400.vert Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. ERROR: 0:3: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions ERROR: 0:4: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions ERROR: 0:5: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions ERROR: 3 compilation errors. No code generated. Shader version: 400 ERROR: node is still EOpNull! 0:7 Function Definition: main( (global void) 0:7 Function Parameters: 0:? Linker Objects 0:? 'd' (in double) 0:? 'd3' (in 3-component vector of double) 0:? 'dm4' (in 4X4 matrix of double) 0:? 'gl_VertexID' (gl_VertexId int VertexId) 0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) Linked vertex stage: Shader version: 400 ERROR: node is still EOpNull! 0:7 Function Definition: main( (global void) 0:7 Function Parameters: 0:? Linker Objects 0:? 'd' (in double) 0:? 'd3' (in 3-component vector of double) 0:? 'dm4' (in 4X4 matrix of double) 0:? 'gl_VertexID' (gl_VertexId int VertexId) 0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)