hlsl.params.default.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:9 Function Definition: fn1(vi4;b1;b1; (temp 4-component vector of int) 0:9 Function Parameters: 0:9 'p0' (in 4-component vector of int) 0:9 'b1' (in bool) 0:9 'b2' (in bool) 0:? Sequence 0:10 Branch: Return with expression 0:10 'p0' (in 4-component vector of int) 0:17 Function Definition: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:17 Function Parameters: 0:17 'p0' (in 4-component vector of int) 0:17 'p1' (in 4-component vector of int) 0:17 'p2' (in 2-element array of int) 0:17 'p3' (in int) 0:? Sequence 0:18 Branch: Return with expression 0:18 add (temp 4-component vector of int) 0:18 add (temp 4-component vector of int) 0:18 add (temp 4-component vector of int) 0:18 'p0' (in 4-component vector of int) 0:18 'p1' (in 4-component vector of int) 0:18 direct index (temp int) 0:18 'p2' (in 2-element array of int) 0:18 Constant: 0:18 0 (const int) 0:18 'p3' (in int) 0:23 Function Definition: fn2(vi4;i1; (temp 4-component vector of int) 0:23 Function Parameters: 0:23 'p0' (in 4-component vector of int) 0:23 'x' (in int) 0:? Sequence 0:24 Branch: Return with expression 0:? Constant: 0:? 10 (const int) 0:? 11 (const int) 0:? 12 (const int) 0:? 13 (const int) 0:28 Function Definition: fn2(vi4;f1; (temp 4-component vector of int) 0:28 Function Parameters: 0:28 'p0' (in 4-component vector of int) 0:28 'x' (in float) 0:? Sequence 0:29 Branch: Return with expression 0:29 add (temp 4-component vector of int) 0:29 'p0' (in 4-component vector of int) 0:? Constant: 0:? 20 (const int) 0:? 21 (const int) 0:? 22 (const int) 0:? 23 (const int) 0:32 Function Definition: fn3(i1; (temp void) 0:32 Function Parameters: 0:32 'p0' (in int) 0:36 Function Definition: main( (temp 4-component vector of int) 0:36 Function Parameters: 0:? Sequence 0:37 Sequence 0:37 move second child to first child (temp 2-element array of int) 0:37 'myarray' (temp 2-element array of int) 0:37 Constant: 0:37 30 (const int) 0:37 31 (const int) 0:39 Function Call: fn3(i1; (temp void) 0:32 Constant: 0:32 3 (const int) 0:40 Function Call: fn3(i1; (temp void) 0:40 Constant: 0:40 5 (const int) 0:50 Sequence 0:50 move second child to first child (temp 4-component vector of int) 0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of int) 0:49 add (temp 4-component vector of int) 0:47 add (temp 4-component vector of int) 0:46 add (temp 4-component vector of int) 0:45 add (temp 4-component vector of int) 0:44 add (temp 4-component vector of int) 0:43 add (temp 4-component vector of int) 0:42 add (temp 4-component vector of int) 0:42 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:42 Constant: 0:42 100 (const int) 0:42 100 (const int) 0:42 100 (const int) 0:42 100 (const int) 0:? Constant: 0:? -1 (const int) 0:? -2 (const int) 0:? -3 (const int) 0:? -4 (const int) 0:15 Constant: 0:15 1 (const int) 0:15 2 (const int) 0:16 Constant: 0:16 42 (const int) 0:43 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:43 Constant: 0:43 101 (const int) 0:43 101 (const int) 0:43 101 (const int) 0:43 101 (const int) 0:43 ui4: direct index for structure (layout(offset=0 ) uniform 4-component vector of int) 0:43 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) 0:43 Constant: 0:43 0 (const uint) 0:15 Constant: 0:15 1 (const int) 0:15 2 (const int) 0:16 Constant: 0:16 42 (const int) 0:44 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:44 Constant: 0:44 102 (const int) 0:44 102 (const int) 0:44 102 (const int) 0:44 102 (const int) 0:44 ui4: direct index for structure (layout(offset=0 ) uniform 4-component vector of int) 0:44 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) 0:44 Constant: 0:44 0 (const uint) 0:44 'myarray' (temp 2-element array of int) 0:16 Constant: 0:16 42 (const int) 0:45 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:45 Constant: 0:45 103 (const int) 0:45 103 (const int) 0:45 103 (const int) 0:45 103 (const int) 0:45 ui4: direct index for structure (layout(offset=0 ) uniform 4-component vector of int) 0:45 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) 0:45 Constant: 0:45 0 (const uint) 0:45 'myarray' (temp 2-element array of int) 0:45 Constant: 0:45 99 (const int) 0:46 Function Call: fn1(vi4;b1;b1; (temp 4-component vector of int) 0:46 Constant: 0:46 104 (const int) 0:46 104 (const int) 0:46 104 (const int) 0:46 104 (const int) 0:46 Constant: 0:46 false (const bool) 0:9 Constant: 0:9 false (const bool) 0:47 Function Call: fn1(vi4;b1;b1; (temp 4-component vector of int) 0:47 Constant: 0:47 105 (const int) 0:47 105 (const int) 0:47 105 (const int) 0:47 105 (const int) 0:47 Constant: 0:47 false (const bool) 0:47 Constant: 0:47 true (const bool) 0:49 Function Call: fn2(vi4;f1; (temp 4-component vector of int) 0:49 Constant: 0:49 110 (const int) 0:49 110 (const int) 0:49 110 (const int) 0:49 110 (const int) 0:49 Constant: 0:49 11.110000 0:50 Function Call: fn2(vi4;i1; (temp 4-component vector of int) 0:50 Constant: 0:50 111 (const int) 0:50 111 (const int) 0:50 111 (const int) 0:50 111 (const int) 0:50 Constant: 0:50 12 (const int) 0:50 Branch: Return 0:? Linker Objects 0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of int) 0:? 'cia' (const int) 0:? -4 (const int) 0:? 'cib' (const int) 0:? -42 (const int) 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:9 Function Definition: fn1(vi4;b1;b1; (temp 4-component vector of int) 0:9 Function Parameters: 0:9 'p0' (in 4-component vector of int) 0:9 'b1' (in bool) 0:9 'b2' (in bool) 0:? Sequence 0:10 Branch: Return with expression 0:10 'p0' (in 4-component vector of int) 0:17 Function Definition: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:17 Function Parameters: 0:17 'p0' (in 4-component vector of int) 0:17 'p1' (in 4-component vector of int) 0:17 'p2' (in 2-element array of int) 0:17 'p3' (in int) 0:? Sequence 0:18 Branch: Return with expression 0:18 add (temp 4-component vector of int) 0:18 add (temp 4-component vector of int) 0:18 add (temp 4-component vector of int) 0:18 'p0' (in 4-component vector of int) 0:18 'p1' (in 4-component vector of int) 0:18 direct index (temp int) 0:18 'p2' (in 2-element array of int) 0:18 Constant: 0:18 0 (const int) 0:18 'p3' (in int) 0:23 Function Definition: fn2(vi4;i1; (temp 4-component vector of int) 0:23 Function Parameters: 0:23 'p0' (in 4-component vector of int) 0:23 'x' (in int) 0:? Sequence 0:24 Branch: Return with expression 0:? Constant: 0:? 10 (const int) 0:? 11 (const int) 0:? 12 (const int) 0:? 13 (const int) 0:28 Function Definition: fn2(vi4;f1; (temp 4-component vector of int) 0:28 Function Parameters: 0:28 'p0' (in 4-component vector of int) 0:28 'x' (in float) 0:? Sequence 0:29 Branch: Return with expression 0:29 add (temp 4-component vector of int) 0:29 'p0' (in 4-component vector of int) 0:? Constant: 0:? 20 (const int) 0:? 21 (const int) 0:? 22 (const int) 0:? 