hlsl.samplegrad.array.dx10.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:24 Function Parameters: 0:? Sequence 0:27 Sequence 0:27 move second child to first child (temp 4-component vector of float) 0:27 'txval10' (temp 4-component vector of float) 0:27 textureGrad (global 4-component vector of float) 0:27 Construct combined texture-sampler (temp sampler1DArray) 0:27 'g_tTex1df4' (uniform texture1DArray) 0:27 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:27 Constant: 0:27 1.100000 0:27 Constant: 0:27 1.200000 0:28 Sequence 0:28 move second child to first child (temp 4-component vector of int) 0:28 'txval11' (temp 4-component vector of int) 0:28 textureGrad (global 4-component vector of int) 0:28 Construct combined texture-sampler (temp isampler1DArray) 0:28 'g_tTex1di4' (uniform itexture1DArray) 0:28 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:28 Constant: 0:28 1.100000 0:28 Constant: 0:28 1.200000 0:29 Sequence 0:29 move second child to first child (temp 4-component vector of uint) 0:29 'txval12' (temp 4-component vector of uint) 0:29 textureGrad (global 4-component vector of uint) 0:29 Construct combined texture-sampler (temp usampler1DArray) 0:29 'g_tTex1du4' (uniform utexture1DArray) 0:29 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:29 Constant: 0:29 1.100000 0:29 Constant: 0:29 1.200000 0:31 Sequence 0:31 move second child to first child (temp 4-component vector of float) 0:31 'txval20' (temp 4-component vector of float) 0:31 textureGrad (global 4-component vector of float) 0:31 Construct combined texture-sampler (temp sampler2DArray) 0:31 'g_tTex2df4' (uniform texture2DArray) 0:31 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:32 Sequence 0:32 move second child to first child (temp 4-component vector of int) 0:32 'txval21' (temp 4-component vector of int) 0:32 textureGrad (global 4-component vector of int) 0:32 Construct combined texture-sampler (temp isampler2DArray) 0:32 'g_tTex2di4' (uniform itexture2DArray) 0:32 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:33 Sequence 0:33 move second child to first child (temp 4-component vector of uint) 0:33 'txval22' (temp 4-component vector of uint) 0:33 textureGrad (global 4-component vector of uint) 0:33 Construct combined texture-sampler (temp usampler2DArray) 0:33 'g_tTex2du4' (uniform utexture2DArray) 0:33 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:35 Sequence 0:35 move second child to first child (temp 4-component vector of float) 0:35 'txval40' (temp 4-component vector of float) 0:35 textureGrad (global 4-component vector of float) 0:35 Construct combined texture-sampler (temp samplerCubeArray) 0:35 'g_tTexcdf4' (uniform textureCubeArray) 0:35 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? 0.400000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:36 Sequence 0:36 move second child to first child (temp 4-component vector of int) 0:36 'txval41' (temp 4-component vector of int) 0:36 textureGrad (global 4-component vector of int) 0:36 Construct combined texture-sampler (temp isamplerCubeArray) 0:36 'g_tTexcdi4' (uniform itextureCubeArray) 0:36 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? 0.400000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:37 Sequence 0:37 move second child to first child (temp 4-component vector of uint) 0:37 'txval42' (temp 4-component vector of uint) 0:37 textureGrad (global 4-component vector of uint) 0:37 Construct combined texture-sampler (temp usamplerCubeArray) 0:37 'g_tTexcdu4' (uniform utextureCubeArray) 0:37 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? 