spv.always-discard.frag Linked fragment stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 80 Source GLSL 110 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginLowerLeft Name 4 "main" Name 9 "white" Name 12 "black" Name 15 "color" Name 18 "x" Name 21 "tex_coord" Name 27 "y" Name 32 "radius" Name 55 "gl_FragColor" Decorate 21(tex_coord) Smooth Decorate 55(gl_FragColor) BuiltIn FragColor 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Function 7(fvec4) 10: 6(float) Constant 1065353216 11: 7(fvec4) ConstantComposite 10 10 10 10 13: 6(float) Constant 1045220557 14: 7(fvec4) ConstantComposite 13 13 13 13 17: TypePointer Function 6(float) 19: TypeVector 6(float) 2 20: TypePointer Input 19(fvec2) 21(tex_coord): 20(ptr) Variable Input 24: 6(float) Constant 1073741824 42: TypeBool 47: 6(float) Constant 1066192077 54: TypePointer Output 7(fvec4) 55(gl_FragColor): 54(ptr) Variable Output 58: 6(float) Constant 1067030938 67: 6(float) Constant 1061158912 72: 6(float) Constant 1098907648 4(main): 2 Function None 3 5: Label 9(white): 8(ptr) Variable Function 12(black): 8(ptr) Variable Function 15(color): 8(ptr) Variable Function 18(x): 17(ptr) Variable Function 27(y): 17(ptr) Variable Function 32(radius): 17(ptr) Variable Function Store 9(white) 11 Store 12(black) 14 16: 7(fvec4) Load 9(white) Store 15(color) 16 22: 19(fvec2) Load 21(tex_coord) 23: 6(float) CompositeExtract 22 0 25: 6(float) FMul 23 24 26: 6(float) FSub 25 10 Store 18(x) 26 28: 19(fvec2) Load 21(tex_coord) 29: 6(float) CompositeExtract 28 1 30: 6(float) FMul 29 24 31: 6(float) FSub 30 10 Store 27(y) 31 33: 6(float) Load 18(x) 34: 6(float) Load 18(x) 35: 6(float) FMul 33 34 36: 6(float) Load 27(y) 37: 6(float) Load 27(y) 38: 6(float) FMul 36 37 39: 6(float) FAdd 35 38 40: 6(float) ExtInst 1(GLSL.std.450) 31(Sqrt) 39 Store 32(radius) 40 41: 6(float) Load 32(radius) 43: 42(bool) FOrdGreaterThan 41 10 SelectionMerge 45 None BranchConditional 43 44 45 44: Label 46: 6(float) Load 32(radius) 48: 42(bool) FOrdGreaterThan 46 47 SelectionMerge 50 None BranchConditional 48 49 50 49: Label 51: 7(fvec4) Load 15(color) 52: 7(fvec4) CompositeConstruct 10 10 10 10 53: 7(fvec4) FAdd 51 52 Store 15(color) 53 Branch 50 50: Label 56: 7(fvec4) Load 15(color) Store 55(gl_FragColor) 56 57: 6(float) Load 32(radius) 59: 42(bool) FOrdGreaterThan 57 58 SelectionMerge 61 None BranchConditional 59 60 61 60: Label 62: 7(fvec4) Load 15(color) 63: 7(fvec4) CompositeConstruct 10 10 10 10 64: 7(fvec4) FAdd 62 63 Store 15(color) 64 Branch 61 61: Label Branch 45 45: Label Kill 65: Label 66: 6(float) Load 32(radius) 68: 42(bool) FOrdGreaterThanEqual 66 67 SelectionMerge 70 None BranchConditional 68 69 70 69: Label 71: 6(float) Load 32(radius) 73: 6(float) ExtInst 1(GLSL.std.450) 26(Pow) 71 72 74: 6(float) FDiv 73 24 75: 6(float) ExtInst 1(GLSL.std.450) 4(FAbs) 74 76: 7(fvec4) Load 15(color) 77: 7(fvec4) CompositeConstruct 75 75 75 75 78: 7(fvec4) FSub 76 77 Store 15(color) 78 Branch 70 70: Label 79: 7(fvec4) Load 15(color) Store 55(gl_FragColor) 79 Return FunctionEnd