spv.AnyHitShader.rahit // Module Version 10000 // Generated by (magic number): 80007 // Id's are bound by 81 Capability RaytracingNVX Extension "SPV_NVX_raytracing" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint AnyHitNVX 4 "main" 11 14 20 23 26 33 36 39 42 47 50 53 58 64 67 Source GLSL 460 SourceExtension "GL_NVX_raytracing" Name 4 "main" Name 9 "v0" Name 11 "gl_LaunchIDNVX" Name 13 "v1" Name 14 "gl_LaunchSizeNVX" Name 18 "v2" Name 20 "gl_PrimitiveID" Name 22 "v3" Name 23 "gl_InstanceID" Name 25 "v4" Name 26 "gl_InstanceCustomIndexNVX" Name 31 "v5" Name 33 "gl_WorldRayOriginNVX" Name 35 "v6" Name 36 "gl_WorldRayDirectionNVX" Name 38 "v7" Name 39 "gl_ObjectRayOriginNVX" Name 41 "v8" Name 42 "gl_ObjectRayDirectionNVX" Name 45 "v9" Name 47 "gl_RayTminNVX" Name 49 "v10" Name 50 "gl_RayTmaxNVX" Name 52 "v11" Name 53 "gl_HitTNVX" Name 56 "v12" Name 58 "gl_HitKindNVX" Name 62 "v13" Name 64 "gl_ObjectToWorldNVX" Name 66 "v14" Name 67 "gl_WorldToObjectNVX" Name 71 "incomingPayload" Decorate 11(gl_LaunchIDNVX) BuiltIn LaunchIdNVX Decorate 14(gl_LaunchSizeNVX) BuiltIn LaunchSizeNVX Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId Decorate 23(gl_InstanceID) BuiltIn InstanceId Decorate 26(gl_InstanceCustomIndexNVX) BuiltIn InstanceCustomIndexNVX Decorate 33(gl_WorldRayOriginNVX) BuiltIn WorldRayOriginNVX Decorate 36(gl_WorldRayDirectionNVX) BuiltIn WorldRayDirectionNVX Decorate 39(gl_ObjectRayOriginNVX) BuiltIn ObjectRayOriginNVX Decorate 42(gl_ObjectRayDirectionNVX) BuiltIn ObjectRayDirectionNVX Decorate 47(gl_RayTminNVX) BuiltIn RayTminNVX Decorate 50(gl_RayTmaxNVX) BuiltIn RayTmaxNVX Decorate 53(gl_HitTNVX) BuiltIn HitTNVX Decorate 58(gl_HitKindNVX) BuiltIn HitKindNVX Decorate 64(gl_ObjectToWorldNVX) BuiltIn ObjectToWorldNVX Decorate 67(gl_WorldToObjectNVX) BuiltIn WorldToObjectNVX Decorate 71(incomingPayload) Location 1 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypeVector 6(int) 2 8: TypePointer Function 7(ivec2) 10: TypePointer Input 7(ivec2) 11(gl_LaunchIDNVX): 10(ptr) Variable Input 14(gl_LaunchSizeNVX): 10(ptr) Variable Input 16: TypeInt 32 1 17: TypePointer Function 16(int) 19: TypePointer Input 16(int) 20(gl_PrimitiveID): 19(ptr) Variable Input 23(gl_InstanceID): 19(ptr) Variable Input 26(gl_InstanceCustomIndexNVX): 19(ptr) Variable Input 28: TypeFloat 32 29: TypeVector 28(float) 3 30: TypePointer Function 29(fvec3) 32: TypePointer Input 29(fvec3) 33(gl_WorldRayOriginNVX): 32(ptr) Variable Input 36(gl_WorldRayDirectionNVX): 32(ptr) Variable Input 39(gl_ObjectRayOriginNVX): 32(ptr) Variable Input 42(gl_ObjectRayDirectionNVX): 32(ptr) Variable Input 44: TypePointer Function 28(float) 46: TypePointer Input 28(float) 47(gl_RayTminNVX): 46(ptr) Variable Input 50(gl_RayTmaxNVX): 46(ptr) Variable Input 53(gl_HitTNVX): 46(ptr) Variable Input 55: TypePointer Function 6(int) 57: TypePointer Input 6(int) 58(gl_HitKindNVX): 57(ptr) Variable Input 60: TypeMatrix 29(fvec3) 4 61: TypePointer Function 60 63: TypePointer Input 60 64(gl_ObjectToWorldNVX): 63(ptr) Variable Input 67(gl_WorldToObjectNVX): 63(ptr) Variable Input 69: TypeVector 28(float) 4 70: TypePointer IncomingRayPayloadNVX 69(fvec4) 71(incomingPayload): 70(ptr) Variable IncomingRayPayloadNVX 72: 28(float) Constant 1056964608 73: 69(fvec4) ConstantComposite 72 72 72 72 75: 16(int) Constant 1 76: TypeBool 4(main): 2 Function None 3 5: Label 9(v0): 8(ptr) Variable Function 13(v1): 8(ptr) Variable Function 18(v2): 17(ptr) Variable Function 22(v3): 17(ptr) Variable Function 25(v4): 17(ptr) Variable Function 31(v5): 30(ptr) Variable Function 35(v6): 30(ptr) Variable Function 38(v7): 30(ptr) Variable Function 41(v8): 30(ptr) Variable Function 45(v9): 44(ptr) Variable Function 49(v10): 44(ptr) Variable Function 52(v11): 44(ptr) Variable Function 56(v12): 55(ptr) Variable Function 62(v13): 61(ptr) Variable Function 66(v14): 61(ptr) Variable Function 12: 7(ivec2) Load 11(gl_LaunchIDNVX) Store 9(v0) 12 15: 7(ivec2) Load 14(gl_LaunchSizeNVX) Store 13(v1) 15 21: 16(int) Load 20(gl_PrimitiveID) Store 18(v2) 21 24: 16(int) Load 23(gl_InstanceID) Store 22(v3) 24 27: 16(int) Load 26(gl_InstanceCustomIndexNVX) Store 25(v4) 27 34: 29(fvec3) Load 33(gl_WorldRayOriginNVX) Store 31(v5) 34 37: 29(fvec3) Load 36(gl_WorldRayDirectionNVX) Store 35(v6) 37 40: 29(fvec3) Load 39(gl_ObjectRayOriginNVX) Store 38(v7) 40 43: 29(fvec3) Load 42(gl_ObjectRayDirectionNVX) Store 41(v8) 43 48: 28(float) Load 47(gl_RayTminNVX) Store 45(v9) 48 51: 28(float) Load 50(gl_RayTmaxNVX) Store 49(v10) 51 54: 28(float) Load 53(gl_HitTNVX) Store 52(v11) 54 59: 6(int) Load 58(gl_HitKindNVX) Store 56(v12) 59 65: 60 Load 64(gl_ObjectToWorldNVX) Store 62(v13) 65 68: 60 Load 67(gl_WorldToObjectNVX) Store 66(v14) 68 Store 71(incomingPayload) 73 74: 16(int) Load 18(v2) 77: 76(bool) IEqual 74 75 SelectionMerge 79 None BranchConditional 77 78 80 78: Label IgnoreIntersectionNVX Branch 79 80: Label TerminateRayNVX Branch 79 79: Label Return FunctionEnd