ehsan Nasiri
dccaa59c98 Make it work on Windows. 2019-10-17 15:14:20 -04:00
Ehsan Nasiri
0608b9d682 Add Bazel build configuration files.
In order to avoid potential build failures that could arise from
SPIRV-Tools/Headers, and to avoid reading known_good.json, this build
configuration does not build the SPIRV-Tools dependency and hence cannot
perform HLSL compilation to SPIR-V.
2019-10-17 10:04:43 -04:00