hlsl.samplecmp.basic.dx10.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:38 Function Parameters: 0:? Sequence 0:42 Sequence 0:42 move second child to first child (temp float) 0:42 'r00' (temp float) 0:42 texture (global float) 0:42 Construct combined texture-sampler (temp sampler1DShadow) 0:42 'g_tTex1df4' (uniform texture1D) 0:42 'g_sSamp' (uniform sampler) 0:42 Construct vec2 (temp float) 0:42 Constant: 0:42 0.100000 0:42 Constant: 0:42 0.750000 0:43 Sequence 0:43 move second child to first child (temp float) 0:43 'r02' (temp float) 0:43 texture (global float) 0:43 Construct combined texture-sampler (temp isampler1DShadow) 0:43 'g_tTex1di4' (uniform itexture1D) 0:43 'g_sSamp' (uniform sampler) 0:43 Construct vec2 (temp float) 0:43 Constant: 0:43 0.100000 0:43 Constant: 0:43 0.750000 0:44 Sequence 0:44 move second child to first child (temp float) 0:44 'r04' (temp float) 0:44 texture (global float) 0:44 Construct combined texture-sampler (temp usampler1DShadow) 0:44 'g_tTex1du4' (uniform utexture1D) 0:44 'g_sSamp' (uniform sampler) 0:44 Construct vec2 (temp float) 0:44 Constant: 0:44 0.100000 0:44 Constant: 0:44 0.750000 0:47 Sequence 0:47 move second child to first child (temp float) 0:47 'r20' (temp float) 0:47 texture (global float) 0:47 Construct combined texture-sampler (temp sampler2DShadow) 0:47 'g_tTex2df4' (uniform texture2D) 0:47 'g_sSamp' (uniform sampler) 0:47 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:47 Constant: 0:47 0.750000 0:48 Sequence 0:48 move second child to first child (temp float) 0:48 'r22' (temp float) 0:48 texture (global float) 0:48 Construct combined texture-sampler (temp isampler2DShadow) 0:48 'g_tTex2di4' (uniform itexture2D) 0:48 'g_sSamp' (uniform sampler) 0:48 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:48 Constant: 0:48 0.750000 0:49 Sequence 0:49 move second child to first child (temp float) 0:49 'r24' (temp float) 0:49 texture (global float) 0:49 Construct combined texture-sampler (temp usampler2DShadow) 0:49 'g_tTex2du4' (uniform utexture2D) 0:49 'g_sSamp' (uniform sampler) 0:49 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:49 Constant: 0:49 0.750000 0:53 Sequence 0:53 move second child to first child (temp float) 0:53 'r50' (temp float) 0:53 texture (global float) 0:53 Construct combined texture-sampler (temp samplerCubeShadow) 0:53 'g_tTexcdf4' (uniform textureCube) 0:53 'g_sSamp' (uniform sampler) 0:53 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:53 Constant: 0:53 0.750000 0:54 Sequence 0:54 move second child to first child (temp float) 0:54 'r52' (temp float) 0:54 texture (global float) 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) 0:54 'g_tTexcdi4' (uniform itextureCube) 0:54 'g_sSamp' (uniform sampler) 0:54 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:54 Constant: 0:54 0.750000 0:55 Sequence 0:55 move second child to first child (temp float) 0:55 'r54' (temp float) 0:55 texture (global float) 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) 0:55 'g_tTexcdu4' (uniform utextureCube) 0:55 'g_sSamp' (uniform sampler) 0:55 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:55 Constant: 0:55 0.750000 0:58 move second child to first child (temp float) 0:58 Depth: direct index for structure (temp float FragDepth) 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:58 Constant: 0:58 1 (const int) 0:58 Constant: 0:58 1.000000 0:60 Branch: Return with expression 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4' (uniform texture1D) 0:? 