spv.debuginfo.hlsl.geom Validation failed // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 323 Capability Geometry Capability MultiViewport Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 2: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Geometry 5 "main" 228 235 240 246 251 256 261 272 279 284 308 311 ExecutionMode 5 Triangles ExecutionMode 5 Invocations 2 ExecutionMode 5 OutputTriangleStrip ExecutionMode 5 OutputVertices 3 9: String "float" 12: String "uint" 24: String "Pos" 26: String "" 30: String "Color" 35: String "VSOutput" 46: String "PrimitiveID" 51: String "LightVec" 57: String "GSOutput" 67: String "@main" 73: String "input" 77: String "outStream" 81: String "InvocationID" 87: String "int" 92: String "i" 104: String "bool" 109: String "output" 130: String "projection" 134: String "modelview" 138: String "lightPos" 142: String "UBO" 146: String "ubo" 177: String "pos" 185: String "worldPos" 195: String "lPos" 230: String "outStream.Pos" 237: String "outStream.ViewportIndex" 242: String "outStream.PrimitiveID" 248: String "outStream.Normal" 253: String "outStream.Color" 258: String "outStream.ViewVec" 263: String "outStream.LightVec" Name 5 "main" Name 22 "VSOutput" MemberName 22(VSOutput) 0 "Pos" MemberName 22(VSOutput) 1 "Normal" MemberName 22(VSOutput) 2 "Color" Name 42 "GSOutput" MemberName 42(GSOutput) 0 "Pos" MemberName 42(GSOutput) 1 "ViewportIndex" MemberName 42(GSOutput) 2 "PrimitiveID" MemberName 42(GSOutput) 3 "Normal" MemberName 42(GSOutput) 4 "Color" MemberName 42(GSOutput) 5 "ViewVec" MemberName 42(GSOutput) 6 "LightVec" Name 66 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;" Name 62 "input" Name 63 "outStream" Name 64 "InvocationID" Name 65 "PrimitiveID" Name 90 "i" Name 107 "output" Name 128 "UBO" MemberName 128(UBO) 0 "projection" MemberName 128(UBO) 1 "modelview" MemberName 128(UBO) 2 "lightPos" Name 144 "ubo" MemberName 144(ubo) 0 "ubo" Name 150 "" Name 175 "pos" Name 183 "worldPos" Name 193 "lPos" Name 228 "outStream.Pos" Name 235 "outStream.ViewportIndex" Name 240 "outStream.PrimitiveID" Name 246 "outStream.Normal" Name 251 "outStream.Color" Name 256 "outStream.ViewVec" Name 261 "outStream.LightVec" Name 269 "input" Name 272 "input.Pos" Name 279 "input.Normal" Name 284 "input.Color" Name 306 "InvocationID" Name 308 "InvocationID" Name 310 "PrimitiveID" Name 311 "PrimitiveID" Name 313 "outStream" Name 314 "param" Name 316 "param" Name 317 "param" Name 319 "param" Decorate 124 ArrayStride 64 Decorate 126 ArrayStride 64 MemberDecorate 128(UBO) 0 RowMajor MemberDecorate 128(UBO) 0 Offset 0 MemberDecorate 128(UBO) 0 MatrixStride 16 MemberDecorate 128(UBO) 1 RowMajor MemberDecorate 128(UBO) 1 Offset 128 MemberDecorate 128(UBO) 1 MatrixStride 16 MemberDecorate 128(UBO) 2 Offset 256 MemberDecorate 144(ubo) 0 Offset 0 Decorate 144(ubo) Block Decorate 150 DescriptorSet 0 Decorate 150 Binding 0 Decorate 228(outStream.Pos) BuiltIn Position Decorate 235(outStream.ViewportIndex) BuiltIn ViewportIndex Decorate 240(outStream.PrimitiveID) BuiltIn PrimitiveId Decorate 246(outStream.Normal) Location 0 Decorate 251(outStream.Color) Location 1 Decorate 256(outStream.ViewVec) Location 2 Decorate 261(outStream.LightVec) Location 3 Decorate 272(input.Pos) BuiltIn Position Decorate 279(input.Normal) Location 0 Decorate 284(input.Color) Location 1 Decorate 308(InvocationID) BuiltIn InvocationId Decorate 311(PrimitiveID) BuiltIn PrimitiveId 3: TypeVoid 4: TypeFunction 3 7: TypeFloat 32 10: TypeInt 32 0 13: 10(int) Constant 32 14: 10(int) Constant 6 15: 10(int) Constant 0 11: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 12 13 14 15 16: 10(int) Constant 3 8: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 9 13 16 15 17: TypeVector 7(float) 4 18: 10(int) Constant 4 19: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 8 18 20: TypeVector 7(float) 3 21: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 8 16 22(VSOutput): TypeStruct 17(fvec4) 20(fvec3) 20(fvec3) 25: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(Modf) 0 26 27: 10(int) Constant 37 28: 10(int) Constant 13 23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 24 19 25 27 28 15 15 16 31: 10(int) Constant 39 32: 10(int) Constant 34 