23 (const int) 0:32 Function Definition: fn3(i1; (temp void) 0:32 Function Parameters: 0:32 'p0' (in int) 0:36 Function Definition: main( (temp 4-component vector of int) 0:36 Function Parameters: 0:? Sequence 0:37 Sequence 0:37 move second child to first child (temp 2-element array of int) 0:37 'myarray' (temp 2-element array of int) 0:37 Constant: 0:37 30 (const int) 0:37 31 (const int) 0:39 Function Call: fn3(i1; (temp void) 0:32 Constant: 0:32 3 (const int) 0:40 Function Call: fn3(i1; (temp void) 0:40 Constant: 0:40 5 (const int) 0:50 Sequence 0:50 move second child to first child (temp 4-component vector of int) 0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of int) 0:49 add (temp 4-component vector of int) 0:47 add (temp 4-component vector of int) 0:46 add (temp 4-component vector of int) 0:45 add (temp 4-component vector of int) 0:44 add (temp 4-component vector of int) 0:43 add (temp 4-component vector of int) 0:42 add (temp 4-component vector of int) 0:42 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:42 Constant: 0:42 100 (const int) 0:42 100 (const int) 0:42 100 (const int) 0:42 100 (const int) 0:? Constant: 0:? -1 (const int) 0:? -2 (const int) 0:? -3 (const int) 0:? -4 (const int) 0:15 Constant: 0:15 1 (const int) 0:15 2 (const int) 0:16 Constant: 0:16 42 (const int) 0:43 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:43 Constant: 0:43 101 (const int) 0:43 101 (const int) 0:43 101 (const int) 0:43 101 (const int) 0:43 ui4: direct index for structure (layout(offset=0 ) uniform 4-component vector of int) 0:43 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) 0:43 Constant: 0:43 0 (const uint) 0:15 Constant: 0:15 1 (const int) 0:15 2 (const int) 0:16 Constant: 0:16 42 (const int) 0:44 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:44 Constant: 0:44 102 (const int) 0:44 102 (const int) 0:44 102 (const int) 0:44 102 (const int) 0:44 ui4: direct index for structure (layout(offset=0 ) uniform 4-component vector of int) 0:44 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) 0:44 Constant: 0:44 0 (const uint) 0:44 'myarray' (temp 2-element array of int) 0:16 Constant: 0:16 42 (const int) 0:45 Function Call: fn1(vi4;vi4;i1[2];i1; (temp 4-component vector of int) 0:45 Constant: 0:45 103 (const int) 0:45 103 (const int) 0:45 103 (const int) 0:45 103 (const int) 0:45 ui4: direct index for structure (layout(offset=0 ) uniform 4-component vector of int) 0:45 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) 0:45 Constant: 0:45 0 (const uint) 0:45 'myarray' (temp 2-element array of int) 0:45 Constant: 0:45 99 (const int) 0:46 Function Call: fn1(vi4;b1;b1; (temp 4-component vector of int) 0:46 Constant: 0:46 104 (const int) 0:46 104 (const int) 0:46 104 (const int) 0:46 104 (const int) 0:46 Constant: 0:46 false (const bool) 0:9 Constant: 0:9 false (const bool) 0:47 Function Call: fn1(vi4;b1;b1; (temp 4-component vector of int) 0:47 Constant: 0:47 105 (const int) 0:47 105 (const int) 0:47 105 (const int) 0:47 105 (const int) 0:47 Constant: 0:47 false (const bool) 0:47 Constant: 0:47 true (const bool) 0:49 Function Call: fn2(vi4;f1; (temp 4-component vector of int) 0:49 Constant: 0:49 110 (const int) 0:49 110 (const int) 0:49 110 (const int) 0:49 110 (const int) 0:49 Constant: 0:49 11.110000 0:50 Function Call: fn2(vi4;i1; (temp 4-component vector of int) 0:50 Constant: 0:50 111 (const int) 0:50 111 (const int) 0:50 111 (const int) 0:50 111 (const int) 0:50 Constant: 0:50 12 (const int) 0:50 Branch: Return 0:? Linker Objects 0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of int) 0:? 'cia' (const int) 0:? -4 (const int) 0:? 