hlsl.samplecmplevelzero.basic.dx10.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:38 Function Parameters: 0:? Sequence 0:42 Sequence 0:42 move second child to first child (temp float) 0:42 'r00' (temp float) 0:42 textureLod (global float) 0:42 Construct combined texture-sampler (temp sampler1DShadow) 0:42 'g_tTex1df4' (uniform texture1D) 0:42 'g_sSamp' (uniform sampler) 0:42 Construct vec2 (temp float) 0:42 Constant: 0:42 0.100000 0:42 Constant: 0:42 0.750000 0:42 Constant: 0:42 0.000000 0:43 Sequence 0:43 move second child to first child (temp float) 0:43 'r02' (temp float) 0:43 textureLod (global float) 0:43 Construct combined texture-sampler (temp isampler1DShadow) 0:43 'g_tTex1di4' (uniform itexture1D) 0:43 'g_sSamp' (uniform sampler) 0:43 Construct vec2 (temp float) 0:43 Constant: 0:43 0.100000 0:43 Constant: 0:43 0.750000 0:43 Constant: 0:43 0.000000 0:44 Sequence 0:44 move second child to first child (temp float) 0:44 'r04' (temp float) 0:44 textureLod (global float) 0:44 Construct combined texture-sampler (temp usampler1DShadow) 0:44 'g_tTex1du4' (uniform utexture1D) 0:44 'g_sSamp' (uniform sampler) 0:44 Construct vec2 (temp float) 0:44 Constant: 0:44 0.100000 0:44 Constant: 0:44 0.750000 0:44 Constant: 0:44 0.000000 0:47 Sequence 0:47 move second child to first child (temp float) 0:47 'r20' (temp float) 0:47 textureLod (global float) 0:47 Construct combined texture-sampler (temp sampler2DShadow) 0:47 'g_tTex2df4' (uniform texture2D) 0:47 'g_sSamp' (uniform sampler) 0:47 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:47 Constant: 0:47 0.750000 0:47 Constant: 0:47 0.000000 0:48 Sequence 0:48 move second child to first child (temp float) 0:48 'r22' (temp float) 0:48 textureLod (global float) 0:48 Construct combined texture-sampler (temp isampler2DShadow) 0:48 'g_tTex2di4' (uniform itexture2D) 0:48 'g_sSamp' (uniform sampler) 0:48 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:48 Constant: 0:48 0.750000 0:48 Constant: 0:48 0.000000 0:49 Sequence 0:49 move second child to first child (temp float) 0:49 'r24' (temp float) 0:49 textureLod (global float) 0:49 Construct combined texture-sampler (temp usampler2DShadow) 0:49 'g_tTex2du4' (uniform utexture2D) 0:49 'g_sSamp' (uniform sampler) 0:49 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:49 Constant: 0:49 0.750000 0:49 Constant: 0:49 0.000000 0:53 Sequence 0:53 move second child to first child (temp float) 0:53 'r50' (temp float) 0:53 textureLod (global float) 0:53 Construct combined texture-sampler (temp samplerCubeShadow) 0:53 'g_tTexcdf4' (uniform textureCube) 0:53 'g_sSamp' (uniform sampler) 0:53 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:53 Constant: 0:53 0.750000 0:53 Constant: 0:53 0.000000 0:54 Sequence 0:54 move second child to first child (temp float) 0:54 'r52' (temp float) 0:54 textureLod (global float) 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) 0:54 'g_tTexcdi4' (uniform itextureCube) 0:54 'g_sSamp' (uniform sampler) 0:54 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:54 Constant: 0:54 0.750000 0:54 Constant: 0:54 0.000000 0:55 Sequence 0:55 move second child to first child (temp float) 0:55 'r54' (temp float) 0:55 textureLod (global float) 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) 0:55 'g_tTexcdu4' (uniform utextureCube) 0:55 'g_sSamp' (uniform sampler) 0:55 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:55 Constant: 0:55 0.750000 0:55 Constant: 0:55 0.000000 0:58 move second child to first child (temp float) 0:58 Depth: direct index for structure (temp float FragDepth) 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:58 Constant: 0:58 1 (const int) 0:58 Constant: 0:58 1.000000 0:60 Branch: Return with expression 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4' (uniform texture1D) 0:? 