29: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 30 21 25 31 32 15 15 16 33: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 30 21 25 31 32 15 15 16 36: 10(int) Constant 1 38: 10(int) Constant 5 37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(Round) 36 18 25 38 34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 35 36 25 15 15 37 35 15 16 23 29 33 39: TypeArray 22(VSOutput) 16 40: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 34 16 41: TypePointer Function 39 42(GSOutput): TypeStruct 17(fvec4) 10(int) 10(int) 20(fvec3) 20(fvec3) 20(fvec3) 20(fvec3) 44: 10(int) Constant 44 43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 24 19 25 44 28 15 15 16 47: 10(int) Constant 46 48: 10(int) Constant 19 45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 46 11 25 47 48 15 15 16 49: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 46 11 25 47 48 15 15 16 52: 10(int) Constant 50 50: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 51 21 25 52 27 15 15 16 53: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 51 21 25 52 27 15 15 16 54: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 51 21 25 52 27 15 15 16 55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 51 21 25 52 27 15 15 16 56: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 57 36 25 15 15 37 57 15 16 43 45 49 50 53 54 55 58: TypePointer Function 42(GSOutput) 59: TypePointer Function 10(int) 60: TypeFunction 3 41(ptr) 58(ptr) 59(ptr) 59(ptr) 61: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(Floor) 16 3 40 56 11 11 68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(Cosh) 67 61 25 15 15 37 67 16 15 72: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 73 40 25 15 15 68 18 36 75: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt) 78: 10(int) Constant 2 76: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 77 56 25 15 15 68 18 78 80: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 81 11 25 15 15 68 18 16 83: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 46 11 25 15 15 68 18 18 86: TypeInt 32 1 88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 87 13 18 15 89: TypePointer Function 86(int) 93: 10(int) Constant 57 91: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 92 88 25 93 15 68 18 94: 86(int) Constant 0 102: 86(int) Constant 3 103: TypeBool 105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 104 13 78 15 110: 10(int) Constant 59 108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 109 56 25 110 15 68 18 111: 7(float) Constant 0 112: 17(fvec4) ConstantComposite 111 111 111 111 113: 20(fvec3) ConstantComposite 111 111 111 114:42(GSOutput) ConstantComposite 112 15 15 113 113 113 113 117: 86(int) Constant 1 118: TypePointer Function 20(fvec3) 121: TypeMatrix 17(fvec4) 4 123: 103(bool) ConstantTrue 122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 19 18 123 124: TypeArray 121 78 125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 122 78 126: TypeArray 121 78 127: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 122 78 128(UBO): TypeStruct 124 126 17(fvec4) 131: 10(int) Constant 28 132: 10(int) Constant 21 129: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 130 125 25 131 132 15 15 16 135: 10(int) Constant 29 136: 10(int) Constant 20 133: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 134 127 25 135 136 15 15 16 139: 10(int) Constant 30 140: 10(int) Constant 17 137: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 138 19 25 139 140 15 15 16 143: 10(int) Constant 60 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 142 36 25 143 15 37 142 15 16 129 133 137 144(ubo): TypeStruct 128(UBO) 147: 10(int) Constant 33 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 146 141 25 147 27 15 15 16 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 146 36 25 143 15 37 146 15 16 145 149: TypePointer Uniform 144(ubo) 150: 149(ptr) Variable Uniform 152: 10(int) Constant 8 151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 26 148 25 143 15 37 26 150 152 154: TypePointer Uniform 121 157: TypeMatrix 20(fvec3) 3 158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 21 16 123 168: 86(int) Constant 4 170: 86(int) Constant 2 174: TypePointer Function 17(fvec4) 178: 10(int) Constant 63 