'cib' (const int) 0:? -42 (const int) 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-component vector of int ui4}) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 173 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 88 ExecutionMode 4 OriginUpperLeft Name 4 "main" Name 15 "fn1(vi4;b1;b1;" Name 12 "p0" Name 13 "b1" Name 14 "b2" Name 27 "fn1(vi4;vi4;i1[2];i1;" Name 23 "p0" Name 24 "p1" Name 25 "p2" Name 26 "p3" Name 32 "fn2(vi4;i1;" Name 30 "p0" Name 31 "x" Name 39 "fn2(vi4;f1;" Name 37 "p0" Name 38 "x" Name 43 "fn3(i1;" Name 42 "p0" Name 77 "myarray" Name 82 "param" Name 85 "param" Name 88 "@entryPointOutput" Name 100 "param" Name 101 "param" Name 102 "param" Name 103 "param" Name 107 "$Global" MemberName 107($Global) 0 "ui4" Name 109 "" Name 110 "param" Name 111 "param" Name 115 "param" Name 116 "param" Name 121 "param" Name 122 "param" Name 125 "param" Name 127 "param" Name 133 "param" Name 134 "param" Name 137 "param" Name 139 "param" Name 145 "param" Name 146 "param" Name 147 "param" Name 153 "param" Name 154 "param" Name 155 "param" Name 161 "param" Name 162 "param" Name 167 "param" Name 168 "param" Decorate 88(@entryPointOutput) Location 0 MemberDecorate 107($Global) 0 Offset 0 Decorate 107($Global) Block Decorate 109 DescriptorSet 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypeVector 6(int) 4 8: TypePointer Function 7(ivec4) 9: TypeBool 10: TypePointer Function 9(bool) 11: TypeFunction 7(ivec4) 8(ptr) 10(ptr) 10(ptr) 17: TypeInt 32 0 18: 17(int) Constant 2 19: TypeArray 6(int) 18 20: TypePointer Function 19 21: TypePointer Function 6(int) 22: TypeFunction 7(ivec4) 8(ptr) 8(ptr) 20(ptr) 21(ptr) 29: TypeFunction 7(ivec4) 8(ptr) 21(ptr) 34: TypeFloat 32 35: TypePointer Function 34(float) 36: TypeFunction 7(ivec4) 8(ptr) 35(ptr) 41: TypeFunction 2 21(ptr) 51: 6(int) Constant 0 61: 6(int) Constant 10 62: 6(int) Constant 11 63: 6(int) Constant 12 64: 6(int) Constant 13 65: 7(ivec4) ConstantComposite 61 62 63 64 69: 6(int) Constant 20 70: 6(int) Constant 21 71: 6(int) Constant 22 72: 6(int) Constant 23 73: 7(ivec4) ConstantComposite 69 70 71 72 78: 6(int) Constant 30 79: 6(int) Constant 31 80: 19 ConstantComposite 78 79 81: 6(int) Constant 3 84: 6(int) Constant 5 87: TypePointer Output 7(ivec4) 88(@entryPointOutput): 87(ptr) Variable Output 89: 6(int) Constant 100 90: 7(ivec4) ConstantComposite 89 89 89 89 91: 6(int) Constant 4294967295 92: 6(int) Constant 4294967294 93: 6(int) Constant 4294967293 94: 6(int) Constant 4294967292 95: 7(ivec4) ConstantComposite 91 92 93 94 96: 6(int) Constant 1 97: 6(int) Constant 2 98: 19 ConstantComposite 96 97 99: 6(int) Constant 42 105: 6(int) Constant 101 106: 7(ivec4) ConstantComposite 105 105 105 105 107($Global): TypeStruct 7(ivec4) 108: TypePointer Uniform 107($Global) 109: 108(ptr) Variable Uniform 112: TypePointer Uniform 7(ivec4) 119: 6(int) Constant 102 120: 7(ivec4) ConstantComposite 119 119 119 119 130: 6(int) Constant 103 131: 7(ivec4) ConstantComposite 130 130 130 130 132: 6(int) Constant 99 142: 6(int) Constant 104 143: 7(ivec4) ConstantComposite 142 142 142 142 144: 9(bool) ConstantFalse 150: 6(int) Constant 105 151: 7(ivec4) ConstantComposite 150 150 150 150 152: 9(bool) ConstantTrue 158: 6(int) Constant 110 159: 7(ivec4) ConstantComposite 158 158 158 158 160: 34(float) Constant 1093780111 165: 6(int) Constant 111 166: 7(ivec4) ConstantComposite 165 165 165 165 172: 6(int) Constant 4294967254 4(main): 2 Function None 3 5: Label 77(myarray): 20(ptr) Variable Function 82(param): 21(ptr) Variable Function 85(param): 21(ptr) Variable Function 100(param): 8(ptr) Variable Function 101(param): 8(ptr) Variable Function 102(param): 20(ptr) Variable Function 103(param): 21(ptr) Variable Function 110(param): 8(ptr) Variable Function 111(param): 8(ptr) Variable Function 115(param): 20(ptr) Variable Function 116(param): 21(ptr) Variable Function 121(param): 8(ptr) Variable Function 