'g_tTex1di4' (uniform itexture1D) 0:? 'g_tTex1du4' (uniform utexture1D) 0:? 'g_tTex2df4' (uniform texture2D) 0:? 'g_tTex2di4' (uniform itexture2D) 0:? 'g_tTex2du4' (uniform utexture2D) 0:? 'g_tTex3df4' (uniform texture3D) 0:? 'g_tTex3di4' (uniform itexture3D) 0:? 'g_tTex3du4' (uniform utexture3D) 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:38 Function Parameters: 0:? Sequence 0:42 Sequence 0:42 move second child to first child (temp float) 0:42 'r00' (temp float) 0:42 textureLod (global float) 0:42 Construct combined texture-sampler (temp sampler1DShadow) 0:42 'g_tTex1df4' (uniform texture1D) 0:42 'g_sSamp' (uniform sampler) 0:42 Construct vec2 (temp float) 0:42 Constant: 0:42 0.100000 0:42 Constant: 0:42 0.750000 0:42 Constant: 0:42 0.000000 0:43 Sequence 0:43 move second child to first child (temp float) 0:43 'r02' (temp float) 0:43 textureLod (global float) 0:43 Construct combined texture-sampler (temp isampler1DShadow) 0:43 'g_tTex1di4' (uniform itexture1D) 0:43 'g_sSamp' (uniform sampler) 0:43 Construct vec2 (temp float) 0:43 Constant: 0:43 0.100000 0:43 Constant: 0:43 0.750000 0:43 Constant: 0:43 0.000000 0:44 Sequence 0:44 move second child to first child (temp float) 0:44 'r04' (temp float) 0:44 textureLod (global float) 0:44 Construct combined texture-sampler (temp usampler1DShadow) 0:44 'g_tTex1du4' (uniform utexture1D) 0:44 'g_sSamp' (uniform sampler) 0:44 Construct vec2 (temp float) 0:44 Constant: 0:44 0.100000 0:44 Constant: 0:44 0.750000 0:44 Constant: 0:44 0.000000 0:47 Sequence 0:47 move second child to first child (temp float) 0:47 'r20' (temp float) 0:47 textureLod (global float) 0:47 Construct combined texture-sampler (temp sampler2DShadow) 0:47 'g_tTex2df4' (uniform texture2D) 0:47 'g_sSamp' (uniform sampler) 0:47 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:47 Constant: 0:47 0.750000 0:47 Constant: 0:47 0.000000 0:48 Sequence 0:48 move second child to first child (temp float) 0:48 'r22' (temp float) 0:48 textureLod (global float) 0:48 Construct combined texture-sampler (temp isampler2DShadow) 0:48 'g_tTex2di4' (uniform itexture2D) 0:48 'g_sSamp' (uniform sampler) 0:48 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:48 Constant: 0:48 0.750000 0:48 Constant: 0:48 0.000000 0:49 Sequence 0:49 move second child to first child (temp float) 0:49 'r24' (temp float) 0:49 textureLod (global float) 0:49 Construct combined texture-sampler (temp usampler2DShadow) 0:49 'g_tTex2du4' (uniform utexture2D) 0:49 'g_sSamp' (uniform sampler) 0:49 Construct vec3 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:49 Constant: 0:49 0.750000 0:49 Constant: 0:49 0.000000 0:53 Sequence 0:53 move second child to first child (temp float) 0:53 'r50' (temp float) 0:53 textureLod (global float) 0:53 Construct combined texture-sampler (temp samplerCubeShadow) 0:53 'g_tTexcdf4' (uniform textureCube) 0:53 'g_sSamp' (uniform sampler) 0:53 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:53 Constant: 0:53 0.750000 0:53 Constant: 0:53 0.000000 0:54 