spv.meshShaderPerViewBuiltins.mesh // Module Version 10000 // Generated by (magic number): 80007 // Id's are bound by 124 Capability MultiViewport Capability PerViewAttributesNV Capability MeshShadingNV Extension "SPV_NVX_multiview_per_view_attributes" Extension "SPV_NV_mesh_shader" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint MeshNV 4 "main" 11 20 21 38 70 ExecutionMode 4 LocalSize 32 1 1 ExecutionMode 4 OutputVertices 81 ExecutionMode 4 OutputPrimitivesNV 32 ExecutionMode 4 OutputTrianglesNV Source GLSL 450 SourceExtension "GL_NV_mesh_shader" Name 4 "main" Name 8 "iid" Name 11 "gl_LocalInvocationID" Name 16 "viewID" Name 20 "gl_MeshViewIndicesNV" Name 21 "gl_MeshViewCountNV" Name 34 "gl_MeshPerVertexNV" MemberName 34(gl_MeshPerVertexNV) 0 "gl_Position" MemberName 34(gl_MeshPerVertexNV) 1 "gl_PointSize" MemberName 34(gl_MeshPerVertexNV) 2 "gl_ClipDistance" MemberName 34(gl_MeshPerVertexNV) 3 "gl_CullDistance" MemberName 34(gl_MeshPerVertexNV) 4 "gl_PositionPerViewNV" MemberName 34(gl_MeshPerVertexNV) 5 "gl_ClipDistancePerViewNV" MemberName 34(gl_MeshPerVertexNV) 6 "gl_CullDistancePerViewNV" Name 38 "gl_MeshVerticesNV" Name 66 "gl_MeshPerPrimitiveNV" MemberName 66(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID" MemberName 66(gl_MeshPerPrimitiveNV) 1 "gl_Layer" MemberName 66(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex" MemberName 66(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask" MemberName 66(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV" MemberName 66(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV" Name 70 "gl_MeshPrimitivesNV" Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV MemberDecorate 34(gl_MeshPerVertexNV) 0 BuiltIn Position MemberDecorate 34(gl_MeshPerVertexNV) 1 BuiltIn PointSize MemberDecorate 34(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance MemberDecorate 34(gl_MeshPerVertexNV) 3 BuiltIn CullDistance MemberDecorate 34(gl_MeshPerVertexNV) 4 PerViewNV MemberDecorate 34(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV MemberDecorate 34(gl_MeshPerVertexNV) 5 PerViewNV MemberDecorate 34(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV MemberDecorate 34(gl_MeshPerVertexNV) 6 PerViewNV MemberDecorate 34(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV Decorate 34(gl_MeshPerVertexNV) Block MemberDecorate 66(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId MemberDecorate 66(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer MemberDecorate 66(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex MemberDecorate 66(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 4 PerViewNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 5 PerViewNV MemberDecorate 66(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV Decorate 66(gl_MeshPerPrimitiveNV) Block Decorate 123 BuiltIn WorkgroupSize 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 9: TypeVector 6(int) 3 10: TypePointer Input 9(ivec3) 11(gl_LocalInvocationID): 10(ptr) Variable Input 12: 6(int) Constant 0 13: TypePointer Input 6(int) 17: 6(int) Constant 4 18: TypeArray 6(int) 17 19: TypePointer Input 18 20(gl_MeshViewIndicesNV): 19(ptr) Variable Input 21(gl_MeshViewCountNV): 13(ptr) Variable Input 26: TypeFloat 32 27: TypeVector 26(float) 4 28: 6(int) Constant 1 29: TypeArray 26(float) 28 30: TypeArray 27(fvec4) 17 31: 6(int) Constant 8 32: TypeArray 26(float) 31 33: TypeArray 32 17 34(gl_MeshPerVertexNV): TypeStruct 27(fvec4) 26(float) 29 29 30 33 33 35: 6(int) Constant 81 36: TypeArray 34(gl_MeshPerVertexNV) 35 37: TypePointer