hlsl.calculatelod.dx10.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:45 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:24 Function Parameters: 0:? Sequence 0:28 Sequence 0:28 move second child to first child (temp float) 0:28 'txval10' (temp float) 0:28 direct index (temp float) 0:? textureQueryLod (temp float) 0:28 Construct combined texture-sampler (temp sampler1DArray) 0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:28 Constant: 0:28 0.100000 0:28 Constant: 0:28 0 (const int) 0:29 Sequence 0:29 move second child to first child (temp float) 0:29 'txval11' (temp float) 0:29 direct index (temp float) 0:? textureQueryLod (temp float) 0:29 Construct combined texture-sampler (temp isampler1DArray) 0:29 'g_tTex1di4a' (uniform itexture1DArray) 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:29 Constant: 0:29 0.200000 0:29 Constant: 0:29 0 (const int) 0:30 Sequence 0:30 move second child to first child (temp float) 0:30 'txval12' (temp float) 0:30 direct index (temp float) 0:? textureQueryLod (temp float) 0:30 Construct combined texture-sampler (temp usampler1DArray) 0:30 'g_tTex1du4a' (uniform utexture1DArray) 0:30 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:30 Constant: 0:30 0.300000 0:30 Constant: 0:30 0 (const int) 0:32 Sequence 0:32 move second child to first child (temp float) 0:32 'txval20' (temp float) 0:32 direct index (temp float) 0:? textureQueryLod (temp float) 0:32 Construct combined texture-sampler (temp sampler2DArray) 0:32 'g_tTex2df4a' (uniform texture2DArray) 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:32 Constant: 0:32 0 (const int) 0:33 Sequence 0:33 move second child to first child (temp float) 0:33 'txval21' (temp float) 0:33 direct index (temp float) 0:? textureQueryLod (temp float) 0:33 Construct combined texture-sampler (temp isampler2DArray) 0:33 'g_tTex2di4a' (uniform itexture2DArray) 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.300000 0:? 0.400000 0:33 Constant: 0:33 0 (const int) 0:34 Sequence 0:34 move second child to first child (temp float) 0:34 'txval22' (temp float) 0:34 direct index (temp float) 0:? textureQueryLod (temp float) 0:34 Construct combined texture-sampler (temp usampler2DArray) 0:34 'g_tTex2du4a' (uniform utexture2DArray) 0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.500000 0:? 0.600000 0:34 Constant: 0:34 0 (const int) 0:36 Sequence 0:36 move second child to first child (temp float) 0:36 'txval40' (temp float) 0:36 direct index (temp float) 0:? textureQueryLod (temp float) 0:36 Construct combined texture-sampler (temp samplerCubeArray) 0:36 'g_tTexcdf4a' (uniform textureCubeArray) 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:36 Constant: 0:36 0 (const int) 0:37 Sequence 0:37 move second child to first child (temp float) 0:37 'txval41' (temp float) 0:37 direct index (temp float) 0:? textureQueryLod (temp float) 0:37 Construct combined texture-sampler (temp isamplerCubeArray) 0:37 'g_tTexcdi4a' (uniform itextureCubeArray) 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.400000 0:? 0.500000 0:? 0.600000 0:37 Constant: 0:37 0 (const int) 0:38 Sequence 0:38 move second child to first child (temp float) 0:38 'txval42' (temp float) 0:38 direct index (temp float) 0:? textureQueryLod (temp float) 0:38 Construct combined texture-sampler (temp usamplerCubeArray) 0:38 'g_tTexcdu4a' (uniform utextureCubeArray) 0:38 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.700000 0:? 0.800000 0:? 