Sequence 0:54 move second child to first child (temp float) 0:54 'r52' (temp float) 0:54 textureLod (global float) 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) 0:54 'g_tTexcdi4' (uniform itextureCube) 0:54 'g_sSamp' (uniform sampler) 0:54 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:54 Constant: 0:54 0.750000 0:54 Constant: 0:54 0.000000 0:55 Sequence 0:55 move second child to first child (temp float) 0:55 'r54' (temp float) 0:55 textureLod (global float) 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) 0:55 'g_tTexcdu4' (uniform utextureCube) 0:55 'g_sSamp' (uniform sampler) 0:55 Construct vec4 (temp float) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:55 Constant: 0:55 0.750000 0:55 Constant: 0:55 0.000000 0:58 move second child to first child (temp float) 0:58 Depth: direct index for structure (temp float FragDepth) 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:58 Constant: 0:58 1 (const int) 0:58 Constant: 0:58 1.000000 0:60 Branch: Return with expression 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4' (uniform texture1D) 0:? 'g_tTex1di4' (uniform itexture1D) 0:? 'g_tTex1du4' (uniform utexture1D) 0:? 'g_tTex2df4' (uniform texture2D) 0:? 'g_tTex2di4' (uniform itexture2D) 0:? 'g_tTex2du4' (uniform utexture2D) 0:? 'g_tTex3df4' (uniform texture3D) 0:? 'g_tTex3di4' (uniform itexture3D) 0:? 'g_tTex3du4' (uniform utexture3D) 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1di4a' (uniform itexture1DArray) 0:? 'g_tTex1du4a' (uniform utexture1DArray) 0:? 'g_tTex2df4a' (uniform texture2DArray) 0:? 'g_tTex2di4a' (uniform itexture2DArray) 0:? 'g_tTex2du4a' (uniform utexture2DArray) 0:? 'g_tTexcdf4a' (uniform textureCubeArray) 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 172 Capability Shader Capability Sampled1D Capability SampledCubeArray 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "main" Name 8 "r00" Name 11 "g_tTex1df4" Name 15 "g_sSamp" Name 25 "r02" Name 29 "g_tTex1di4" Name 37 "r04" Name 41 "g_tTex1du4" Name 49 "r20" Name 52 "g_tTex2df4" Name 64 "r22" Name 67 "g_tTex2di4" Name 76 "r24" Name 79 "g_tTex2du4" Name 88 "r50" Name 91 "g_tTexcdf4" Name 103 "r52" Name 106 "g_tTexcdi4" Name 115 "r54" Name 118 "g_tTexcdu4" Name 128 "PS_OUTPUT" MemberName 128(PS_OUTPUT) 0 "Color" MemberName 128(PS_OUTPUT) 1 "Depth" Name 130 "psout" Name 138 "g_tTex3df4" Name 141 "g_tTex3di4" Name 144 "g_tTex3du4" Name 147 "g_tTex1df4a" Name 150 "g_tTex1di4a" Name 153 "g_tTex1du4a" Name 156 "g_tTex2df4a" Name 159 "g_tTex2di4a" Name 162 "g_tTex2du4a" Name 165 "g_tTexcdf4a" Name 168 "g_tTexcdi4a" Name 171 "g_tTexcdu4a" Decorate 11(g_tTex1df4) DescriptorSet 0 Decorate 15(g_sSamp) DescriptorSet 0 Decorate 29(g_tTex1di4) DescriptorSet 0 Decorate 41(g_tTex1du4) DescriptorSet 0 Decorate 52(g_tTex2df4) DescriptorSet 0 Decorate 67(g_tTex2di4) DescriptorSet 0 Decorate 79(g_tTex2du4) DescriptorSet 0 Decorate 91(g_tTexcdf4) DescriptorSet 0 Decorate 106(g_tTexcdi4) DescriptorSet 0 Decorate 118(g_tTexcdu4) DescriptorSet 0 MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth Decorate 138(g_tTex3df4) DescriptorSet 0 Decorate 141(g_tTex3di4) DescriptorSet 0 Decorate 144(g_tTex3du4) DescriptorSet 0 Decorate 147(g_tTex1df4a) DescriptorSet 0 Decorate 150(g_tTex1di4a) DescriptorSet 0 Decorate 153(g_tTex1du4a) DescriptorSet 0 Decorate 156(g_tTex2df4a) DescriptorSet 0 Decorate 159(g_tTex2di4a) DescriptorSet 0 Decorate 