Output 36 38(gl_MeshVerticesNV): 37(ptr) Variable Output 40: TypeInt 32 1 41: 40(int) Constant 4 43: 26(float) Constant 1065353216 44: 26(float) Constant 1073741824 45: 26(float) Constant 1077936128 46: 26(float) Constant 1082130432 47: 27(fvec4) ConstantComposite 43 44 45 46 48: TypePointer Output 27(fvec4) 51: 40(int) Constant 5 53: 40(int) Constant 2 54: 26(float) Constant 1084227584 55: TypePointer Output 26(float) 58: 40(int) Constant 6 60: 40(int) Constant 3 61: 26(float) Constant 1086324736 63: TypeArray 40(int) 28 64: TypeArray 40(int) 17 65: TypeArray 63 17 66(gl_MeshPerPrimitiveNV): TypeStruct 40(int) 40(int) 40(int) 63 64 65 67: 6(int) Constant 32 68: TypeArray 66(gl_MeshPerPrimitiveNV) 67 69: TypePointer Output 68 70(gl_MeshPrimitivesNV): 69(ptr) Variable Output 73: 40(int) Constant 7 74: TypePointer Output 40(int) 78: 40(int) Constant 0 79: 40(int) Constant 8 81: 6(int) Constant 264 82: 6(int) Constant 2 123: 9(ivec3) ConstantComposite 67 28 28 4(main): 2 Function None 3 5: Label 8(iid): 7(ptr) Variable Function 16(viewID): 7(ptr) Variable Function 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12 15: 6(int) Load 14 Store 8(iid) 15 22: 6(int) Load 21(gl_MeshViewCountNV) 23: 6(int) UMod 22 17 24: 13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23 25: 6(int) Load 24 Store 16(viewID) 25 39: 6(int) Load 8(iid) 42: 6(int) Load 16(viewID) 49: 48(ptr) AccessChain 38(gl_MeshVerticesNV) 39 41 42 Store 49 47 50: 6(int) Load 8(iid) 52: 6(int) Load 16(viewID) 56: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 50 51 52 53 Store 56 54 57: 6(int) Load 8(iid) 59: 6(int) Load 16(viewID) 62: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 57 58 59 60 Store 62 61 71: 6(int) Load 8(iid) 72: 6(int) Load 16(viewID) 75: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 71 41 72 Store 75 73 76: 6(int) Load 8(iid) 77: 6(int) Load 16(viewID) 80: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 76 51 77 78 Store 80 79 MemoryBarrier 28 81 ControlBarrier 82 82 81 83: 6(int) Load 8(iid) 84: 6(int) IAdd 83 28 85: 6(int) Load 16(viewID) 86: 6(int) Load 8(iid) 87: 6(int) Load 16(viewID) 88: 48(ptr) AccessChain 38(gl_MeshVerticesNV) 86 41 87 89: 27(fvec4) Load 88 90: 48(ptr) AccessChain 38(gl_MeshVerticesNV) 84 41 85 Store 90 89 91: 6(int) Load 8(iid) 92: 6(int) IAdd 91 28 93: 6(int) Load 16(viewID) 94: 6(int) Load 8(iid) 95: 6(int) Load 16(viewID) 96: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 94 51 95 53 97: 26(float) Load 96 98: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 92 51 93 53 Store 98 97 99: 6(int) Load 8(iid) 100: 6(int) IAdd 99 28 101: 6(int) Load 16(viewID) 102: 6(int) Load 8(iid) 103: 6(int) Load 16(viewID) 104: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 102 58 103 60 105: 26(float) Load 104 106: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 100 58 101 60 Store 106 105 107: 6(int) Load 8(iid) 108: 6(int) IAdd 107 28 109: 6(int) Load 16(viewID) 110: 6(int) Load 8(iid) 111: 6(int) Load 16(viewID) 112: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 110 41 111 113: 40(int) Load 112 114: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 108 41 109 Store 114 113 115: 6(int) Load 8(iid) 116: 6(int) IAdd 115 28 117: 6(int) Load 16(viewID) 118: 6(int) Load 8(iid) 119: 6(int) Load 16(viewID) 120: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 118 51 119 78 121: 40(int) Load 120 122: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 116 51 117 78 Store 122 121 MemoryBarrier 28 81 ControlBarrier 82 82 81 Return FunctionEnd