spv.150.vert Linked vertex stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 52 Source GLSL 150 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" Name 4 "main" Name 13 "gl_PerVertex" MemberName 13(gl_PerVertex) 0 "gl_Position" MemberName 13(gl_PerVertex) 1 "gl_PointSize" MemberName 13(gl_PerVertex) 2 "gl_ClipDistance" MemberName 13(gl_PerVertex) 3 "gl_ClipVertex" MemberName 13(gl_PerVertex) 4 "gl_FrontColor" MemberName 13(gl_PerVertex) 5 "gl_BackColor" MemberName 13(gl_PerVertex) 6 "gl_FrontSecondaryColor" MemberName 13(gl_PerVertex) 7 "gl_BackSecondaryColor" MemberName 13(gl_PerVertex) 8 "gl_TexCoord" MemberName 13(gl_PerVertex) 9 "gl_FogFragCoord" Name 15 "" Name 19 "iv4" Name 25 "ps" Name 35 "s1" MemberName 35(s1) 0 "a" MemberName 35(s1) 1 "a2" MemberName 35(s1) 2 "b" Name 37 "s2" MemberName 37(s2) 0 "c" MemberName 37(s2) 1 "d" Name 39 "s2out" Name 41 "i" Name 48 "ui" Name 50 "gl_VertexID" Name 51 "gl_InstanceID" MemberDecorate 13(gl_PerVertex) 0 Invariant MemberDecorate 13(gl_PerVertex) 0 BuiltIn Position MemberDecorate 13(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 13(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 13(gl_PerVertex) Block Decorate 48(ui) NoStaticUse Decorate 50(gl_VertexID) BuiltIn VertexId Decorate 50(gl_VertexID) NoStaticUse Decorate 51(gl_InstanceID) BuiltIn InstanceId Decorate 51(gl_InstanceID) NoStaticUse 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 4 10: TypeArray 6(float) 9 11: 8(int) Constant 1 12: TypeArray 7(fvec4) 11 13(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 7(fvec4) 7(fvec4) 7(fvec4) 7(fvec4) 7(fvec4) 12 6(float) 14: TypePointer Output 13(gl_PerVertex) 15: 14(ptr) Variable Output 16: TypeInt 32 1 17: 16(int) Constant 0 18: TypePointer Input 7(fvec4) 19(iv4): 18(ptr) Variable Input 21: TypePointer Output 7(fvec4) 23: 16(int) Constant 1 24: TypePointer UniformConstant 6(float) 25(ps): 24(ptr) Variable UniformConstant 27: TypePointer Output 6(float) 29: 16(int) Constant 2 33: 8(int) Constant 3 34: TypeArray 7(fvec4) 33 35(s1): TypeStruct 16(int) 16(int) 34 36: TypeArray 35(s1) 9 37(s2): TypeStruct 16(int) 36 38: TypePointer Output 37(s2) 39(s2out): 38(ptr) Variable Output 40: TypePointer Function 16(int) 47: TypePointer UniformConstant 16(int) 48(ui): 47(ptr) Variable UniformConstant 49: TypePointer Input 16(int) 50(gl_VertexID): 49(ptr) Variable Input 51(gl_InstanceID): 49(ptr) Variable Input 4(main): 2 Function None 3 5: Label 41(i): 40(ptr) Variable Function 20: 7(fvec4) Load 19(iv4) 22: 21(ptr) AccessChain 15 17 Store 22 20 26: 6(float) Load 25(ps) 28: 27(ptr) AccessChain 15 23 Store 28 26 30: 7(fvec4) Load 19(iv4) 31: 6(float) CompositeExtract 30 0 32: 27(ptr) AccessChain 15 29 29 Store 32 31 42: 16(int) Load 41(i) 43: 6(float) Load 25(ps) 44: 21(ptr) AccessChain 39(s2out) 23 42 29 29 45: 7(fvec4) Load 44 46: 7(fvec4) CompositeInsert 43 45 3 Store 44 46 Return FunctionEnd