Warning, version 430 is not yet complete; some version-specific features are present, but many are missing. ERROR: 0:3: 'v4' : location qualifiers only appy to uniform, buffer, in, or out storage qualifiers ERROR: 0:7: 'location qualifier on input block' : not supported for this version or the enabled extensions ERROR: 0:8: 'location qualifier on output block' : not supported for this version or the enabled extensions ERROR: 3 compilation errors. No code generated. ERROR: node is still EOpNull! 0:14 Function Definition: foo( (void) 0:14 Function Parameters: 0:16 Sequence 0:16 move second child to first child (float) 0:16 direct index (float) 0:16 gl_ClipDistance: direct index for structure (unsized array of float) 0:16 '__anon__0' (out block{gl_ClipDistance}) 0:16 Constant: 0:16 0 (const uint) 0:16 Constant: 0:16 2 (const int) 0:16 Constant: 0:16 3.700000 0:? Linker Objects 0:? 'v4' (layout(location=3 ) 4-component vector of float) 0:? 'uv4' (layout(location=3 ) uniform 4-component vector of float) 0:? 'b1' (layout(location=2 ) in block{v}) 0:? 'b2' (layout(location=2 ) out block{v}) 0:? '__anon__0' (out block{gl_ClipDistance}) 0:? 'gl_VertexID' (gl_VertexId int) 0:? 'gl_InstanceID' (gl_InstanceId int)