122(param): 8(ptr) Variable Function 125(param): 20(ptr) Variable Function 127(param): 21(ptr) Variable Function 133(param): 8(ptr) Variable Function 134(param): 8(ptr) Variable Function 137(param): 20(ptr) Variable Function 139(param): 21(ptr) Variable Function 145(param): 8(ptr) Variable Function 146(param): 10(ptr) Variable Function 147(param): 10(ptr) Variable Function 153(param): 8(ptr) Variable Function 154(param): 10(ptr) Variable Function 155(param): 10(ptr) Variable Function 161(param): 8(ptr) Variable Function 162(param): 35(ptr) Variable Function 167(param): 8(ptr) Variable Function 168(param): 21(ptr) Variable Function Store 77(myarray) 80 Store 82(param) 81 83: 2 FunctionCall 43(fn3(i1;) 82(param) Store 85(param) 84 86: 2 FunctionCall 43(fn3(i1;) 85(param) Store 100(param) 90 Store 101(param) 95 Store 102(param) 98 Store 103(param) 99 104: 7(ivec4) FunctionCall 27(fn1(vi4;vi4;i1[2];i1;) 100(param) 101(param) 102(param) 103(param) Store 110(param) 106 113: 112(ptr) AccessChain 109 51 114: 7(ivec4) Load 113 Store 111(param) 114 Store 115(param) 98 Store 116(param) 99 117: 7(ivec4) FunctionCall 27(fn1(vi4;vi4;i1[2];i1;) 110(param) 111(param) 115(param) 116(param) 118: 7(ivec4) IAdd 104 117 Store 121(param) 120 123: 112(ptr) AccessChain 109 51 124: 7(ivec4) Load 123 Store 122(param) 124 126: 19 Load 77(myarray) Store 125(param) 126 Store 127(param) 99 128: 7(ivec4) FunctionCall 27(fn1(vi4;vi4;i1[2];i1;) 121(param) 122(param) 125(param) 127(param) 129: 7(ivec4) IAdd 118 128 Store 133(param) 131 135: 112(ptr) AccessChain 109 51 136: 7(ivec4) Load 135 Store 134(param) 136 138: 19 Load 77(myarray) Store 137(param) 138 Store 139(param) 132 140: 7(ivec4) FunctionCall 27(fn1(vi4;vi4;i1[2];i1;) 133(param) 134(param) 137(param) 139(param) 141: 7(ivec4) IAdd 129 140 Store 145(param) 143 Store 146(param) 144 Store 147(param) 144 148: 7(ivec4) FunctionCall 15(fn1(vi4;b1;b1;) 145(param) 146(param) 147(param) 149: 7(ivec4) IAdd 141 148 Store 153(param) 151 Store 154(param) 144 Store 155(param) 152 156: 7(ivec4) FunctionCall 15(fn1(vi4;b1;b1;) 153(param) 154(param) 155(param) 157: 7(ivec4) IAdd 149 156 Store 161(param) 159 Store 162(param) 160 163: 7(ivec4) FunctionCall 39(fn2(vi4;f1;) 161(param) 162(param) 164: 7(ivec4) IAdd 157 163 Store 167(param) 166 Store 168(param) 63 169: 7(ivec4) FunctionCall 32(fn2(vi4;i1;) 167(param) 168(param) 170: 7(ivec4) IAdd 164 169 Store 88(@entryPointOutput) 170 Return FunctionEnd 15(fn1(vi4;b1;b1;): 7(ivec4) Function None 11 12(p0): 8(ptr) FunctionParameter 13(b1): 10(ptr) FunctionParameter 14(b2): 10(ptr) FunctionParameter 16: Label 45: 7(ivec4) Load 12(p0) ReturnValue 45 FunctionEnd 27(fn1(vi4;vi4;i1[2];i1;): 7(ivec4) Function None 22 23(p0): 8(ptr) FunctionParameter 24(p1): 8(ptr) FunctionParameter 25(p2): 20(ptr) FunctionParameter 26(p3): 21(ptr) FunctionParameter 28: Label 48: 7(ivec4) Load 23(p0) 49: 7(ivec4) Load 24(p1) 50: 7(ivec4) IAdd 48 49 52: 21(ptr) AccessChain 25(p2) 51 53: 6(int) Load 52 54: 7(ivec4) CompositeConstruct 53 53 53 53 55: 7(ivec4) IAdd 50 54 56: 6(int) Load 26(p3) 57: 7(ivec4) CompositeConstruct 56 56 56 56 58: 7(ivec4) IAdd 55 57 ReturnValue 58 FunctionEnd 32(fn2(vi4;i1;): 7(ivec4) Function None 29 30(p0): 8(ptr) FunctionParameter 31(x): 21(ptr) FunctionParameter 33: Label ReturnValue 65 FunctionEnd 39(fn2(vi4;f1;): 7(ivec4) Function None 36 37(p0): 8(ptr) FunctionParameter 38(x): 35(ptr) FunctionParameter 40: Label 68: 7(ivec4) Load 37(p0) 74: 7(ivec4) IAdd 68 73 ReturnValue 74 FunctionEnd 43(fn3(i1;): 2 Function None 41 42(p0): 21(ptr) FunctionParameter 44: Label Return FunctionEnd