0:? Sequence 0:16 Function Definition: main( (void) 0:16 Function Parameters: 0:? Linker Objects 0:? 'i' (smooth in 4-component vector of float) 0:? 'o' (out 4-component vector of float) 0:? 'fflat' (flat in float) 0:? 'fsmooth' (smooth in float) 0:? 'fnop' (noperspective in float)