hlsl.matType.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:1 Sequence 0:1 move second child to first child (temp 1-component vector of float) 0:1 'f1' (global 1-component vector of float) 0:1 Constant: 0:1 1.000000 0:11 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float) 0:9 Function Parameters: 0:9 'inFloat1' (in 1-component vector of float) 0:9 'inScalar' (in float) 0:? Linker Objects 0:? 'f1' (global 1-component vector of float) 0:? 'fmat11' (global 1X1 matrix of float) 0:? 'fmat41' (global 1X4 matrix of float) 0:? 'fmat12' (global 2X1 matrix of float) 0:? 'dmat23' (global 3X2 matrix of double) 0:? 'int44' (global 4X4 matrix of int) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:1 Sequence 0:1 move second child to first child (temp 1-component vector of float) 0:1 'f1' (global 1-component vector of float) 0:1 Constant: 0:1 1.000000 0:11 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float) 0:9 Function Parameters: 0:9 'inFloat1' (in 1-component vector of float) 0:9 'inScalar' (in float) 0:? Linker Objects 0:? 'f1' (global 1-component vector of float) 0:? 'fmat11' (global 1X1 matrix of float) 0:? 'fmat41' (global 1X4 matrix of float) 0:? 'fmat12' (global 2X1 matrix of float) 0:? 'dmat23' (global 3X2 matrix of double) 0:? 'int44' (global 4X4 matrix of int) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 38 Capability Shader Capability Float64 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "PixelShaderFunction" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "PixelShaderFunction" Name 11 "ShaderFunction(vf1;f1;" Name 9 "inFloat1" Name 10 "inScalar" Name 14 "f1" Name 20 "fmat11" Name 24 "fmat41" Name 27 "fmat12" Name 32 "dmat23" Name 37 "int44" 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 8: TypeFunction 6(float) 7(ptr) 7(ptr) 13: TypePointer Private 6(float) 14(f1): 13(ptr) Variable Private 15: 6(float) Constant 1065353216 17: TypeVector 6(float) 1 18: TypeMatrix 17(fvec) 1 19: TypePointer Private 18 20(fmat11): 19(ptr) Variable Private 21: TypeVector 6(float) 4 22: TypeMatrix 21(fvec4) 1 23: TypePointer Private 22 24(fmat41): 23(ptr) Variable Private 25: TypeMatrix 17(fvec) 2 26: TypePointer Private 25 27(fmat12): 26(ptr) Variable Private 28: TypeFloat 64 29: TypeVector 28(float) 2 30: TypeMatrix 29(fvec2) 3 31: TypePointer Private 30 32(dmat23): 31(ptr) Variable Private 33: TypeInt 32 1 34: TypeVector 33(int) 4 35: TypeMatrix 34(ivec4) 4 36: TypePointer Private 35 37(int44): 36(ptr) Variable Private 4(PixelShaderFunction): 2 Function None 3 5: Label Store 14(f1) 15 FunctionEnd 11(ShaderFunction(vf1;f1;): 6(float) Function None 8 9(inFloat1): 7(ptr) FunctionParameter 10(inScalar): 7(ptr) FunctionParameter 12: Label 16: 6(float) Undef ReturnValue 16 FunctionEnd