#version 460 #extension GL_NVX_raytracing : enable hitAttributeNVX vec4 payload; // ERROR, hitattributeNVX unsupported in this stage void main() { int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage int e3 = gl_InstanceCustomIndexNVX; // ERROR, unsupported builtin in stage mat4x3 e10 = gl_ObjectToWorldNVX; // ERROR, unsupported builtin in stage mat4x3 e11 = gl_WorldToObjectNVX; // ERROR, unsupported builtin in stage float e12 = gl_HitTNVX; // ERROR, unsupported builtin in stage float e13 = gl_HitKindNVX; // ERROR, unsupported builtin in stage reportIntersectionNVX(1.0, 1U); // ERROR, unsupported builtin in stage ignoreIntersectionNVX(); // ERROR, unsupported builtin in stage terminateRayNVX(); // ERROR, unsupported builtin in stage }