spv.300BuiltIns.vert Warning, version 310 is not yet complete; most version-specific features are present, but some are missing. Linked vertex stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 49 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 11 24 27 48 Source ESSL 310 Name 4 "main" Name 8 "i" Name 11 "gl_VertexID" Name 16 "j" Name 22 "gl_PerVertex" MemberName 22(gl_PerVertex) 0 "gl_Position" MemberName 22(gl_PerVertex) 1 "gl_PointSize" Name 24 "" Name 27 "ps" Name 48 "gl_InstanceID" Decorate 8(i) RelaxedPrecision Decorate 11(gl_VertexID) BuiltIn VertexId Decorate 16(j) RelaxedPrecision MemberDecorate 22(gl_PerVertex) 0 Invariant MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize Decorate 22(gl_PerVertex) Block Decorate 27(ps) RelaxedPrecision Decorate 28 RelaxedPrecision Decorate 32 RelaxedPrecision Decorate 39 RelaxedPrecision Decorate 42 RelaxedPrecision Decorate 48(gl_InstanceID) BuiltIn InstanceId 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: 6(int) Constant 4 10: TypePointer Input 6(int) 11(gl_VertexID): 10(ptr) Variable Input 14: 6(int) Constant 10 20: TypeFloat 32 21: TypeVector 20(float) 4 22(gl_PerVertex): TypeStruct 21(fvec4) 20(float) 23: TypePointer Output 22(gl_PerVertex) 24: 23(ptr) Variable Output 25: 6(int) Constant 0 26: TypePointer Input 20(float) 27(ps): 26(ptr) Variable Input 30: TypePointer Output 21(fvec4) 38: 6(int) Constant 1 40: TypePointer Output 20(float) 48(gl_InstanceID): 10(ptr) Variable Input 4(main): 2 Function None 3 5: Label 8(i): 7(ptr) Variable Function 16(j): 7(ptr) Variable Function 12: 6(int) Load 11(gl_VertexID) 13: 6(int) IMul 9 12 15: 6(int) ISub 13 14 Store 8(i) 15 17: 6(int) Load 11(gl_VertexID) 18: 6(int) IMul 9 17 19: 6(int) ISub 18 14 Store 16(j) 19 28: 20(float) Load 27(ps) 29: 21(fvec4) CompositeConstruct 28 28 28 28 31: 30(ptr) AccessChain 24 25 Store 31 29 32: 6(int) Load 8(i) 33: 20(float) ConvertSToF 32 34: 30(ptr) AccessChain 24 25 35: 21(fvec4) Load 34 36: 21(fvec4) VectorTimesScalar 35 33 37: 30(ptr) AccessChain 24 25 Store 37 36 39: 20(float) Load 27(ps) 41: 40(ptr) AccessChain 24 38 Store 41 39 42: 6(int) Load 16(j) 43: 20(float) ConvertSToF 42 44: 40(ptr) AccessChain 24 38 45: 20(float) Load 44 46: 20(float) FMul 45 43 47: 40(ptr) AccessChain 24 38 Store 47 46 Return FunctionEnd