0.400000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:40 move second child to first child (temp float) 0:40 Depth: direct index for structure (temp float FragDepth) 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:40 Constant: 0:40 1 (const int) 0:40 Constant: 0:40 1.000000 0:42 Branch: Return with expression 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1df4' (uniform texture1DArray) 0:? 'g_tTex1di4' (uniform itexture1DArray) 0:? 'g_tTex1du4' (uniform utexture1DArray) 0:? 'g_tTex2df4' (uniform texture2DArray) 0:? 'g_tTex2di4' (uniform itexture2DArray) 0:? 'g_tTex2du4' (uniform utexture2DArray) 0:? 'g_tTexcdf4' (uniform textureCubeArray) 0:? 'g_tTexcdi4' (uniform itextureCubeArray) 0:? 'g_tTexcdu4' (uniform utextureCubeArray) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:24 Function Parameters: 0:? Sequence 0:27 Sequence 0:27 move second child to first child (temp 4-component vector of float) 0:27 'txval10' (temp 4-component vector of float) 0:27 textureGrad (global 4-component vector of float) 0:27 Construct combined texture-sampler (temp sampler1DArray) 0:27 'g_tTex1df4' (uniform texture1DArray) 0:27 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:27 Constant: 0:27 1.100000 0:27 Constant: 0:27 1.200000 0:28 Sequence 0:28 move second child to first child (temp 4-component vector of int) 0:28 'txval11' (temp 4-component vector of int) 0:28 textureGrad (global 4-component vector of int) 0:28 Construct combined texture-sampler (temp isampler1DArray) 0:28 'g_tTex1di4' (uniform itexture1DArray) 0:28 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:28 Constant: 0:28 1.100000 0:28 Constant: 0:28 1.200000 0:29 Sequence 0:29 move second child to first child (temp 4-component vector of uint) 0:29 'txval12' (temp 4-component vector of uint) 0:29 textureGrad (global 4-component vector of uint) 0:29 Construct combined texture-sampler (temp usampler1DArray) 0:29 'g_tTex1du4' (uniform utexture1DArray) 0:29 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:29 Constant: 0:29 1.100000 0:29 Constant: 0:29 1.200000 0:31 Sequence 0:31 move second child to first child (temp 4-component vector of float) 0:31 'txval20' (temp 4-component vector of float) 0:31 textureGrad (global 4-component vector of float) 0:31 Construct combined texture-sampler (temp sampler2DArray) 0:31 'g_tTex2df4' (uniform texture2DArray) 0:31 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:32 Sequence 0:32 move second child to first child (temp 4-component vector of int) 0:32 'txval21' (temp 4-component vector of int) 0:32 textureGrad (global 4-component vector of int) 0:32 Construct combined texture-sampler (temp isampler2DArray) 0:32 'g_tTex2di4' (uniform itexture2DArray) 0:32 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:33 Sequence 0:33 move second child to first child (temp 4-component vector of uint) 0:33 'txval22' (temp 4-component vector of uint) 0:33 textureGrad (global 4-component vector of uint) 0:33 Construct combined texture-sampler (temp usampler2DArray) 0:33 'g_tTex2du4' (uniform utexture2DArray) 0:33 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:35 Sequence 0:35 move second child to first child (temp 4-component vector of float) 0:35 'txval40' (temp 4-component vector of float) 0:35 textureGrad (global 4-component vector of float) 0:35 Construct combined texture-sampler (temp samplerCubeArray) 0:35 'g_tTexcdf4' (uniform textureCubeArray) 0:35 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? 