330.frag Warning, version 330 is not yet complete; some version-specific features are present, but many are missing. 0:? Sequence 0:8 Function Definition: main( (void) 0:8 Function Parameters: 0:10 Sequence 0:10 move second child to first child (4-component vector of float) 0:10 'gl_FragColor' (fragColor 4-component vector of float) 0:10 'varyingVar' (smooth in 4-component vector of float) 0:11 move second child to first child (4-component vector of float) 0:11 direct index (4-component vector of float) 0:11 'gl_FragData' (fragColor 32-element array of 4-component vector of float) 0:11 Constant: 0:11 1 (const int) 0:11 'inVar' (smooth in 4-component vector of float) 0:12 Sequence 0:12 move second child to first child (int) 0:12 'buffer' (int) 0:12 Constant: 0:12 4 (const int) 0:21 Function Definition: foo( (void) 0:21 Function Parameters: 0:23 Sequence 0:23 Sequence 0:23 move second child to first child (4-component vector of float) 0:23 'c' (4-component vector of float) 0:23 gl_Color: direct index for structure (in 4-component vector of float) 0:23 '__anon__0' (in block{gl_Color}) 0:23 Constant: 0:23 0 (const uint) 0:24 move second child to first child (4-component vector of float) 0:24 'outVar' (out 4-component vector of float) 0:24 'inVar' (smooth in 4-component vector of float) 0:? Linker Objects 0:? 'inVar' (smooth in 4-component vector of float) 0:? 'outVar' (out 4-component vector of float) 0:? 'varyingVar' (smooth in 4-component vector of float) 0:? '__anon__0' (in block{gl_Color}) Linked fragment stage: ERROR: Linking fragment stage: Cannot use gl_FragColor or gl_FragData when using user-defined outputs ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData