spv.do-simple.vert Linked vertex stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 26 Source GLSL 300 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 Name 4 "main" Name 9 "i" Name 24 "gl_VertexID" Name 25 "gl_InstanceID" Decorate 9(i) PrecisionHigh Decorate 24(gl_VertexID) PrecisionHigh Decorate 24(gl_VertexID) BuiltIn VertexId Decorate 24(gl_VertexID) NoStaticUse Decorate 25(gl_InstanceID) PrecisionHigh Decorate 25(gl_InstanceID) BuiltIn InstanceId Decorate 25(gl_InstanceID) NoStaticUse 2: TypeVoid 3: TypeFunction 2 7: TypeInt 32 1 8: TypePointer Function 7(int) 10: 7(int) Constant 0 16: 7(int) Constant 1 19: 7(int) Constant 10 20: TypeBool 23: TypePointer Input 7(int) 24(gl_VertexID): 23(ptr) Variable Input 25(gl_InstanceID): 23(ptr) Variable Input 4(main): 2 Function None 3 5: Label 9(i): 8(ptr) Variable Function Store 9(i) 10 Branch 11 11: Label LoopMerge 12 None Branch 13 13: Label 15: 7(int) Load 9(i) 17: 7(int) IAdd 15 16 Store 9(i) 17 Branch 14 14: Label 18: 7(int) Load 9(i) 21: 20(bool) SLessThan 18 19 BranchConditional 21 22 12 22: Label Branch 11 12: Label Branch 6 6: Label Return FunctionEnd