spv.430.vert Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. Linked vertex stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 62 Source GLSL 430 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" Name 4 "main" Name 10 "gl_PerVertex" MemberName 10(gl_PerVertex) 0 "gl_ClipDistance" Name 12 "" Name 23 "bad" Name 34 "badorder3" Name 38 "f" Name 42 "uv4" Name 43 "badorder" Name 44 "badorder2" Name 45 "boundblock" MemberName 45(boundblock) 0 "aoeu" Name 47 "boundInst" Name 48 "anonblock" MemberName 48(anonblock) 0 "aoeu" Name 50 "" Name 54 "sampb1" Name 57 "sampb2" Name 58 "sampb4" Name 60 "gl_VertexID" Name 61 "gl_InstanceID" MemberDecorate 10(gl_PerVertex) 0 BuiltIn ClipDistance Decorate 10(gl_PerVertex) Block Decorate 34(badorder3) Flat Decorate 42(uv4) Location 4 Decorate 42(uv4) NoStaticUse Decorate 28 NoStaticUse Decorate 28 NoStaticUse Decorate 43(badorder) NoStaticUse Decorate 44(badorder2) Smooth Decorate 44(badorder2) Invariant Decorate 44(badorder2) NoStaticUse Decorate 45(boundblock) GLSLShared Decorate 45(boundblock) Block Decorate 47(boundInst) Binding 3 Decorate 47(boundInst) NoStaticUse Decorate 48(anonblock) GLSLShared Decorate 48(anonblock) Block Decorate 50 Binding 7 Decorate 50 NoStaticUse Decorate 54(sampb1) Binding 4 Decorate 54(sampb1) NoStaticUse Decorate 57(sampb2) Binding 5 Decorate 57(sampb2) NoStaticUse Decorate 58(sampb4) Binding 31 Decorate 58(sampb4) NoStaticUse Decorate 60(gl_VertexID) BuiltIn VertexId Decorate 60(gl_VertexID) NoStaticUse Decorate 61(gl_InstanceID) BuiltIn InstanceId Decorate 61(gl_InstanceID) NoStaticUse 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeInt 32 0 8: 7(int) Constant 3 9: TypeArray 6(float) 8 10(gl_PerVertex): TypeStruct 9 11: TypePointer Output 10(gl_PerVertex) 12: 11(ptr) Variable Output 13: TypeInt 32 1 14: 13(int) Constant 0 15: 13(int) Constant 2 16: 6(float) Constant 1080872141 17: TypePointer Output 6(float) 19: TypeVector 6(float) 4 20: 7(int) Constant 10 21: TypeArray 19(fvec4) 20 22: TypePointer Input 21 23(bad): 22(ptr) Variable Input 24: TypePointer Input 19(fvec4) 28: 6(float) Constant 1082549862 29: TypeBool 33: TypePointer Output 19(fvec4) 34(badorder3): 33(ptr) Variable Output 37: TypePointer UniformConstant 6(float) 38(f): 37(ptr) Variable UniformConstant 41: TypePointer UniformConstant 19(fvec4) 42(uv4): 41(ptr) Variable UniformConstant 43(badorder): 24(ptr) Variable Input 44(badorder2): 33(ptr) Variable Output 45(boundblock): TypeStruct 13(int) 46: TypePointer Uniform 45(boundblock) 47(boundInst): 46(ptr) Variable Uniform 48(anonblock): TypeStruct 13(int) 49: TypePointer Uniform 48(anonblock) 50: 49(ptr) Variable Uniform 51: TypeImage 6(float) 2D sampled format:Unknown 52: TypeSampledImage 51 53: TypePointer UniformConstant 52 54(sampb1): 53(ptr) Variable UniformConstant 55: TypeArray 52 20 56: TypePointer UniformConstant 55 57(sampb2): 56(ptr) Variable UniformConstant 58(sampb4): 53(ptr) Variable UniformConstant 59: TypePointer Input 13(int) 60(gl_VertexID): 59(ptr) Variable Input 61(gl_InstanceID): 59(ptr) Variable Input 4(main): 2 Function None 3 5: Label 18: 17(ptr) AccessChain 12 14 15 Store 18 16 25: 24(ptr) AccessChain 23(bad) 14 26: 19(fvec4) Load 25 27: 6(float) CompositeExtract 26 0 30: 29(bool) FOrdEqual 27 28 SelectionMerge 32 None BranchConditional 30 31 32 31: Label 35: 24(ptr) AccessChain 23(bad) 14 36: 19(fvec4) Load 35 Store 34(badorder3) 36 Branch 32 32: Label 39: 6(float) Load 38(f) 40: 17(ptr) AccessChain 12 14 14 Store 40 39 Return FunctionEnd