0:? Sequence 0:8 Function Definition: main( (void) 0:8 Function Parameters: 0:10 Sequence 0:10 Sequence 0:10 move second child to first child (4-component vector of float) 0:10 'color' (4-component vector of float) 0:10 'BaseColor' (smooth in 4-component vector of float) 0:12 Sequence 0:12 Sequence 0:12 move second child to first child (int) 0:12 'i' (int) 0:12 0 (const int) 0:12 Loop with condition tested first 0:12 Loop Condition 0:12 Compare Less Than (bool) 0:12 'i' (int) 0:12 'Count' (uniform int) 0:12 Loop Body 0:13 Sequence 0:13 add second child into first child (4-component vector of float) 0:13 'color' (4-component vector of float) 0:13 'bigColor' (uniform 4-component vector of float) 0:12 Loop Terminal Expression 0:12 Pre-Increment (int) 0:12 'i' (int) 0:16 move second child to first child (4-component vector of float) 0:16 'gl_FragColor' (fragColor 4-component vector of float) 0:16 'color' (4-component vector of float) 0:? Linker Objects 0:? 'bigColor' (uniform 4-component vector of float) 0:? 'BaseColor' (smooth in 4-component vector of float) 0:? 'Count' (uniform int)