'g_tTex1di4' (uniform itexture1D) 0:? 'g_tTex1du4' (uniform utexture1D) 0:? 'g_tTex2df4' (uniform texture2D) 0:? 'g_tTex2di4' (uniform itexture2D) 0:? 'g_tTex2du4' (uniform utexture2D) 0:? 'g_tTex3df4' (uniform texture3D) 0:? 'g_tTex3di4' (uniform itexture3D) 0:? 'g_tTex3du4' (uniform utexture3D) 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:38 Function Parameters: 0:? Sequence 0:42 Sequence 0:42 move second child to first child (temp float) 0:42 'r00' (temp float) 0:42 texture (global float) 0:42 Construct combined texture-sampler (temp sampler1DShadow) 0:42 'g_tTex1df4' (uniform texture1D) 0:42 'g_sSamp' (uniform sampler) 0:42 Construct vec2 (temp float) 0:42 Constant: 0:42 0.100000 0:42 Constant: 0:42 0.750000 0:43 Sequence 0:43 move second child to first child (temp float) 0:43 'r02' (temp float) 0:43 texture (global float) 0:43 Construct combined texture-sampler (temp isampler1DShadow) 0:43 'g_tTex1di4' (uniform itexture1D) 0:43 'g_sSamp' (uniform sampler) 0:43 Construct vec2 (temp float) 0:43 Constant: 0:43 0.100000 0:43 Constant: 0:43 0.750000 0:44 Sequence 0:44 move second child to first child (temp float) 0:44 'r04' (temp float) 0:44 texture (global float) 0:44 Construct combined texture-sampler (temp usampler1DShadow) 0:44 'g_tTex1du4' (uniform utexture1D) 0:44 'g_sSamp' (uniform sampler) 0:44 Construct vec2 (temp float) 0:44 Constant: 0:44 0.100000 0:44 Constant: 0:44 0.750000 0:47 Sequence 0:47 move second child to first child (temp float) 0:47 'r20' (temp float) 0:47 texture (global float) 0:47 Construct combined texture-sampler (temp sampler2DShadow) 0:47 'g_tTex2df4' (uniform texture2D) 0:47 'g_sSamp' (uniform sampler) 0:47 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:47 Constant: 0:47 0.750000 0:48 Sequence 0:48 move second child to first child (temp float) 0:48 'r22' (temp float) 0:48 texture (global float) 0:48 Construct combined texture-sampler (temp isampler2DShadow) 0:48 'g_tTex2di4' (uniform itexture2D) 0:48 'g_sSamp' (uniform sampler) 0:48 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:48 Constant: 0:48 0.750000 0:49 Sequence 0:49 move second child to first child (temp float) 0:49 'r24' (temp float) 0:49 texture (global float) 0:49 Construct combined texture-sampler (temp usampler2DShadow) 0:49 'g_tTex2du4' (uniform utexture2D) 0:49 'g_sSamp' (uniform sampler) 0:49 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:49 Constant: 0:49 0.750000 0:53 Sequence 0:53 move second child to first child (temp float) 0:53 'r50' (temp float) 0:53 texture (global float) 0:53 Construct combined texture-sampler (temp samplerCubeShadow) 0:53 'g_tTexcdf4' (uniform textureCube) 0:53 'g_sSamp' (uniform sampler) 0:53 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:53 Constant: 0:53 0.750000 0:54 Sequence 0:54 move second child to first child (temp float) 0:54 'r52' (temp float) 0:54 texture (global float) 