162(g_tTex2du4a) DescriptorSet 0 Decorate 165(g_tTexcdf4a) DescriptorSet 0 Decorate 168(g_tTexcdi4a) DescriptorSet 0 Decorate 171(g_tTexcdu4a) DescriptorSet 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 9: TypeImage 6(float) 1D sampled format:Unknown 10: TypePointer UniformConstant 9 11(g_tTex1df4): 10(ptr) Variable UniformConstant 13: TypeSampler 14: TypePointer UniformConstant 13 15(g_sSamp): 14(ptr) Variable UniformConstant 17: TypeImage 6(float) 1D depth sampled format:Unknown 18: TypeSampledImage 17 20: 6(float) Constant 1036831949 21: 6(float) Constant 1061158912 22: 6(float) Constant 0 26: TypeInt 32 1 27: TypeImage 26(int) 1D sampled format:Unknown 28: TypePointer UniformConstant 27 29(g_tTex1di4): 28(ptr) Variable UniformConstant 32: TypeImage 26(int) 1D depth sampled format:Unknown 33: TypeSampledImage 32 38: TypeInt 32 0 39: TypeImage 38(int) 1D sampled format:Unknown 40: TypePointer UniformConstant 39 41(g_tTex1du4): 40(ptr) Variable UniformConstant 44: TypeImage 38(int) 1D depth sampled format:Unknown 45: TypeSampledImage 44 50: TypeImage 6(float) 2D sampled format:Unknown 51: TypePointer UniformConstant 50 52(g_tTex2df4): 51(ptr) Variable UniformConstant 55: TypeImage 6(float) 2D depth sampled format:Unknown 56: TypeSampledImage 55 58: TypeVector 6(float) 2 59: 6(float) Constant 1045220557 60: 58(fvec2) ConstantComposite 20 59 65: TypeImage 26(int) 2D sampled format:Unknown 66: TypePointer UniformConstant 65 67(g_tTex2di4): 66(ptr) Variable UniformConstant 70: TypeImage 26(int) 2D depth sampled format:Unknown 71: TypeSampledImage 70 77: TypeImage 38(int) 2D sampled format:Unknown 78: TypePointer UniformConstant 77 79(g_tTex2du4): 78(ptr) Variable UniformConstant 82: TypeImage 38(int) 2D depth sampled format:Unknown 83: TypeSampledImage 82 89: TypeImage 6(float) Cube sampled format:Unknown 90: TypePointer UniformConstant 89 91(g_tTexcdf4): 90(ptr) Variable UniformConstant 94: TypeImage 6(float) Cube depth sampled format:Unknown 95: TypeSampledImage 94 97: TypeVector 6(float) 3 98: 6(float) Constant 1050253722 99: 97(fvec3) ConstantComposite 20 59 98 104: TypeImage 26(int) Cube sampled format:Unknown 105: TypePointer UniformConstant 104 106(g_tTexcdi4): 105(ptr) Variable UniformConstant 109: TypeImage 26(int) Cube depth sampled format:Unknown 110: TypeSampledImage 109 116: TypeImage 38(int) Cube sampled format:Unknown 117: TypePointer UniformConstant 116 118(g_tTexcdu4): 117(ptr) Variable UniformConstant 121: TypeImage 38(int) Cube depth sampled format:Unknown 122: TypeSampledImage 121 127: TypeVector 6(float) 4 128(PS_OUTPUT): TypeStruct 127(fvec4) 6(float) 129: TypePointer Function 128(PS_OUTPUT) 131: 26(int) Constant 1 132: 6(float) Constant 1065353216 136: TypeImage 6(float) 3D sampled format:Unknown 137: TypePointer UniformConstant 136 138(g_tTex3df4): 137(ptr) Variable UniformConstant 139: TypeImage 26(int) 3D sampled format:Unknown 140: TypePointer UniformConstant 139 141(g_tTex3di4): 140(ptr) Variable UniformConstant 142: TypeImage 38(int) 3D sampled format:Unknown 143: TypePointer UniformConstant 142 144(g_tTex3du4): 143(ptr) Variable UniformConstant 145: TypeImage 6(float) 1D array sampled format:Unknown 146: TypePointer UniformConstant 145 147(g_tTex1df4a): 146(ptr) Variable UniformConstant 148: TypeImage 26(int) 1D array sampled format:Unknown 149: TypePointer UniformConstant 148 150(g_tTex1di4a): 149(ptr) Variable UniformConstant 