176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 177 19 25 178 15 68 18 186: 10(int) Constant 64 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 185 19 25 186 15 68 18 196: 10(int) Constant 66 194: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 195 21 25 196 15 68 18 197: TypePointer Uniform 17(fvec4) 206: 86(int) Constant 6 212: 86(int) Constant 5 227: TypePointer Output 17(fvec4) 228(outStream.Pos): 227(ptr) Variable Output 231: 10(int) Constant 75 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 230 19 25 231 15 37 230 228(outStream.Pos) 152 234: TypePointer Output 10(int) 235(outStream.ViewportIndex): 234(ptr) Variable Output 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 237 11 25 231 15 37 237 235(outStream.ViewportIndex) 152 240(outStream.PrimitiveID): 234(ptr) Variable Output 241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 242 11 25 231 15 37 242 240(outStream.PrimitiveID) 152 245: TypePointer Output 20(fvec3) 246(outStream.Normal): 245(ptr) Variable Output 247: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 248 21 25 231 15 37 248 246(outStream.Normal) 152 251(outStream.Color): 245(ptr) Variable Output 252: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 253 21 25 231 15 37 253 251(outStream.Color) 152 256(outStream.ViewVec): 245(ptr) Variable Output 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 258 21 25 231 15 37 258 256(outStream.ViewVec) 152 261(outStream.LightVec): 245(ptr) Variable Output 262: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 263 21 25 231 15 37 263 261(outStream.LightVec) 152 270: TypeArray 17(fvec4) 16 271: TypePointer Input 270 272(input.Pos): 271(ptr) Variable Input 273: TypePointer Input 17(fvec4) 277: TypeArray 20(fvec3) 16 278: TypePointer Input 277 279(input.Normal): 278(ptr) Variable Input 280: TypePointer Input 20(fvec3) 284(input.Color): 278(ptr) Variable Input 307: TypePointer Input 10(int) 308(InvocationID): 307(ptr) Variable Input 311(PrimitiveID): 307(ptr) Variable Input 5(main): 3 Function None 4 6: Label 269(input): 41(ptr) Variable Function 306(InvocationID): 59(ptr) Variable Function 310(PrimitiveID): 59(ptr) Variable Function 313(outStream): 58(ptr) Variable Function 314(param): 41(ptr) Variable Function 316(param): 58(ptr) Variable Function 317(param): 59(ptr) Variable Function 319(param): 59(ptr) Variable Function 274: 273(ptr) AccessChain 272(input.Pos) 94 275: 17(fvec4) Load 274 276: 174(ptr) AccessChain 269(input) 94 94 Store 276 275 281: 280(ptr) AccessChain 279(input.Normal) 94 282: 20(fvec3) Load 281 283: 118(ptr) AccessChain 269(input) 94 117 Store 283 282 285: 280(ptr) AccessChain 284(input.Color) 94 286: 20(fvec3) Load 285 287: 118(ptr) AccessChain 269(input) 94 170 Store 287 286 288: 273(ptr) AccessChain 272(input.Pos) 117 289: 17(fvec4) Load 288 290: 174(ptr) AccessChain 269(input) 117 94 Store 290 289 291: 280(ptr) AccessChain 279(input.Normal) 117 292: 20(fvec3) Load 291 293: 118(ptr) AccessChain 269(input) 117 117 Store 293 292 294: 280(ptr) AccessChain 284(input.Color) 117 295: 20(fvec3) Load 294 296: 118(ptr) AccessChain 269(input) 117 170 Store 296 295 297: 273(ptr) AccessChain 272(input.Pos) 170 298: 17(fvec4) Load 297 299: 174(ptr) AccessChain 269(input) 170 94 Store 299 298 300: 280(ptr) AccessChain 279(input.Normal) 170 301: 20(fvec3) Load 300 302: 118(ptr) AccessChain 269(input) 170 117 Store 302 301 303: 280(ptr) AccessChain 284(input.Color) 170 304: 20(fvec3) Load 303 305: 118(ptr) AccessChain 269(input) 170 170 Store 305 304 309: 10(int) Load 308(InvocationID) Store 306(InvocationID) 309 312: 10(int) Load 311(PrimitiveID) Store 310(PrimitiveID) 312 315: 39 Load 269(input) Store 314(param) 315 318: 10(int) Load 306(InvocationID) Store 317(param) 318 320: 10(int) Load 310(PrimitiveID) Store 319(param) 320 321: 3 FunctionCall 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 314(param) 316(param) 317(param) 319(param) 322:42(GSOutput) Load 316(param) Store 313(outStream) 322 Return FunctionEnd 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 3 Function None 60 62(input): 41(ptr) FunctionParameter 63(outStream): 58(ptr) FunctionParameter 64(InvocationID): 59(ptr) FunctionParameter 65(PrimitiveID): 