hlsl.samplecmp.offsetarray.dx10.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:68 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:38 Function Parameters: 0:? Sequence 0:42 Sequence 0:42 move second child to first child (temp float) 0:42 'r11' (temp float) 0:42 textureOffset (global float) 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) 0:42 'g_tTex1df4a' (uniform texture1DArray) 0:42 'g_sSamp' (uniform sampler) 0:42 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:42 Constant: 0:42 0.750000 0:42 Constant: 0:42 2 (const int) 0:43 Sequence 0:43 move second child to first child (temp float) 0:43 'r13' (temp float) 0:43 textureOffset (global float) 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) 0:43 'g_tTex1di4a' (uniform itexture1DArray) 0:43 'g_sSamp' (uniform sampler) 0:43 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:43 Constant: 0:43 0.750000 0:43 Constant: 0:43 2 (const int) 0:44 Sequence 0:44 move second child to first child (temp float) 0:44 'r15' (temp float) 0:44 textureOffset (global float) 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) 0:44 'g_tTex1du4a' (uniform utexture1DArray) 0:44 'g_sSamp' (uniform sampler) 0:44 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:44 Constant: 0:44 0.750000 0:44 Constant: 0:44 2 (const int) 0:47 Sequence 0:47 move second child to first child (temp float) 0:47 'r31' (temp float) 0:47 textureOffset (global float) 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) 0:47 'g_tTex2df4a' (uniform texture2DArray) 0:47 'g_sSamp' (uniform sampler) 0:47 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:47 Constant: 0:47 0.750000 0:? Constant: 0:? 2 (const int) 0:? 3 (const int) 0:48 Sequence 0:48 move second child to first child (temp float) 0:48 'r33' (temp float) 0:48 textureOffset (global float) 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) 0:48 'g_tTex2di4a' (uniform itexture2DArray) 0:48 'g_sSamp' (uniform sampler) 0:48 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:48 Constant: 0:48 0.750000 0:? Constant: 0:? 2 (const int) 0:? 3 (const int) 0:49 Sequence 0:49 move second child to first child (temp float) 0:49 'r35' (temp float) 0:49 textureOffset (global float) 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) 0:49 'g_tTex2du4a' (uniform utexture2DArray) 0:49 'g_sSamp' (uniform sampler) 0:49 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:49 Constant: 0:49 0.750000 0:? Constant: 0:? 2 (const int) 0:? 3 (const int) 0:64 move second child to first child (temp float) 0:64 Depth: direct index for structure (temp float FragDepth) 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:64 Constant: 0:64 1 (const int) 0:64 Constant: 0:64 1.000000 0:66 Branch: Return with expression 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4' (uniform texture1D) 0:? 'g_tTex1di4' (uniform itexture1D) 0:? 'g_tTex1du4' (uniform utexture1D) 0:? 'g_tTex2df4' (uniform texture2D) 0:? 'g_tTex2di4' (uniform itexture2D) 0:? 'g_tTex2du4' (uniform utexture2D) 0:? 'g_tTex3df4' (uniform texture3D) 0:? 'g_tTex3di4' (uniform itexture3D) 0:? 