John Kessenich
|
c72e5937dd
|
SPV: Bump the generator number to account for barrier changes.
|
2017-12-16 00:34:08 -07:00 |
|
John Kessenich
|
07ed11f9a0
|
SPV: GeneratorVersion: bump version number because of atomic decrement change.
|
2017-10-07 11:41:20 -06:00 |
|
John Kessenich
|
260f50616a
|
SPV: Correct selection of storage-image capabilities. Fixes #986.
Code was reflecting an old historical use of sampled as a SPIR-V
2-valued operand, instead of its current 3 values.
|
2017-08-14 22:10:00 -06:00 |
|
John Kessenich
|
e00e8f45a6
|
GLSL: replace general missing functionality with specific messages.
|
2017-06-05 16:42:33 -06:00 |
|
John Kessenich
|
fb06e9552e
|
Don't print the "Linked stage" message unless the AST is being dumped.
|
2016-12-03 13:59:51 -07:00 |
|
John Kessenich
|
a5c33d6ffb
|
SPV: Fix issue #320: Fetch needs to extract the image.
GLSL takes a traditional sampler, but SPIR-V wants just the
sampled image, not the combined sampler and image.
|
2016-06-02 23:47:29 -06:00 |
|
Rex Xu
|
5eafa472d3
|
SPV: Support the new OpCode - OpImageSparseRead
|
2016-02-19 22:24:03 +08:00 |
|
John Kessenich
|
6c292d3ba7
|
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
|
2016-02-15 21:46:55 -07:00 |
|
John Kessenich
|
5e80113939
|
SPV Capabilities: SampleRateShading, SparseResidency, MinLod, and ImageQuery.
|
2016-02-15 11:09:46 -07:00 |
|
John Kessenich
|
b0364dcc3e
|
SPV Capabilities: Image types.
SampledBuffer
ImageBuffer
Sampled1D
Image1D
SampledCubeArray
ImageCubeArray
SampledRect
ImageRect
InputAttachment
ImageMSArray
StorageImageMultisample
|
2016-02-14 17:37:30 -07:00 |
|
Rex Xu
|
48edadfd24
|
Parser & SPV: Implement two extensions regarding GLSL sparse texture.
Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
|
2016-01-05 16:07:02 +08:00 |
|