59(ptr) FunctionParameter 69: Label 90(i): 89(ptr) Variable Function 107(output): 58(ptr) Variable Function 175(pos): 174(ptr) Variable Function 183(worldPos): 174(ptr) Variable Function 193(lPos): 118(ptr) Variable Function 70: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 68 71: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 25 15 15 15 15 74: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 72 62(input) 75 79: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 76 63(outStream) 75 82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 80 64(InvocationID) 75 84: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 83 65(PrimitiveID) 75 85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 68 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) Store 90(i) 94 95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 91 94 75 Branch 96 96: Label LoopMerge 98 99 None Branch 100 100: Label 101: 86(int) Load 90(i) 106: 103(bool) SLessThan 101 102 BranchConditional 106 97 98 97: Label Store 107(output) 114 115: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 108 114 75 116: 86(int) Load 90(i) 119: 118(ptr) AccessChain 62(input) 116 117 120: 20(fvec3) Load 119 153: 10(int) Load 64(InvocationID) 155: 154(ptr) AccessChain 150 94 117 153 156: 121 Load 155 159: 17(fvec4) CompositeExtract 156 0 160: 20(fvec3) VectorShuffle 159 159 0 1 2 161: 17(fvec4) CompositeExtract 156 1 162: 20(fvec3) VectorShuffle 161 161 0 1 2 163: 17(fvec4) CompositeExtract 156 2 164: 20(fvec3) VectorShuffle 163 163 0 1 2 165: 157 CompositeConstruct 160 162 164 166: 20(fvec3) VectorTimesMatrix 120 165 167: 118(ptr) AccessChain 107(output) 102 Store 167 166 169: 86(int) Load 90(i) 171: 118(ptr) AccessChain 62(input) 169 170 172: 20(fvec3) Load 171 173: 118(ptr) AccessChain 107(output) 168 Store 173 172 179: 86(int) Load 90(i) 180: 174(ptr) AccessChain 62(input) 179 94 181: 17(fvec4) Load 180 Store 175(pos) 181 182: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 176 181 75 187: 17(fvec4) Load 175(pos) 188: 10(int) Load 64(InvocationID) 189: 154(ptr) AccessChain 150 94 117 188 190: 121 Load 189 191: 17(fvec4) VectorTimesMatrix 187 190 Store 183(worldPos) 191 192: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 184 191 75 198: 197(ptr) AccessChain 150 94 170 199: 17(fvec4) Load 198 200: 10(int) Load 64(InvocationID) 201: 154(ptr) AccessChain 150 94 117 200 202: 121 Load 201 203: 17(fvec4) VectorTimesMatrix 199 202 204: 20(fvec3) VectorShuffle 203 203 0 1 2 Store 193(lPos) 204 205: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 194 204 75 207: 20(fvec3) Load 193(lPos) 208: 17(fvec4) Load 183(worldPos) 209: 20(fvec3) VectorShuffle 208 208 0 1 2 210: 20(fvec3) FSub 207 209 211: 118(ptr) AccessChain 107(output) 206 Store 211 210 213: 17(fvec4) Load 183(worldPos) 214: 20(fvec3) VectorShuffle 213 213 0 1 2 215: 20(fvec3) FNegate 214 216: 118(ptr) AccessChain 107(output) 212 Store 216 215 217: 17(fvec4) Load 183(worldPos) 218: 10(int) Load 64(InvocationID) 219: 154(ptr) AccessChain 150 94 94 218 220: 121 Load 219 221: 17(fvec4) VectorTimesMatrix 217 220 222: 174(ptr) AccessChain 107(output) 94 Store 222 221 223: 10(int) Load 64(InvocationID) 224: 59(ptr) AccessChain 107(output) 117 Store 224 223 225: 10(int) Load 65(PrimitiveID) 226: 59(ptr) AccessChain 107(output) 170 Store 226 225 232: 174(ptr) AccessChain 107(output) 94 233: 17(fvec4) Load 232 Store 228(outStream.Pos) 233 238: 59(ptr) AccessChain 107(output) 117 239: 10(int) Load 238 Store 235(outStream.ViewportIndex) 239 243: 59(ptr) AccessChain 107(output) 170 244: 10(int) Load 243 Store 240(outStream.PrimitiveID) 244 249: 118(ptr) AccessChain 107(output) 102 250: 20(fvec3) Load 249 Store 246(outStream.Normal) 250 254: 118(ptr) AccessChain 107(output) 168 255: 20(fvec3) Load 254 Store 251(outStream.Color) 255 259: 118(ptr) AccessChain 107(output) 212 260: 20(fvec3) Load 259 Store 256(outStream.ViewVec) 260 264: 118(ptr) AccessChain 107(output) 206 265: 20(fvec3) Load 264 Store 261(outStream.LightVec) 265 EmitVertex Branch 99 99: Label 266: 86(int) Load 90(i) 267: 86(int) IAdd 266 117 Store 90(i) 267 268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 91 267 75 Branch 96 98: Label EndPrimitive Return FunctionEnd