spv.flowControl.frag Linked fragment stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 42 Source GLSL 120 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 Name 4 "main" Name 10 "color" Name 12 "BaseColor" Name 14 "color2" Name 16 "otherColor" Name 19 "c" Name 22 "d" Name 28 "bigColor" Name 33 "smallColor" Name 38 "gl_FragColor" Decorate 12(BaseColor) Smooth Decorate 19(c) Smooth Decorate 38(gl_FragColor) BuiltIn FragColor 2: TypeVoid 3: TypeFunction 2 7: TypeFloat 32 8: TypeVector 7(float) 4 9: TypePointer Function 8(fvec4) 11: TypePointer Input 8(fvec4) 12(BaseColor): 11(ptr) Variable Input 15: TypePointer UniformConstant 8(fvec4) 16(otherColor): 15(ptr) Variable UniformConstant 18: TypePointer Input 7(float) 19(c): 18(ptr) Variable Input 21: TypePointer UniformConstant 7(float) 22(d): 21(ptr) Variable UniformConstant 24: TypeBool 28(bigColor): 15(ptr) Variable UniformConstant 33(smallColor): 15(ptr) Variable UniformConstant 37: TypePointer Output 8(fvec4) 38(gl_FragColor): 37(ptr) Variable Output 4(main): 2 Function None 3 5: Label 10(color): 9(ptr) Variable Function 14(color2): 9(ptr) Variable Function 13: 8(fvec4) Load 12(BaseColor) Store 10(color) 13 17: 8(fvec4) Load 16(otherColor) Store 14(color2) 17 20: 7(float) Load 19(c) 23: 7(float) Load 22(d) 25: 24(bool) FOrdGreaterThan 20 23 SelectionMerge 27 None BranchConditional 25 26 32 26: Label 29: 8(fvec4) Load 28(bigColor) 30: 8(fvec4) Load 10(color) 31: 8(fvec4) FAdd 30 29 Store 10(color) 31 Branch 27 32: Label 34: 8(fvec4) Load 33(smallColor) 35: 8(fvec4) Load 10(color) 36: 8(fvec4) FAdd 35 34 Store 10(color) 36 Branch 27 27: Label 39: 8(fvec4) Load 10(color) 40: 8(fvec4) Load 14(color2) 41: 8(fvec4) FMul 39 40 Store 38(gl_FragColor) 41 Branch 6 6: Label Return FunctionEnd