spv.400.tesc Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. Linked tessellation control stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 93 Capability Tessellation Capability TessellationPointSize Capability ClipDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 23 40 43 46 52 66 73 79 83 84 87 88 91 92 ExecutionMode 4 OutputVertices 4 Source GLSL 400 SourceExtension "GL_ARB_separate_shader_objects" Name 4 "main" Name 12 "a" Name 17 "p" Name 19 "gl_PerVertex" MemberName 19(gl_PerVertex) 0 "gl_Position" MemberName 19(gl_PerVertex) 1 "gl_PointSize" MemberName 19(gl_PerVertex) 2 "gl_ClipDistance" Name 23 "gl_in" Name 30 "ps" Name 34 "cd" Name 38 "pvi" Name 40 "gl_PatchVerticesIn" Name 42 "pid" Name 43 "gl_PrimitiveID" Name 45 "iid" Name 46 "gl_InvocationID" Name 48 "gl_PerVertex" MemberName 48(gl_PerVertex) 0 "gl_Position" MemberName 48(gl_PerVertex) 1 "gl_PointSize" MemberName 48(gl_PerVertex) 2 "gl_ClipDistance" Name 52 "gl_out" Name 66 "gl_TessLevelOuter" Name 73 "gl_TessLevelInner" Name 78 "outa" Name 79 "patchOut" Name 83 "inb" Name 84 "ind" Name 87 "ivla" Name 88 "ivlb" Name 91 "ovla" Name 92 "ovlb" MemberDecorate 19(gl_PerVertex) 0 BuiltIn Position MemberDecorate 19(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 19(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 19(gl_PerVertex) Block Decorate 40(gl_PatchVerticesIn) BuiltIn PatchVertices Decorate 43(gl_PrimitiveID) BuiltIn PrimitiveId Decorate 46(gl_InvocationID) BuiltIn InvocationId MemberDecorate 48(gl_PerVertex) 0 BuiltIn Position MemberDecorate 48(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 48(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 48(gl_PerVertex) Block Decorate 66(gl_TessLevelOuter) Patch Decorate 66(gl_TessLevelOuter) BuiltIn TessLevelOuter Decorate 73(gl_TessLevelInner) Patch Decorate 73(gl_TessLevelInner) BuiltIn TessLevelInner Decorate 79(patchOut) Patch Decorate 87(ivla) Location 3 Decorate 88(ivlb) Location 4 Decorate 91(ovla) Location 3 Decorate 92(ovlb) Location 4 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: 6(int) Constant 1 8: 6(int) Constant 4062 9: 6(int) Constant 0 10: TypeInt 32 1 11: TypePointer Function 10(int) 13: 10(int) Constant 5392 14: TypeFloat 32 15: TypeVector 14(float) 4 16: TypePointer Function 15(fvec4) 18: TypeArray 14(float) 7 19(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18 20: 6(int) Constant 32 21: TypeArray 19(gl_PerVertex) 20 22: TypePointer Input 21 23(gl_in): 22(ptr) Variable Input 24: 10(int) Constant 1 25: 10(int) Constant 0 26: TypePointer Input 15(fvec4) 29: TypePointer Function 14(float) 31: TypePointer Input 14(float) 35: 10(int) Constant 2 39: TypePointer Input 10(int) 40(gl_PatchVerticesIn): 39(ptr) Variable Input 43(gl_PrimitiveID): 39(ptr) Variable Input 46(gl_InvocationID): 39(ptr) Variable Input 48(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18 49: 6(int) Constant 4 50: TypeArray 48(gl_PerVertex) 49 51: TypePointer Output 50 52(gl_out): 51(ptr) Variable Output 55: TypePointer Output 15(fvec4) 59: TypePointer Output 14(float) 64: TypeArray 14(float) 49 65: TypePointer Output 64 66(gl_TessLevelOuter): 65(ptr) Variable Output 67: 10(int) Constant 3 68: 14(float) Constant 1078774989 70: 6(int) Constant 2 71: TypeArray 14(float) 70 72: TypePointer Output 71 73(gl_TessLevelInner): 72(ptr) Variable Output 74: 14(float) Constant 1067869798 76: TypeArray 10(int) 49 77: TypePointer Private 76 78(outa): 77(ptr) Variable Private 79(patchOut): 55(ptr) Variable Output 80: TypeVector 14(float) 2 81: TypeArray 80(fvec2) 20 82: TypePointer Input 81 83(inb): 82(ptr) Variable Input 84(ind): 82(ptr) Variable Input 85: TypeArray 15(fvec4) 20 86: TypePointer Input 85 87(ivla): 86(ptr) Variable Input 88(ivlb): 86(ptr) Variable Input 89: TypeArray 15(fvec4) 49 90: TypePointer Output 89 91(ovla): 90(ptr) Variable Output 92(ovlb): 90(ptr) Variable Output 4(main): 2 Function None 3 5: Label 12(a): 11(ptr) Variable Function 17(p): 16(ptr) Variable Function 30(ps): 29(ptr) Variable Function 34(cd): 29(ptr) Variable Function 38(pvi): 11(ptr) Variable Function 42(pid): 11(ptr) Variable Function 45(iid): 11(ptr) Variable Function MemoryBarrier 7 8 ControlBarrier 7 7 9 Store 12(a) 13 27: 26(ptr) AccessChain 23(gl_in) 24 25 28: 15(fvec4) Load 27 Store 17(p) 28 32: 31(ptr) AccessChain 23(gl_in) 24 24 33: 14(float) Load 32 Store 30(ps) 33 36: 31(ptr) AccessChain 23(gl_in) 24 35 35 37: 14(float) Load 36 Store 34(cd) 37 41: 10(int) Load 40(gl_PatchVerticesIn) Store 38(pvi) 41 44: 10(int) Load 43(gl_PrimitiveID) Store 42(pid) 44 47: 10(int) Load 46(gl_InvocationID) Store 45(iid) 47 53: 10(int) Load 46(gl_InvocationID) 54: 15(fvec4) Load 17(p) 56: 55(ptr) AccessChain 52(gl_out) 53 25 Store 56 54 57: 10(int) Load 46(gl_InvocationID) 58: 14(float) Load 30(ps) 60: 59(ptr) AccessChain 52(gl_out) 57 24 Store 60 58 61: 10(int) Load 46(gl_InvocationID) 62: 14(float) Load 34(cd) 63: 59(ptr) AccessChain 52(gl_out) 61 35 24 Store 63 62 69: 59(ptr) AccessChain 66(gl_TessLevelOuter) 67 Store 69 68 75: 59(ptr) AccessChain 73(gl_TessLevelInner) 24 Store 75 74 Return FunctionEnd