spv.depthOut.frag WARNING: 0:3: varying deprecated in version 130; may be removed in future release WARNING: 0:4: varying deprecated in version 130; may be removed in future release Linked fragment stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 19 Source GLSL 130 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 Name 4 "main" Name 9 "gl_FragDepth" Name 11 "Depth" Name 15 "gl_FragColor" Name 17 "Color" Decorate 9(gl_FragDepth) BuiltIn FragDepth Decorate 11(Depth) Smooth Decorate 15(gl_FragColor) BuiltIn FragColor Decorate 17(Color) Smooth 2: TypeVoid 3: TypeFunction 2 7: TypeFloat 32 8: TypePointer Output 7(float) 9(gl_FragDepth): 8(ptr) Variable Output 10: TypePointer Input 7(float) 11(Depth): 10(ptr) Variable Input 13: TypeVector 7(float) 4 14: TypePointer Output 13(fvec4) 15(gl_FragColor): 14(ptr) Variable Output 16: TypePointer Input 13(fvec4) 17(Color): 16(ptr) Variable Input 4(main): 2 Function None 3 5: Label 12: 7(float) Load 11(Depth) Store 9(gl_FragDepth) 12 18: 13(fvec4) Load 17(Color) Store 15(gl_FragColor) 18 Branch 6 6: Label Return FunctionEnd