hlsl.flattenOpaqueInitMix.vert // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 60 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 44 Source HLSL 500 Name 4 "main" Name 36 "g_tInputTexture_sampler" Name 37 "g_tInputTexture" Name 44 "@entryPointOutput" Decorate 36(g_tInputTexture_sampler) DescriptorSet 0 Decorate 37(g_tInputTexture) DescriptorSet 0 Decorate 44(@entryPointOutput) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeSampler 7: TypePointer UniformConstant 6 8: TypeFloat 32 9: TypeImage 8(float) 2D sampled format:Unknown 10: TypePointer UniformConstant 9 12: TypeVector 8(float) 4 24: TypeSampledImage 9 28: TypeVector 8(float) 2 30: 8(float) Constant 0 35: 8(float) Constant 1056964608 36(g_tInputTexture_sampler): 7(ptr) Variable UniformConstant 37(g_tInputTexture): 10(ptr) Variable UniformConstant 43: TypePointer Output 12(fvec4) 44(@entryPointOutput): 43(ptr) Variable Output 4(main): 2 Function None 3 5: Label 53: 9 Load 37(g_tInputTexture) 54: 6 Load 36(g_tInputTexture_sampler) 55: 24 SampledImage 53 54 58: 28(fvec2) CompositeConstruct 35 35 59: 12(fvec4) ImageSampleExplicitLod 55 58 Lod 30 Store 44(@entryPointOutput) 59 Return FunctionEnd