spv.always-discard.frag Linked fragment stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 81 Source GLSL 110 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 Name 4 "main" Name 10 "white" Name 13 "black" Name 16 "color" Name 19 "x" Name 22 "tex_coord" Name 28 "y" Name 33 "radius" Name 56 "gl_FragColor" Decorate 22(tex_coord) Smooth Decorate 56(gl_FragColor) BuiltIn FragColor 2: TypeVoid 3: TypeFunction 2 7: TypeFloat 32 8: TypeVector 7(float) 4 9: TypePointer Function 8(fvec4) 11: 7(float) Constant 1065353216 12: 8(fvec4) ConstantComposite 11 11 11 11 14: 7(float) Constant 1045220557 15: 8(fvec4) ConstantComposite 14 14 14 14 18: TypePointer Function 7(float) 20: TypeVector 7(float) 2 21: TypePointer Input 20(fvec2) 22(tex_coord): 21(ptr) Variable Input 25: 7(float) Constant 1073741824 43: TypeBool 48: 7(float) Constant 1066192077 55: TypePointer Output 8(fvec4) 56(gl_FragColor): 55(ptr) Variable Output 59: 7(float) Constant 1067030938 68: 7(float) Constant 1061158912 73: 7(float) Constant 1098907648 4(main): 2 Function None 3 5: Label 10(white): 9(ptr) Variable Function 13(black): 9(ptr) Variable Function 16(color): 9(ptr) Variable Function 19(x): 18(ptr) Variable Function 28(y): 18(ptr) Variable Function 33(radius): 18(ptr) Variable Function Store 10(white) 12 Store 13(black) 15 17: 8(fvec4) Load 10(white) Store 16(color) 17 23: 20(fvec2) Load 22(tex_coord) 24: 7(float) CompositeExtract 23 0 26: 7(float) FMul 24 25 27: 7(float) FSub 26 11 Store 19(x) 27 29: 20(fvec2) Load 22(tex_coord) 30: 7(float) CompositeExtract 29 1 31: 7(float) FMul 30 25 32: 7(float) FSub 31 11 Store 28(y) 32 34: 7(float) Load 19(x) 35: 7(float) Load 19(x) 36: 7(float) FMul 34 35 37: 7(float) Load 28(y) 38: 7(float) Load 28(y) 39: 7(float) FMul 37 38 40: 7(float) FAdd 36 39 41: 7(float) ExtInst 1(GLSL.std.450) 28(sqrt) 40 Store 33(radius) 41 42: 7(float) Load 33(radius) 44: 43(bool) FOrdGreaterThan 42 11 SelectionMerge 46 None BranchConditional 44 45 46 45: Label 47: 7(float) Load 33(radius) 49: 43(bool) FOrdGreaterThan 47 48 SelectionMerge 51 None BranchConditional 49 50 51 50: Label 52: 8(fvec4) Load 16(color) 53: 8(fvec4) CompositeConstruct 11 11 11 11 54: 8(fvec4) FAdd 52 53 Store 16(color) 54 Branch 51 51: Label 57: 8(fvec4) Load 16(color) Store 56(gl_FragColor) 57 58: 7(float) Load 33(radius) 60: 43(bool) FOrdGreaterThan 58 59 SelectionMerge 62 None BranchConditional 60 61 62 61: Label 63: 8(fvec4) Load 16(color) 64: 8(fvec4) CompositeConstruct 11 11 11 11 65: 8(fvec4) FAdd 63 64 Store 16(color) 65 Branch 62 62: Label Branch 46 46: Label Kill 66: Label 67: 7(float) Load 33(radius) 69: 43(bool) FOrdGreaterThanEqual 67 68 SelectionMerge 71 None BranchConditional 69 70 71 70: Label 72: 7(float) Load 33(radius) 74: 7(float) ExtInst 1(GLSL.std.450) 23(pow) 72 73 75: 7(float) FDiv 74 25 76: 7(float) ExtInst 1(GLSL.std.450) 3(abs) 75 77: 8(fvec4) Load 16(color) 78: 8(fvec4) CompositeConstruct 76 76 76 76 79: 8(fvec4) FSub 77 78 Store 16(color) 79 Branch 71 71: Label 80: 8(fvec4) Load 16(color) Store 56(gl_FragColor) 80 Branch 6 6: Label Return FunctionEnd