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) 0:54 'g_tTexcdi4' (uniform itextureCube) 0:54 'g_sSamp' (uniform sampler) 0:54 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:54 Constant: 0:54 0.750000 0:55 Sequence 0:55 move second child to first child (temp float) 0:55 'r54' (temp float) 0:55 texture (global float) 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) 0:55 'g_tTexcdu4' (uniform utextureCube) 0:55 'g_sSamp' (uniform sampler) 0:55 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:55 Constant: 0:55 0.750000 0:58 move second child to first child (temp float) 0:58 Depth: direct index for structure (temp float FragDepth) 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:58 Constant: 0:58 1 (const int) 0:58 Constant: 0:58 1.000000 0:60 Branch: Return with expression 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4' (uniform texture1D) 0:? 'g_tTex1di4' (uniform itexture1D) 0:? 'g_tTex1du4' (uniform utexture1D) 0:? 'g_tTex2df4' (uniform texture2D) 0:? 'g_tTex2di4' (uniform itexture2D) 0:? 'g_tTex2du4' (uniform utexture2D) 0:? 'g_tTex3df4' (uniform texture3D) 0:? 'g_tTex3di4' (uniform itexture3D) 0:? 'g_tTex3du4' (uniform utexture3D) 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 171 Capability Shader Capability Sampled1D Capability SampledCubeArray 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "main" Name 8 "r00" Name 11 "g_tTex1df4" Name 15 "g_sSamp" Name 24 "r02" Name 28 "g_tTex1di4" Name 36 "r04" Name 40 "g_tTex1du4" Name 48 "r20" Name 51 "g_tTex2df4" Name 63 "r22" Name 66 "g_tTex2di4" Name 75 "r24" Name 78 "g_tTex2du4" Name 87 "r50" Name 90 "g_tTexcdf4" Name 102 "r52" Name 105 "g_tTexcdi4" Name 114 "r54" Name 117 "g_tTexcdu4" Name 127 "PS_OUTPUT" MemberName 127(PS_OUTPUT) 0 "Color" MemberName 127(PS_OUTPUT) 1 "Depth" Name 129 "psout" Name 137 "g_tTex3df4" Name 140 "g_tTex3di4" Name 143 "g_tTex3du4" Name 146 "g_tTex1df4a" Name 149 "g_tTex1di4a" Name 152 "g_tTex1du4a" Name 155 "g_tTex2df4a" Name 158 "g_tTex2di4a" Name 161 "g_tTex2du4a" Name 164 "g_tTexcdf4a" Name 167 "g_tTexcdi4a" Name 170 "g_tTexcdu4a" Decorate 11(g_tTex1df4) DescriptorSet 0 Decorate 15(g_sSamp) DescriptorSet 0 Decorate 28(g_tTex1di4) DescriptorSet 0 Decorate 40(g_tTex1du4) DescriptorSet 0 Decorate 51(g_tTex2df4) DescriptorSet 0 Decorate 66(g_tTex2di4) DescriptorSet 0 Decorate 78(g_tTex2du4) DescriptorSet 0 Decorate 90(g_tTexcdf4) DescriptorSet 0 Decorate 105(g_tTexcdi4) DescriptorSet 0 Decorate 117(g_tTexcdu4) DescriptorSet 0 MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth Decorate 137(g_tTex3df4) DescriptorSet 0 Decorate 140(g_tTex3di4) DescriptorSet 0 Decorate 143(g_tTex3du4) DescriptorSet 0 Decorate 146(g_tTex1df4a) DescriptorSet 0 Decorate 149(g_tTex1di4a) DescriptorSet 0 Decorate 152(g_tTex1du4a) DescriptorSet 0 Decorate 155(g_tTex2df4a) DescriptorSet 0 Decorate 158(g_tTex2di4a) DescriptorSet 0 Decorate 161(g_tTex2du4a) DescriptorSet 0 Decorate 164(g_tTexcdf4a) DescriptorSet 0 Decorate 167(g_tTexcdi4a) DescriptorSet 0 Decorate 170(g_tTexcdu4a) DescriptorSet 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 9: TypeImage 6(float) 1D sampled format:Unknown 10: TypePointer UniformConstant 9 11(g_tTex1df4): 10(ptr) Variable