0.900000 0:38 Constant: 0:38 0 (const int) 0:40 move second child to first child (temp 4-component vector of float) 0:40 Color: direct index for structure (temp 4-component vector of float) 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:40 Constant: 0:40 0 (const int) 0:40 Constant: 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:41 move second child to first child (temp float) 0:41 Depth: direct index for structure (temp float FragDepth) 0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 1.000000 0:43 Branch: Return with expression 0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:45 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:24 Function Parameters: 0:? Sequence 0:28 Sequence 0:28 move second child to first child (temp float) 0:28 'txval10' (temp float) 0:28 direct index (temp float) 0:? textureQueryLod (temp float) 0:28 Construct combined texture-sampler (temp sampler1DArray) 0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:28 Constant: 0:28 0.100000 0:28 Constant: 0:28 0 (const int) 0:29 Sequence 0:29 move second child to first child (temp float) 0:29 'txval11' (temp float) 0:29 direct index (temp float) 0:? textureQueryLod (temp float) 0:29 Construct combined texture-sampler (temp isampler1DArray) 0:29 'g_tTex1di4a' (uniform itexture1DArray) 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:29 Constant: 0:29 0.200000 0:29 Constant: 0:29 0 (const int) 0:30 Sequence 0:30 move second child to first child (temp float) 0:30 'txval12' (temp float) 0:30 direct index (temp float) 0:? textureQueryLod (temp float) 0:30 Construct combined texture-sampler (temp usampler1DArray) 0:30 'g_tTex1du4a' (uniform utexture1DArray) 0:30 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:30 Constant: 0:30 0.300000 0:30 Constant: 0:30 0 (const int) 0:32 Sequence 0:32 move second child to first child (temp float) 0:32 'txval20' (temp float) 0:32 direct index (temp float) 0:? textureQueryLod (temp float) 0:32 Construct combined texture-sampler (temp sampler2DArray) 0:32 'g_tTex2df4a' (uniform texture2DArray) 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:32 Constant: 0:32 0 (const int) 0:33 Sequence 0:33 move second child to first child (temp float) 0:33 'txval21' (temp float) 0:33 direct index (temp float) 0:? textureQueryLod (temp float) 0:33 Construct combined texture-sampler (temp isampler2DArray) 0:33 'g_tTex2di4a' (uniform itexture2DArray) 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.300000 0:? 0.400000 0:33 Constant: 0:33 0 (const int) 0:34 Sequence 0:34 move second child to first child (temp float) 0:34 'txval22' (temp float) 0:34 direct index (temp float) 0:? textureQueryLod (temp float) 0:34 Construct combined texture-sampler (temp usampler2DArray) 0:34 'g_tTex2du4a' (uniform utexture2DArray) 0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.500000 0:? 0.600000 0:34 Constant: 0:34 0 (const int) 0:36 Sequence 0:36 move second child to first child (temp float) 0:36 'txval40' (temp float) 0:36 direct index (temp float) 0:? textureQueryLod (temp float) 0:36 Construct combined texture-sampler (temp samplerCubeArray) 0:36 'g_tTexcdf4a' (uniform textureCubeArray) 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:36 Constant: 0:36 0 (const int) 0:37 Sequence 0:37 move second child to first child (temp float) 0:37 'txval41' (temp float) 0:37 direct index (temp float) 0:? textureQueryLod (temp float) 0:37 Construct combined texture-sampler (temp isamplerCubeArray) 0:37 'g_tTexcdi4a' (uniform itextureCubeArray) 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.400000 0:? 0.500000 0:? 0.600000 0:37 Constant: 0:37 0 (const int) 0:38 Sequence 0:38 move second child to first child (temp float) 0:38 'txval42' (temp float) 0:38 direct index (temp float) 0:? textureQueryLod (temp float) 0:38 Construct combined texture-sampler (temp usamplerCubeArray) 0:38 'g_tTexcdu4a' (uniform utextureCubeArray) 0:38 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? Constant: 0:? 0.700000 0:? 0.800000 0:? 0.900000 0:38 Constant: 0:38 0 (const int) 0:40 move second child to first child (temp 4-component vector of float) 0:40 Color: direct index for structure (temp 4-component vector of float) 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:40 Constant: 0:40 0 (const int) 0:40 Constant: 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:41 move second child to first child (temp float) 0:41 Depth: direct index for structure (temp float FragDepth) 0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 1.000000 0:43 Branch: Return with expression 0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 143 Capability Shader Capability Sampled1D Capability SampledCubeArray Capability ImageQuery 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "main" Name 8 "txval10" Name 11 "g_tTex1df4a" Name 15 "g_sSamp" Name 26 "txval11" Name 29 "g_tTex1di4a" Name 38 "txval12" Name 42 "g_tTex1du4a" Name 51 "txval20" Name 54 "g_tTex2df4a" Name 63 "txval21" Name 66 "g_tTex2di4a" Name 76 "txval22" Name 79 "g_tTex2du4a" Name 90 "txval40" Name 93 "g_tTexcdf4a" Name 103 "txval41" Name 106 "g_tTexcdi4a" Name 115 "txval42" Name 118 "g_tTexcdu4a" Name 131 "PS_OUTPUT" MemberName 131(PS_OUTPUT) 0 "Color" MemberName 131(PS_OUTPUT) 1 "Depth" Name 133 "psout" Name 142 "g_tTex1df4" Decorate 11(g_tTex1df4a) DescriptorSet 0 Decorate 11(g_tTex1df4a) Binding 1 Decorate 15(g_sSamp) DescriptorSet 0 Decorate 15(g_sSamp) Binding 0 Decorate 29(g_tTex1di4a) DescriptorSet 0 Decorate 42(g_tTex1du4a) DescriptorSet 0 Decorate 54(g_tTex2df4a) DescriptorSet 0 Decorate 66(g_tTex2di4a) DescriptorSet 0 Decorate 79(g_tTex2du4a) DescriptorSet 0 Decorate 93(g_tTexcdf4a) DescriptorSet 0 Decorate 106(g_tTexcdi4a) DescriptorSet 0 Decorate 118(g_tTexcdu4a) DescriptorSet 0 MemberDecorate 131(PS_OUTPUT) 1 BuiltIn FragDepth Decorate 142(g_tTex1df4) DescriptorSet 0 Decorate 142(g_tTex1df4) Binding 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 9: TypeImage 6(float) 1D array sampled format:Unknown 10: TypePointer UniformConstant 9 11(g_tTex1df4a): 10(ptr) Variable UniformConstant 13: TypeSampler 14: TypePointer UniformConstant 13 15(g_sSamp): 14(ptr) Variable UniformConstant 17: TypeSampledImage 9 19: 6(float) Constant 1036831949 21: TypeVector 6(float) 2 23: TypeInt 32 1 24: 23(int) Constant 0 27: TypeImage 23(int) 1D array sampled format:Unknown 28: TypePointer UniformConstant 27 29(g_tTex1di4a): 28(ptr) Variable UniformConstant 32: TypeSampledImage 27 34: 6(float) Constant 1045220557 39: TypeInt 32 0 40: TypeImage 39(int) 1D array sampled format:Unknown 41: TypePointer UniformConstant 40 42(g_tTex1du4a): 41(ptr) Variable UniformConstant 45: TypeSampledImage 40 47: 6(float) Constant 1050253722 52: TypeImage 6(float) 2D array sampled format:Unknown 53: TypePointer UniformConstant 52 54(g_tTex2df4a): 53(ptr) Variable UniformConstant 57: TypeSampledImage 52 59: 21(fvec2) ConstantComposite 19 34 64: TypeImage 23(int) 2D array sampled format:Unknown 65: TypePointer UniformConstant 64 66(g_tTex2di4a): 65(ptr) Variable UniformConstant 69: TypeSampledImage 64 71: 6(float) Constant 1053609165 72: 21(fvec2) ConstantComposite 47 71 77: TypeImage 39(int) 2D array sampled format:Unknown 78: TypePointer UniformConstant 77 79(g_tTex2du4a): 78(ptr) Variable UniformConstant 82: TypeSampledImage 77 84: 6(float) Constant 1056964608 85: 6(float) Constant 1058642330 86: 21(fvec2) ConstantComposite 84 85 91: TypeImage 6(float) Cube array sampled format:Unknown 92: TypePointer UniformConstant 91 93(g_tTexcdf4a): 92(ptr) Variable UniformConstant 96: TypeSampledImage 91 98: TypeVector 6(float) 3 99: 98(fvec3) ConstantComposite 19 34 47 104: TypeImage 23(int) Cube array sampled format:Unknown 105: TypePointer UniformConstant 104 106(g_tTexcdi4a): 105(ptr) Variable UniformConstant 109: TypeSampledImage 104 111: 98(fvec3) ConstantComposite 71 84 85 116: TypeImage 39(int) Cube array sampled format:Unknown 117: TypePointer UniformConstant 116 118(g_tTexcdu4a): 117(ptr) Variable UniformConstant 121: TypeSampledImage 116 123: 6(float) Constant 1060320051 124: 6(float) Constant 1061997773 125: 6(float) Constant 1063675494 126: 98(fvec3) ConstantComposite 123 124 125 130: TypeVector 6(float) 4 131(PS_OUTPUT): TypeStruct 130(fvec4) 6(float) 132: TypePointer Function 131(PS_OUTPUT) 134: 6(float) Constant 1065353216 135: 130(fvec4) ConstantComposite 134 134 134 134 136: TypePointer Function 130(fvec4) 138: 23(int) Constant 1 142(g_tTex1df4): 10(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 8(txval10): 7(ptr) Variable Function 26(txval11): 7(ptr) Variable Function 38(txval12): 7(ptr) Variable Function 51(txval20): 7(ptr) Variable Function 63(txval21): 7(ptr) Variable Function 76(txval22): 7(ptr) Variable Function 90(txval40): 7(ptr) Variable Function 103(txval41): 7(ptr) Variable Function 115(txval42): 7(ptr) Variable Function 133(psout): 132(ptr) Variable Function 12: 9 Load 11(g_tTex1df4a) 16: 13 Load 15(g_sSamp) 18: 17 SampledImage 12 16 20: 9 Image 18 22: 21(fvec2) ImageQueryLod 20 19 25: 6(float) CompositeExtract 22 0 Store 8(txval10) 25 30: 27 Load 29(g_tTex1di4a) 31: 13 Load 15(g_sSamp) 33: 32 SampledImage 30 31 35: 27 Image 33 36: 21(fvec2) ImageQueryLod 35 34 37: 6(float) CompositeExtract 36 0 Store 26(txval11) 37 43: 40 Load 42(g_tTex1du4a) 44: 13 Load 15(g_sSamp) 46: 45 SampledImage 43 44 48: 40 Image 46 49: 21(fvec2) ImageQueryLod 48 47 50: 6(float) CompositeExtract 49 0 Store 38(txval12) 50 55: 52 Load 54(g_tTex2df4a) 56: 13 Load 15(g_sSamp) 58: 57 SampledImage 55 56 60: 52 Image 58 61: 21(fvec2) ImageQueryLod 60 59 62: 6(float) CompositeExtract 61 0 Store 51(txval20) 62 67: 64 Load 66(g_tTex2di4a) 68: 13 Load 15(g_sSamp) 70: 69 SampledImage 67 68 73: 64 Image 70 74: 21(fvec2) ImageQueryLod 73 72 75: 6(float) CompositeExtract 74 0 Store 63(txval21) 75 80: 77 Load 79(g_tTex2du4a) 81: 13 Load 15(g_sSamp) 83: 82 SampledImage 80 81 87: 77 Image 83 88: 21(fvec2) ImageQueryLod 87 86 89: 6(float) CompositeExtract 88 0 Store 76(txval22) 89 94: 91 Load 93(g_tTexcdf4a) 95: 13 Load 15(g_sSamp) 97: 96 SampledImage 94 95 100: 91 Image 97 101: 21(fvec2) ImageQueryLod 100 99 102: 6(float) CompositeExtract 101 0 Store 90(txval40) 102 107: 104 Load 106(g_tTexcdi4a) 108: 13 Load 15(g_sSamp) 110: 109 SampledImage 107 108 112: 104 Image 110 113: 21(fvec2) ImageQueryLod 112 111 114: 6(float) CompositeExtract 113 0 Store 103(txval41) 114 119: 116 Load 118(g_tTexcdu4a) 120: 13 Load 15(g_sSamp) 122: 121 SampledImage 119 120 127: 116 Image 122 128: 21(fvec2) ImageQueryLod 127 126 129: 6(float) CompositeExtract 128 0 Store 115(txval42) 129 137: 136(ptr) AccessChain 133(psout) 24 Store 137 135 139: 7(ptr) AccessChain 133(psout) 138 Store 139 134 140:131(PS_OUTPUT) Load 133(psout) ReturnValue 140 FunctionEnd