hlsl.intrinsics.barriers.comp Shader version: 450 local_size = (1, 1, 1) 0:? Sequence 0:14 Function Definition: ComputeShaderFunction( (global float) 0:3 Function Parameters: 0:? Sequence 0:4 MemoryBarrier (global void) 0:5 AllMemoryBarrierWithGroupSync (global void) 0:6 GroupMemoryBarrier (global void) 0:7 GroupMemoryBarrierWithGroupSync (global void) 0:8 WorkgroupMemoryBarrier (global void) 0:9 WorkgroupMemoryBarrierWithGroupSync (global void) 0:11 Branch: Return with expression 0:11 Constant: 0:11 0.000000 0:? Linker Objects Linked compute stage: Shader version: 450 local_size = (1, 1, 1) 0:? Sequence 0:14 Function Definition: ComputeShaderFunction( (global float) 0:3 Function Parameters: 0:? Sequence 0:4 MemoryBarrier (global void) 0:5 AllMemoryBarrierWithGroupSync (global void) 0:6 GroupMemoryBarrier (global void) 0:7 GroupMemoryBarrierWithGroupSync (global void) 0:8 WorkgroupMemoryBarrier (global void) 0:9 WorkgroupMemoryBarrierWithGroupSync (global void) 0:11 Branch: Return with expression 0:11 Constant: 0:11 0.000000 0:? Linker Objects // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 15 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint GLCompute 4 "ComputeShaderFunction" ExecutionMode 4 LocalSize 1 1 1 Source HLSL 450 Name 4 "ComputeShaderFunction" 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: 6(int) Constant 1 8: 6(int) Constant 4048 9: 6(int) Constant 512 10: 6(int) Constant 2 11: 6(int) Constant 256 12: TypeFloat 32 13: 12(float) Constant 0 4(ComputeShaderFunction): 2 Function None 3 5: Label MemoryBarrier 7 8 ControlBarrier 7 7 8 MemoryBarrier 7 9 ControlBarrier 7 7 9 MemoryBarrier 10 11 ControlBarrier 10 10 11 ReturnValue 13 FunctionEnd