UniformConstant 13: TypeSampler 14: TypePointer UniformConstant 13 15(g_sSamp): 14(ptr) Variable UniformConstant 17: TypeImage 6(float) 1D depth sampled format:Unknown 18: TypeSampledImage 17 20: 6(float) Constant 1036831949 21: 6(float) Constant 1061158912 25: TypeInt 32 1 26: TypeImage 25(int) 1D sampled format:Unknown 27: TypePointer UniformConstant 26 28(g_tTex1di4): 27(ptr) Variable UniformConstant 31: TypeImage 25(int) 1D depth sampled format:Unknown 32: TypeSampledImage 31 37: TypeInt 32 0 38: TypeImage 37(int) 1D sampled format:Unknown 39: TypePointer UniformConstant 38 40(g_tTex1du4): 39(ptr) Variable UniformConstant 43: TypeImage 37(int) 1D depth sampled format:Unknown 44: TypeSampledImage 43 49: TypeImage 6(float) 2D sampled format:Unknown 50: TypePointer UniformConstant 49 51(g_tTex2df4): 50(ptr) Variable UniformConstant 54: TypeImage 6(float) 2D depth sampled format:Unknown 55: TypeSampledImage 54 57: TypeVector 6(float) 2 58: 6(float) Constant 1045220557 59: 57(fvec2) ConstantComposite 20 58 64: TypeImage 25(int) 2D sampled format:Unknown 65: TypePointer UniformConstant 64 66(g_tTex2di4): 65(ptr) Variable UniformConstant 69: TypeImage 25(int) 2D depth sampled format:Unknown 70: TypeSampledImage 69 76: TypeImage 37(int) 2D sampled format:Unknown 77: TypePointer UniformConstant 76 78(g_tTex2du4): 77(ptr) Variable UniformConstant 81: TypeImage 37(int) 2D depth sampled format:Unknown 82: TypeSampledImage 81 88: TypeImage 6(float) Cube sampled format:Unknown 89: TypePointer UniformConstant 88 90(g_tTexcdf4): 89(ptr) Variable UniformConstant 93: TypeImage 6(float) Cube depth sampled format:Unknown 94: TypeSampledImage 93 96: TypeVector 6(float) 3 97: 6(float) Constant 1050253722 98: 96(fvec3) ConstantComposite 20 58 97 103: TypeImage 25(int) Cube sampled format:Unknown 104: TypePointer UniformConstant 103 105(g_tTexcdi4): 104(ptr) Variable UniformConstant 108: TypeImage 25(int) Cube depth sampled format:Unknown 109: TypeSampledImage 108 115: TypeImage 37(int) Cube sampled format:Unknown 116: TypePointer UniformConstant 115 117(g_tTexcdu4): 116(ptr) Variable UniformConstant 120: TypeImage 37(int) Cube depth sampled format:Unknown 121: TypeSampledImage 120 126: TypeVector 6(float) 4 127(PS_OUTPUT): TypeStruct 126(fvec4) 6(float) 128: TypePointer Function 127(PS_OUTPUT) 130: 25(int) Constant 1 131: 6(float) Constant 1065353216 135: TypeImage 6(float) 3D sampled format:Unknown 136: TypePointer UniformConstant 135 137(g_tTex3df4): 136(ptr) Variable UniformConstant 138: TypeImage 25(int) 3D sampled format:Unknown 139: TypePointer UniformConstant 138 140(g_tTex3di4): 139(ptr) Variable UniformConstant 141: TypeImage 37(int) 3D sampled format:Unknown 142: TypePointer UniformConstant 141 143(g_tTex3du4): 142(ptr) Variable UniformConstant 144: TypeImage 6(float) 1D array sampled format:Unknown 145: TypePointer UniformConstant 144 146(g_tTex1df4a): 145(ptr) Variable UniformConstant 147: TypeImage 25(int) 1D array sampled format:Unknown 148: TypePointer UniformConstant 147 149(g_tTex1di4a): 148(ptr) Variable UniformConstant 150: TypeImage 37(int) 1D array sampled format:Unknown 151: TypePointer UniformConstant 150 152(g_tTex1du4a): 151(ptr) Variable UniformConstant 