'g_tTex3du4' (uniform utexture3D) 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:68 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:38 Function Parameters: 0:? Sequence 0:42 Sequence 0:42 move second child to first child (temp float) 0:42 'r11' (temp float) 0:42 textureOffset (global float) 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) 0:42 'g_tTex1df4a' (uniform texture1DArray) 0:42 'g_sSamp' (uniform sampler) 0:42 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:42 Constant: 0:42 0.750000 0:42 Constant: 0:42 2 (const int) 0:43 Sequence 0:43 move second child to first child (temp float) 0:43 'r13' (temp float) 0:43 textureOffset (global float) 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) 0:43 'g_tTex1di4a' (uniform itexture1DArray) 0:43 'g_sSamp' (uniform sampler) 0:43 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:43 Constant: 0:43 0.750000 0:43 Constant: 0:43 2 (const int) 0:44 Sequence 0:44 move second child to first child (temp float) 0:44 'r15' (temp float) 0:44 textureOffset (global float) 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) 0:44 'g_tTex1du4a' (uniform utexture1DArray) 0:44 'g_sSamp' (uniform sampler) 0:44 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:44 Constant: 0:44 0.750000 0:44 Constant: 0:44 2 (const int) 0:47 Sequence 0:47 move second child to first child (temp float) 0:47 'r31' (temp float) 0:47 textureOffset (global float) 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) 0:47 'g_tTex2df4a' (uniform texture2DArray) 0:47 'g_sSamp' (uniform sampler) 0:47 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:47 Constant: 0:47 0.750000 0:? Constant: 0:? 2 (const int) 0:? 3 (const int) 0:48 Sequence 0:48 move second child to first child (temp float) 0:48 'r33' (temp float) 0:48 textureOffset (global float) 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) 0:48 'g_tTex2di4a' (uniform itexture2DArray) 0:48 'g_sSamp' (uniform sampler) 0:48 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:48 Constant: 0:48 0.750000 0:? Constant: 0:? 2 (const int) 0:? 3 (const int) 0:49 Sequence 0:49 move second child to first child (temp float) 0:49 'r35' (temp float) 0:49 textureOffset (global float) 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) 0:49 'g_tTex2du4a' (uniform utexture2DArray) 0:49 'g_sSamp' (uniform sampler) 0:49 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:49 Constant: 0:49 0.750000 0:? Constant: 0:? 2 (const int) 0:? 3 (const int) 0:64 move second child to first child (temp float) 0:64 Depth: direct index for structure (temp float FragDepth) 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:64 Constant: 0:64 1 (const int) 0:64 Constant: 0:64 1.000000 0:66 Branch: Return with expression 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4' (uniform texture1D) 0:? 'g_tTex1di4' (uniform itexture1D) 0:? 'g_tTex1du4' (uniform utexture1D) 0:? 'g_tTex2df4' (uniform texture2D) 0:? 'g_tTex2di4' (uniform itexture2D) 0:? 'g_tTex2du4' (uniform utexture2D) 0:? 'g_tTex3df4' (uniform texture3D) 0:? 'g_tTex3di4' (uniform itexture3D) 0:? 'g_tTex3du4' (uniform utexture3D) 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 151 Capability Shader Capability Sampled1D Capability SampledCubeArray 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "main" Name 8 "r11" Name 11 "g_tTex1df4a" Name 15 "g_sSamp" Name 30 "r13" Name 33 "g_tTex1di4a" Name 42 "r15" Name 46 "g_tTex1du4a" Name 55 "r31" Name 58 "g_tTex2df4a" Name 73 "r33" Name 76 "g_tTex2di4a" Name 85 "r35" Name 88 "g_tTex2du4a" Name 98 "PS_OUTPUT" MemberName 98(PS_OUTPUT) 0 "Color" MemberName 98(PS_OUTPUT) 1 "Depth" Name 100 "psout" Name 108 "g_tTex1df4" Name 111 "g_tTex1di4" Name 114 "g_tTex1du4" Name 117 "g_tTex2df4" Name 120 "g_tTex2di4" Name 123 "g_tTex2du4" Name 126 "g_tTex3df4" Name 129 "g_tTex3di4" Name 132 "g_tTex3du4" Name 135 "g_tTexcdf4" Name 138 "g_tTexcdi4" Name 141 "g_tTexcdu4" Name 144 "g_tTexcdf4a" Name 147 "g_tTexcdi4a" Name 150 "g_tTexcdu4a" Decorate 11(g_tTex1df4a) DescriptorSet 0 Decorate 15(g_sSamp) DescriptorSet 0 Decorate 33(g_tTex1di4a) DescriptorSet 0 Decorate 46(g_tTex1du4a) DescriptorSet 0 Decorate 58(g_tTex2df4a) DescriptorSet 0 Decorate 76(g_tTex2di4a) DescriptorSet 0 Decorate 88(g_tTex2du4a) DescriptorSet 0 MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth Decorate 108(g_tTex1df4) DescriptorSet 0 Decorate 111(g_tTex1di4) DescriptorSet 0 Decorate 114(g_tTex1du4) DescriptorSet 0 Decorate 117(g_tTex2df4) DescriptorSet 0 Decorate 120(g_tTex2di4) DescriptorSet 0 Decorate 123(g_tTex2du4) DescriptorSet 0 Decorate 126(g_tTex3df4) DescriptorSet 0 Decorate 129(g_tTex3di4) DescriptorSet 0 Decorate 132(g_tTex3du4) DescriptorSet 0 Decorate 135(g_tTexcdf4) DescriptorSet 0 Decorate 138(g_tTexcdi4) DescriptorSet 0 Decorate 141(g_tTexcdu4) DescriptorSet 0 Decorate 144(g_tTexcdf4a) DescriptorSet 0 Decorate 147(g_tTexcdi4a) DescriptorSet 0 Decorate 150(g_tTexcdu4a) DescriptorSet 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 9: TypeImage 6(float) 1D array sampled format:Unknown 10: TypePointer UniformConstant 9 11(g_tTex1df4a): 10(ptr) Variable UniformConstant 13: TypeSampler 14: TypePointer UniformConstant 13 15(g_sSamp): 14(ptr) Variable UniformConstant 17: TypeImage 6(float) 1D depth array sampled format:Unknown 18: TypeSampledImage 17 20: TypeVector 6(float) 2 21: 6(float) Constant 1036831949 22: 6(float) Constant 1045220557 23: 20(fvec2) ConstantComposite 21 22 24: 6(float) Constant 1061158912 26: TypeInt 32 1 27: 26(int) Constant 2 31: TypeImage 26(int) 1D array sampled format:Unknown 32: TypePointer UniformConstant 31 33(g_tTex1di4a): 32(ptr) Variable UniformConstant 36: TypeImage 26(int) 1D depth array sampled format:Unknown 37: TypeSampledImage 36 43: TypeInt 32 0 44: TypeImage 43(int) 1D array sampled format:Unknown 45: TypePointer UniformConstant 44 46(g_tTex1du4a): 45(ptr) Variable UniformConstant 49: TypeImage 43(int) 1D depth array sampled format:Unknown 50: TypeSampledImage 49 56: TypeImage 6(float) 2D array sampled format:Unknown 57: TypePointer UniformConstant 56 58(g_tTex2df4a): 57(ptr) Variable UniformConstant 61: TypeImage 6(float) 2D depth array sampled format:Unknown 62: TypeSampledImage 61 64: TypeVector 6(float) 3 65: 6(float) Constant 1050253722 66: 64(fvec3) ConstantComposite 21 22 65 68: TypeVector 26(int) 2 69: 26(int) Constant 3 70: 68(ivec2) ConstantComposite 27 69 74: TypeImage 26(int) 2D array sampled format:Unknown 75: TypePointer UniformConstant 74 76(g_tTex2di4a): 75(ptr) Variable UniformConstant 79: TypeImage 26(int) 2D depth array sampled format:Unknown 80: TypeSampledImage 79 86: TypeImage 43(int) 2D array sampled format:Unknown 87: TypePointer UniformConstant 86 88(g_tTex2du4a): 87(ptr) Variable UniformConstant 91: TypeImage 43(int) 2D depth array sampled format:Unknown 92: TypeSampledImage 91 97: TypeVector 6(float) 4 98(PS_OUTPUT): TypeStruct 97(fvec4) 6(float) 99: TypePointer Function 98(PS_OUTPUT) 101: 26(int) Constant 1 102: 6(float) Constant 1065353216 106: TypeImage 6(float) 1D sampled format:Unknown 107: TypePointer UniformConstant 106 108(g_tTex1df4): 107(ptr) Variable UniformConstant 109: TypeImage 26(int) 1D sampled format:Unknown 110: TypePointer UniformConstant 109 111(g_tTex1di4): 110(ptr) Variable UniformConstant 112: TypeImage 43(int) 1D sampled format:Unknown 113: TypePointer UniformConstant 112 