0.400000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:36 Sequence 0:36 move second child to first child (temp 4-component vector of int) 0:36 'txval41' (temp 4-component vector of int) 0:36 textureGrad (global 4-component vector of int) 0:36 Construct combined texture-sampler (temp isamplerCubeArray) 0:36 'g_tTexcdi4' (uniform itextureCubeArray) 0:36 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? 0.400000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:37 Sequence 0:37 move second child to first child (temp 4-component vector of uint) 0:37 'txval42' (temp 4-component vector of uint) 0:37 textureGrad (global 4-component vector of uint) 0:37 Construct combined texture-sampler (temp usamplerCubeArray) 0:37 'g_tTexcdu4' (uniform utextureCubeArray) 0:37 'g_sSamp' (uniform sampler) 0:? Constant: 0:? 0.100000 0:? 0.200000 0:? 0.300000 0:? 0.400000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:? Constant: 0:? 1.100000 0:? 1.200000 0:? 1.300000 0:40 move second child to first child (temp float) 0:40 Depth: direct index for structure (temp float FragDepth) 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:40 Constant: 0:40 1 (const int) 0:40 Constant: 0:40 1.000000 0:42 Branch: Return with expression 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) 0:? Linker Objects 0:? 'g_sSamp' (uniform sampler) 0:? 'g_tTex1df4a' (uniform texture1DArray) 0:? 'g_tTex1df4' (uniform texture1DArray) 0:? 'g_tTex1di4' (uniform itexture1DArray) 0:? 'g_tTex1du4' (uniform utexture1DArray) 0:? 'g_tTex2df4' (uniform texture2DArray) 0:? 'g_tTex2di4' (uniform itexture2DArray) 0:? 'g_tTex2du4' (uniform utexture2DArray) 0:? 'g_tTexcdf4' (uniform textureCubeArray) 0:? 'g_tTexcdi4' (uniform itextureCubeArray) 0:? 'g_tTexcdu4' (uniform utextureCubeArray) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 123 Capability Shader Capability Sampled1D Capability SampledCubeArray 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "main" Name 9 "txval10" Name 12 "g_tTex1df4" Name 16 "g_sSamp" Name 30 "txval11" Name 33 "g_tTex1di4" Name 42 "txval12" Name 45 "g_tTex1du4" Name 51 "txval20" Name 54 "g_tTex2df4" Name 64 "txval21" Name 67 "g_tTex2di4" Name 73 "txval22" Name 76 "g_tTex2du4" Name 82 "txval40" Name 85 "g_tTexcdf4" Name 95 "txval41" Name 98 "g_tTexcdi4" Name 104 "txval42" Name 107 "g_tTexcdu4" Name 113 "PS_OUTPUT" MemberName 113(PS_OUTPUT) 0 "Color" MemberName 113(PS_OUTPUT) 1 "Depth" Name 115 "psout" Name 122 "g_tTex1df4a" Decorate 12(g_tTex1df4) DescriptorSet 0 Decorate 16(g_sSamp) DescriptorSet 0 Decorate 33(g_tTex1di4) DescriptorSet 0 Decorate 45(g_tTex1du4) DescriptorSet 0 Decorate 54(g_tTex2df4) DescriptorSet 0 Decorate 67(g_tTex2di4) DescriptorSet 0 Decorate 76(g_tTex2du4) DescriptorSet 0 Decorate 85(g_tTexcdf4) DescriptorSet 0 Decorate 98(g_tTexcdi4) DescriptorSet 0 Decorate 107(g_tTexcdu4) DescriptorSet 0 MemberDecorate 113(PS_OUTPUT) 1 BuiltIn FragDepth Decorate 122(g_tTex1df4a) DescriptorSet 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Function 7(fvec4) 10: TypeImage 6(float) 1D array sampled format:Unknown 11: TypePointer UniformConstant 10 12(g_tTex1df4): 11(ptr) Variable UniformConstant 14: TypeSampler 15: TypePointer UniformConstant 14 16(g_sSamp): 15(ptr) Variable UniformConstant 18: TypeSampledImage 10 20: TypeVector 6(float) 2 21: 6(float) Constant 1036831949 22: 6(float) Constant 1045220557 23: 20(fvec2) ConstantComposite 21 22 24: 6(float) Constant 1066192077 25: 6(float) Constant 1067030938 27: TypeInt 32 1 28: TypeVector 27(int) 4 29: TypePointer Function 28(ivec4) 31: TypeImage 27(int) 1D array sampled format:Unknown 32: TypePointer UniformConstant 31 33(g_tTex1di4): 32(ptr) Variable UniformConstant 36: TypeSampledImage 31 39: TypeInt 32 0 40: TypeVector 39(int) 4 41: TypePointer Function 40(ivec4) 43: TypeImage 39(int) 1D array sampled format:Unknown 44: TypePointer UniformConstant 43 45(g_tTex1du4): 44(ptr) Variable UniformConstant 48: TypeSampledImage 43 52: TypeImage 6(float) 2D array sampled format:Unknown 53: TypePointer UniformConstant 52 54(g_tTex2df4): 53(ptr) Variable UniformConstant 57: TypeSampledImage 52 59: TypeVector 6(float) 3 60: 6(float) Constant 1050253722 61: 59(fvec3) ConstantComposite 21 22 60 62: 20(fvec2) ConstantComposite 24 25 65: TypeImage 27(int) 2D array sampled format:Unknown 66: TypePointer UniformConstant 65 67(g_tTex2di4): 66(ptr) Variable UniformConstant 70: TypeSampledImage 65 74: TypeImage 39(int) 2D array sampled format:Unknown 75: TypePointer UniformConstant 74 76(g_tTex2du4): 75(ptr) Variable UniformConstant 79: TypeSampledImage 74 83: TypeImage 6(float) Cube array sampled format:Unknown 84: TypePointer UniformConstant 83 85(g_tTexcdf4): 84(ptr) Variable UniformConstant 88: TypeSampledImage 83 90: 6(float) Constant 1053609165 91: 7(fvec4) ConstantComposite 21 22 60 90 92: 6(float) Constant 1067869798 93: 59(fvec3) ConstantComposite 24 25 92 96: TypeImage 27(int) Cube array sampled format:Unknown 97: TypePointer UniformConstant 96 98(g_tTexcdi4): 97(ptr) Variable UniformConstant 101: TypeSampledImage 96 105: TypeImage 39(int) Cube array sampled format:Unknown 106: TypePointer UniformConstant 105 107(g_tTexcdu4): 106(ptr) Variable UniformConstant 110: TypeSampledImage 105 113(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) 114: TypePointer Function 113(PS_OUTPUT) 116: 27(int) Constant 1 117: 6(float) Constant 1065353216 118: TypePointer Function 6(float) 122(g_tTex1df4a): 11(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 9(txval10): 8(ptr) Variable Function 30(txval11): 29(ptr) Variable Function 42(txval12): 41(ptr) Variable Function 51(txval20): 8(ptr) Variable Function 64(txval21): 29(ptr) Variable Function 73(txval22): 41(ptr) Variable Function 82(txval40): 8(ptr) Variable Function 95(txval41): 29(ptr) Variable Function 104(txval42): 41(ptr) Variable Function 115(psout): 114(ptr) Variable Function 13: 10 Load 12(g_tTex1df4) 17: 14 Load 16(g_sSamp) 19: 18 SampledImage 13 17 26: 7(fvec4) ImageSampleExplicitLod 19 23 Grad 24 25 Store 9(txval10) 26 34: 31 Load 33(g_tTex1di4) 35: 14 Load 16(g_sSamp) 37: 36 SampledImage 34 35 38: 28(ivec4) ImageSampleExplicitLod 37 23 Grad 24 25 Store 30(txval11) 38 46: 43 Load 45(g_tTex1du4) 47: 14 Load 16(g_sSamp) 49: 48 SampledImage 46 47 50: 40(ivec4) ImageSampleExplicitLod 49 23 Grad 24 25 Store 42(txval12) 50 55: 52 Load 54(g_tTex2df4) 56: 14 Load 16(g_sSamp) 58: 57 SampledImage 55 56 63: 7(fvec4) ImageSampleExplicitLod 58 61 Grad 62 62 Store 51(txval20) 63 68: 65 Load 67(g_tTex2di4) 69: 14 Load 16(g_sSamp) 71: 70 SampledImage 68 69 72: 28(ivec4) ImageSampleExplicitLod 71 61 Grad 62 62 Store 64(txval21) 72 77: 74 Load 76(g_tTex2du4) 78: 14 Load 16(g_sSamp) 80: 79 SampledImage 77 78 81: 40(ivec4) ImageSampleExplicitLod 80 61 Grad 62 62 Store 73(txval22) 81 86: 83 Load 85(g_tTexcdf4) 87: 14 Load 16(g_sSamp) 89: 88 SampledImage 86 87 94: 7(fvec4) ImageSampleExplicitLod 89 91 Grad 93 93 Store 82(txval40) 94 99: 96 Load 98(g_tTexcdi4) 100: 14 Load 16(g_sSamp) 102: 101 SampledImage 99 100 103: 28(ivec4) ImageSampleExplicitLod 102 91 Grad 93 93 Store 95(txval41) 103 108: 105 Load 107(g_tTexcdu4) 109: 14 Load 16(g_sSamp) 111: 110 SampledImage 108 109 112: 40(ivec4) ImageSampleExplicitLod 111 91 Grad 93 93 Store 104(txval42) 112 119: 118(ptr) AccessChain 115(psout) 116 Store 119 117 120:113(PS_OUTPUT) Load 115(psout) ReturnValue 120 FunctionEnd