151: TypeImage 38(int) 1D array sampled format:Unknown 152: TypePointer UniformConstant 151 153(g_tTex1du4a): 152(ptr) Variable UniformConstant 154: TypeImage 6(float) 2D array sampled format:Unknown 155: TypePointer UniformConstant 154 156(g_tTex2df4a): 155(ptr) Variable UniformConstant 157: TypeImage 26(int) 2D array sampled format:Unknown 158: TypePointer UniformConstant 157 159(g_tTex2di4a): 158(ptr) Variable UniformConstant 160: TypeImage 38(int) 2D array sampled format:Unknown 161: TypePointer UniformConstant 160 162(g_tTex2du4a): 161(ptr) Variable UniformConstant 163: TypeImage 6(float) Cube array sampled format:Unknown 164: TypePointer UniformConstant 163 165(g_tTexcdf4a): 164(ptr) Variable UniformConstant 166: TypeImage 26(int) Cube array sampled format:Unknown 167: TypePointer UniformConstant 166 168(g_tTexcdi4a): 167(ptr) Variable UniformConstant 169: TypeImage 38(int) Cube array sampled format:Unknown 170: TypePointer UniformConstant 169 171(g_tTexcdu4a): 170(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 8(r00): 7(ptr) Variable Function 25(r02): 7(ptr) Variable Function 37(r04): 7(ptr) Variable Function 49(r20): 7(ptr) Variable Function 64(r22): 7(ptr) Variable Function 76(r24): 7(ptr) Variable Function 88(r50): 7(ptr) Variable Function 103(r52): 7(ptr) Variable Function 115(r54): 7(ptr) Variable Function 130(psout): 129(ptr) Variable Function 12: 9 Load 11(g_tTex1df4) 16: 13 Load 15(g_sSamp) 19: 18 SampledImage 12 16 23: 6(float) CompositeExtract 20 0 24: 6(float) ImageSampleDrefExplicitLod 19 20 23 Lod 22 Store 8(r00) 24 30: 27 Load 29(g_tTex1di4) 31: 13 Load 15(g_sSamp) 34: 33 SampledImage 30 31 35: 6(float) CompositeExtract 20 0 36: 6(float) ImageSampleDrefExplicitLod 34 20 35 Lod 22 Store 25(r02) 36 42: 39 Load 41(g_tTex1du4) 43: 13 Load 15(g_sSamp) 46: 45 SampledImage 42 43 47: 6(float) CompositeExtract 20 0 48: 6(float) ImageSampleDrefExplicitLod 46 20 47 Lod 22 Store 37(r04) 48 53: 50 Load 52(g_tTex2df4) 54: 13 Load 15(g_sSamp) 57: 56 SampledImage 53 54 61: 6(float) CompositeExtract 60 0 62: 6(float) CompositeExtract 61 0 63: 6(float) ImageSampleDrefExplicitLod 57 61 62 Lod 22 Store 49(r20) 63 68: 65 Load 67(g_tTex2di4) 69: 13 Load 15(g_sSamp) 72: 71 SampledImage 68 69 73: 6(float) CompositeExtract 60 0 74: 6(float) CompositeExtract 73 0 75: 6(float) ImageSampleDrefExplicitLod 72 73 74 Lod 22 Store 64(r22) 75 80: 77 Load 79(g_tTex2du4) 81: 13 Load 15(g_sSamp) 84: 83 SampledImage 80 81 85: 6(float) CompositeExtract 60 0 86: 6(float) CompositeExtract 85 0 87: 6(float) ImageSampleDrefExplicitLod 84 85 86 Lod 22 Store 76(r24) 87 92: 89 Load 91(g_tTexcdf4) 93: 13 Load 15(g_sSamp) 96: 95 SampledImage 92 93 100: 6(float) CompositeExtract 99 0 101: 6(float) CompositeExtract 100 0 102: 6(float) ImageSampleDrefExplicitLod 96 100 101 Lod 22 Store 88(r50) 102 107: 104 Load 106(g_tTexcdi4) 108: 13 Load 15(g_sSamp) 111: 110 SampledImage 107 108 112: 6(float) CompositeExtract 99 0 113: 6(float) CompositeExtract 112 0 114: 6(float) ImageSampleDrefExplicitLod 111 112 113 Lod 22 Store 103(r52) 114 119: 116 Load 118(g_tTexcdu4) 120: 13 Load 15(g_sSamp) 123: 122 SampledImage 119 120 124: 6(float) CompositeExtract 99 0 125: 6(float) CompositeExtract 124 0 126: 6(float) ImageSampleDrefExplicitLod 123 124 125 Lod 22 Store 115(r54) 126 133: 7(ptr) AccessChain 130(psout) 131 Store 133 132 134:128(PS_OUTPUT) Load 130(psout) ReturnValue 134 FunctionEnd