spv.150.vert Linked vertex stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 67 Capability Shader Capability ClipDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 13 17 39 65 66 Source GLSL 150 Name 4 "main" Name 11 "gl_PerVertex" MemberName 11(gl_PerVertex) 0 "gl_Position" MemberName 11(gl_PerVertex) 1 "gl_PointSize" MemberName 11(gl_PerVertex) 2 "gl_ClipDistance" Name 13 "" Name 17 "iv4" Name 23 "ps" Name 35 "s1" MemberName 35(s1) 0 "a" MemberName 35(s1) 1 "a2" MemberName 35(s1) 2 "b" Name 37 "s2" MemberName 37(s2) 0 "c" MemberName 37(s2) 1 "d" Name 39 "s2out" Name 41 "i" Name 48 "s2D" Name 63 "ui" Name 65 "gl_VertexID" Name 66 "gl_InstanceID" MemberDecorate 11(gl_PerVertex) 0 Invariant MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 11(gl_PerVertex) Block Decorate 65(gl_VertexID) BuiltIn VertexId Decorate 66(gl_InstanceID) BuiltIn InstanceId 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 4 10: TypeArray 6(float) 9 11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 12: TypePointer Output 11(gl_PerVertex) 13: 12(ptr) Variable Output 14: TypeInt 32 1 15: 14(int) Constant 0 16: TypePointer Input 7(fvec4) 17(iv4): 16(ptr) Variable Input 19: TypePointer Output 7(fvec4) 21: 14(int) Constant 1 22: TypePointer UniformConstant 6(float) 23(ps): 22(ptr) Variable UniformConstant 25: TypePointer Output 6(float) 27: 14(int) Constant 2 28: 8(int) Constant 0 29: TypePointer Input 6(float) 33: 8(int) Constant 3 34: TypeArray 7(fvec4) 33 35(s1): TypeStruct 14(int) 14(int) 34 36: TypeArray 35(s1) 9 37(s2): TypeStruct 14(int) 36 38: TypePointer Output 37(s2) 39(s2out): 38(ptr) Variable Output 40: TypePointer Function 14(int) 45: TypeImage 6(float) 2D sampled format:Unknown 46: TypeSampledImage 45 47: TypePointer UniformConstant 46 48(s2D): 47(ptr) Variable UniformConstant 50: TypeVector 6(float) 2 51: 6(float) Constant 1056964608 52: 50(fvec2) ConstantComposite 51 51 53: 6(float) Constant 0 56: TypeVector 6(float) 3 57: 56(fvec3) ConstantComposite 51 51 51 60: 6(float) Constant 1078774989 62: TypePointer UniformConstant 14(int) 63(ui): 62(ptr) Variable UniformConstant 64: TypePointer Input 14(int) 65(gl_VertexID): 64(ptr) Variable Input 66(gl_InstanceID): 64(ptr) Variable Input 4(main): 2 Function None 3 5: Label 41(i): 40(ptr) Variable Function 18: 7(fvec4) Load 17(iv4) 20: 19(ptr) AccessChain 13 15 Store 20 18 24: 6(float) Load 23(ps) 26: 25(ptr) AccessChain 13 21 Store 26 24 30: 29(ptr) AccessChain 17(iv4) 28 31: 6(float) Load 30 32: 25(ptr) AccessChain 13 27 27 Store 32 31 42: 14(int) Load 41(i) 43: 6(float) Load 23(ps) 44: 25(ptr) AccessChain 39(s2out) 21 42 27 27 33 Store 44 43 49: 46 Load 48(s2D) 54: 7(fvec4) ImageSampleExplicitLod 49 52 Lod 53 55: 46 Load 48(s2D) 58: 7(fvec4) ImageSampleProjExplicitLod 55 57 Lod 53 59: 46 Load 48(s2D) 61: 7(fvec4) ImageSampleExplicitLod 59 52 Lod 60 Return FunctionEnd