114(g_tTex1du4): 113(ptr) Variable UniformConstant 115: TypeImage 6(float) 2D sampled format:Unknown 116: TypePointer UniformConstant 115 117(g_tTex2df4): 116(ptr) Variable UniformConstant 118: TypeImage 26(int) 2D sampled format:Unknown 119: TypePointer UniformConstant 118 120(g_tTex2di4): 119(ptr) Variable UniformConstant 121: TypeImage 43(int) 2D sampled format:Unknown 122: TypePointer UniformConstant 121 123(g_tTex2du4): 122(ptr) Variable UniformConstant 124: TypeImage 6(float) 3D sampled format:Unknown 125: TypePointer UniformConstant 124 126(g_tTex3df4): 125(ptr) Variable UniformConstant 127: TypeImage 26(int) 3D sampled format:Unknown 128: TypePointer UniformConstant 127 129(g_tTex3di4): 128(ptr) Variable UniformConstant 130: TypeImage 43(int) 3D sampled format:Unknown 131: TypePointer UniformConstant 130 132(g_tTex3du4): 131(ptr) Variable UniformConstant 133: TypeImage 6(float) Cube sampled format:Unknown 134: TypePointer UniformConstant 133 135(g_tTexcdf4): 134(ptr) Variable UniformConstant 136: TypeImage 26(int) Cube sampled format:Unknown 137: TypePointer UniformConstant 136 138(g_tTexcdi4): 137(ptr) Variable UniformConstant 139: TypeImage 43(int) Cube sampled format:Unknown 140: TypePointer UniformConstant 139 141(g_tTexcdu4): 140(ptr) Variable UniformConstant 142: TypeImage 6(float) Cube array sampled format:Unknown 143: TypePointer UniformConstant 142 144(g_tTexcdf4a): 143(ptr) Variable UniformConstant 145: TypeImage 26(int) Cube array sampled format:Unknown 146: TypePointer UniformConstant 145 147(g_tTexcdi4a): 146(ptr) Variable UniformConstant 148: TypeImage 43(int) Cube array sampled format:Unknown 149: TypePointer UniformConstant 148 150(g_tTexcdu4a): 149(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 8(r11): 7(ptr) Variable Function 30(r13): 7(ptr) Variable Function 42(r15): 7(ptr) Variable Function 55(r31): 7(ptr) Variable Function 73(r33): 7(ptr) Variable Function 85(r35): 7(ptr) Variable Function 100(psout): 99(ptr) Variable Function 12: 9 Load 11(g_tTex1df4a) 16: 13 Load 15(g_sSamp) 19: 18 SampledImage 12 16 25: 6(float) CompositeExtract 23 0 28: 6(float) CompositeExtract 25 0 29: 6(float) ImageSampleDrefImplicitLod 19 25 28 ConstOffset 27 Store 8(r11) 29 34: 31 Load 33(g_tTex1di4a) 35: 13 Load 15(g_sSamp) 38: 37 SampledImage 34 35 39: 6(float) CompositeExtract 23 0 40: 6(float) CompositeExtract 39 0 41: 6(float) ImageSampleDrefImplicitLod 38 39 40 ConstOffset 27 Store 30(r13) 41 47: 44 Load 46(g_tTex1du4a) 48: 13 Load 15(g_sSamp) 51: 50 SampledImage 47 48 52: 6(float) CompositeExtract 23 0 53: 6(float) CompositeExtract 52 0 54: 6(float) ImageSampleDrefImplicitLod 51 52 53 ConstOffset 27 Store 42(r15) 54 59: 56 Load 58(g_tTex2df4a) 60: 13 Load 15(g_sSamp) 63: 62 SampledImage 59 60 67: 6(float) CompositeExtract 66 0 71: 6(float) CompositeExtract 67 0 72: 6(float) ImageSampleDrefImplicitLod 63 67 71 ConstOffset 70 Store 55(r31) 72 77: 74 Load 76(g_tTex2di4a) 78: 13 Load 15(g_sSamp) 81: 80 SampledImage 77 78 82: 6(float) CompositeExtract 66 0 83: 6(float) CompositeExtract 82 0 84: 6(float) ImageSampleDrefImplicitLod 81 82 83 ConstOffset 70 Store 73(r33) 84 89: 86 Load 88(g_tTex2du4a) 90: 13 Load 15(g_sSamp) 93: 92 SampledImage 89 90 94: 6(float) CompositeExtract 66 0 95: 6(float) CompositeExtract 94 0 96: 6(float) ImageSampleDrefImplicitLod 93 94 95 ConstOffset 70 Store 85(r35) 96 103: 7(ptr) AccessChain 100(psout) 101 Store 103 102 104:98(PS_OUTPUT) Load 100(psout) ReturnValue 104 FunctionEnd