spv.while-continue-break.vert Linked vertex stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 43 Source GLSL 300 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 Name 4 "main" Name 9 "i" Name 18 "A" Name 26 "B" Name 28 "C" Name 38 "D" Name 41 "gl_VertexID" Name 42 "gl_InstanceID" Decorate 9(i) PrecisionHigh Decorate 18(A) PrecisionHigh Decorate 26(B) PrecisionHigh Decorate 28(C) PrecisionHigh Decorate 38(D) PrecisionHigh Decorate 41(gl_VertexID) PrecisionHigh Decorate 41(gl_VertexID) BuiltIn VertexId Decorate 41(gl_VertexID) NoStaticUse Decorate 42(gl_InstanceID) PrecisionHigh Decorate 42(gl_InstanceID) BuiltIn InstanceId Decorate 42(gl_InstanceID) NoStaticUse 2: TypeVoid 3: TypeFunction 2 7: TypeInt 32 1 8: TypePointer Function 7(int) 10: 7(int) Constant 0 14: 7(int) Constant 10 15: TypeBool 19: 7(int) Constant 1 21: 7(int) Constant 2 30: 7(int) Constant 5 39: 7(int) Constant 3 40: TypePointer Input 7(int) 41(gl_VertexID): 40(ptr) Variable Input 42(gl_InstanceID): 40(ptr) Variable Input 4(main): 2 Function None 3 5: Label 9(i): 8(ptr) Variable Function 18(A): 8(ptr) Variable Function 26(B): 8(ptr) Variable Function 28(C): 8(ptr) Variable Function 38(D): 8(ptr) Variable Function Store 9(i) 10 Branch 11 11: Label 13: 7(int) Load 9(i) 16: 15(bool) SLessThan 13 14 LoopMerge 12 None BranchConditional 16 17 12 17: Label Store 18(A) 19 20: 7(int) Load 9(i) 22: 7(int) SMod 20 21 23: 15(bool) IEqual 22 10 SelectionMerge 25 None BranchConditional 23 24 25 24: Label Store 26(B) 21 Branch 11 27: Label Store 28(C) 21 Branch 25 25: Label 29: 7(int) Load 9(i) 31: 7(int) SMod 29 30 32: 15(bool) IEqual 31 10 SelectionMerge 34 None BranchConditional 32 33 34 33: Label Store 26(B) 21 Branch 12 35: Label Store 28(C) 21 Branch 34 34: Label 36: 7(int) Load 9(i) 37: 7(int) IAdd 36 19 Store 9(i) 37 Branch 11 12: Label Store 38(D) 39 Branch 6 6: Label Return FunctionEnd