153: TypeImage 6(float) 2D array sampled format:Unknown 154: TypePointer UniformConstant 153 155(g_tTex2df4a): 154(ptr) Variable UniformConstant 156: TypeImage 25(int) 2D array sampled format:Unknown 157: TypePointer UniformConstant 156 158(g_tTex2di4a): 157(ptr) Variable UniformConstant 159: TypeImage 37(int) 2D array sampled format:Unknown 160: TypePointer UniformConstant 159 161(g_tTex2du4a): 160(ptr) Variable UniformConstant 162: TypeImage 6(float) Cube array sampled format:Unknown 163: TypePointer UniformConstant 162 164(g_tTexcdf4a): 163(ptr) Variable UniformConstant 165: TypeImage 25(int) Cube array sampled format:Unknown 166: TypePointer UniformConstant 165 167(g_tTexcdi4a): 166(ptr) Variable UniformConstant 168: TypeImage 37(int) Cube array sampled format:Unknown 169: TypePointer UniformConstant 168 170(g_tTexcdu4a): 169(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 8(r00): 7(ptr) Variable Function 24(r02): 7(ptr) Variable Function 36(r04): 7(ptr) Variable Function 48(r20): 7(ptr) Variable Function 63(r22): 7(ptr) Variable Function 75(r24): 7(ptr) Variable Function 87(r50): 7(ptr) Variable Function 102(r52): 7(ptr) Variable Function 114(r54): 7(ptr) Variable Function 129(psout): 128(ptr) Variable Function 12: 9 Load 11(g_tTex1df4) 16: 13 Load 15(g_sSamp) 19: 18 SampledImage 12 16 22: 6(float) CompositeExtract 20 0 23: 6(float) ImageSampleDrefImplicitLod 19 20 22 Store 8(r00) 23 29: 26 Load 28(g_tTex1di4) 30: 13 Load 15(g_sSamp) 33: 32 SampledImage 29 30 34: 6(float) CompositeExtract 20 0 35: 6(float) ImageSampleDrefImplicitLod 33 20 34 Store 24(r02) 35 41: 38 Load 40(g_tTex1du4) 42: 13 Load 15(g_sSamp) 45: 44 SampledImage 41 42 46: 6(float) CompositeExtract 20 0 47: 6(float) ImageSampleDrefImplicitLod 45 20 46 Store 36(r04) 47 52: 49 Load 51(g_tTex2df4) 53: 13 Load 15(g_sSamp) 56: 55 SampledImage 52 53 60: 6(float) CompositeExtract 59 0 61: 6(float) CompositeExtract 60 0 62: 6(float) ImageSampleDrefImplicitLod 56 60 61 Store 48(r20) 62 67: 64 Load 66(g_tTex2di4) 68: 13 Load 15(g_sSamp) 71: 70 SampledImage 67 68 72: 6(float) CompositeExtract 59 0 73: 6(float) CompositeExtract 72 0 74: 6(float) ImageSampleDrefImplicitLod 71 72 73 Store 63(r22) 74 79: 76 Load 78(g_tTex2du4) 80: 13 Load 15(g_sSamp) 83: 82 SampledImage 79 80 84: 6(float) CompositeExtract 59 0 85: 6(float) CompositeExtract 84 0 86: 6(float) ImageSampleDrefImplicitLod 83 84 85 Store 75(r24) 86 91: 88 Load 90(g_tTexcdf4) 92: 13 Load 15(g_sSamp) 95: 94 SampledImage 91 92 99: 6(float) CompositeExtract 98 0 100: 6(float) CompositeExtract 99 0 101: 6(float) ImageSampleDrefImplicitLod 95 99 100 Store 87(r50) 101 106: 103 Load 105(g_tTexcdi4) 107: 13 Load 15(g_sSamp) 110: 109 SampledImage 106 107 111: 6(float) CompositeExtract 98 0 112: 6(float) CompositeExtract 111 0 113: 6(float) ImageSampleDrefImplicitLod 110 111 112 Store 102(r52) 113 118: 115 Load 117(g_tTexcdu4) 119: 13 Load 15(g_sSamp) 122: 121 SampledImage 118 119 123: 6(float) CompositeExtract 98 0 124: 6(float) CompositeExtract 123 0 125: 6(float) ImageSampleDrefImplicitLod 122 123 124 Store 114(r54) 125 132: 7(ptr) AccessChain 129(psout) 130 Store 132 131 133:127(PS_OUTPUT) Load 129(psout) ReturnValue 133 FunctionEnd