hlsl.struct.split.nested.geom Shader version: 500 invocations = -1 max_vertices = 3 input primitive = triangles output primitive = triangle_strip 0:? Sequence 0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) 0:24 Function Parameters: 0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Sequence 0:27 move second child to first child ( temp 4-component vector of float) 0:27 pos: direct index for structure ( temp 4-component vector of float) 0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:27 Constant: 0:27 0 (const int) 0:27 Constant: 0:27 0 (const int) 0:? Constant: 0:? 1.000000 0:? 2.000000 0:? 3.000000 0:? 4.000000 0:28 move second child to first child ( temp 2-component vector of float) 0:28 tc: direct index for structure ( temp 2-component vector of float) 0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 1 (const int) 0:? Constant: 0:? 5.000000 0:? 6.000000 0:29 move second child to first child ( temp float) 0:29 direct index ( temp float) 0:29 m0_array: direct index for structure ( temp 2-element array of float) 0:29 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:29 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:29 Constant: 0:29 1 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 2.300000 0:30 move second child to first child ( temp float) 0:30 direct index ( temp float) 0:30 m0_array: direct index for structure ( temp 2-element array of float) 0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:30 Constant: 0:30 1 (const int) 0:30 Constant: 0:30 0 (const int) 0:30 Constant: 0:30 1 (const int) 0:30 Constant: 0:30 2.300000 0:31 move second child to first child ( temp int) 0:31 m1: direct index for structure ( temp int) 0:31 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:31 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 2 (const int) 0:33 Sequence 0:33 Sequence 0:33 move second child to first child ( temp 4-component vector of float) 0:? 'ts_psIn_pos' ( out 4-component vector of float Position) 0:33 pos: direct index for structure ( temp 4-component vector of float) 0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 0 (const int) 0:33 Constant: 0:33 0 (const int) 0:33 move second child to first child ( temp 2-component vector of float) 0:33 tc: direct index for structure ( temp 2-component vector of float) 0:33 psIn: direct index for structure ( temp structure{ temp 2-component vector of float tc}) 0:33 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 0 (const int) 0:33 Constant: 0:33 0 (const int) 0:33 tc: direct index for structure ( temp 2-component vector of float) 0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 0 (const int) 0:33 Constant: 0:33 1 (const int) 0:33 move second child to first child ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:33 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 1 (const int) 0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 1 (const int) 0:33 EmitVertex ( temp void) 0:24 Function Definition: main( ( temp void) 0:24 Function Parameters: 0:? Sequence 0:24 Sequence 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( in 4-component vector of float Position) 0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) 0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( in 4-component vector of float Position) 0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) 0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 2 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( in 4-component vector of float Position) 0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) 0:24 Constant: 0:24 2 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 2 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) 0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:24 Constant: 0:24 2 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Linker Objects 0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:? 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) Linked geometry stage: Shader version: 500 invocations = 1 max_vertices = 3 input primitive = triangles output primitive = triangle_strip 0:? Sequence 0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) 0:24 Function Parameters: 0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Sequence 0:27 move second child to first child ( temp 4-component vector of float) 0:27 pos: direct index for structure ( temp 4-component vector of float) 0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:27 Constant: 0:27 0 (const int) 0:27 Constant: 0:27 0 (const int) 0:? Constant: 0:? 1.000000 0:? 2.000000 0:? 3.000000 0:? 4.000000 0:28 move second child to first child ( temp 2-component vector of float) 0:28 tc: direct index for structure ( temp 2-component vector of float) 0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 1 (const int) 0:? Constant: 0:? 5.000000 0:? 6.000000 0:29 move second child to first child ( temp float) 0:29 direct index ( temp float) 0:29 m0_array: direct index for structure ( temp 2-element array of float) 0:29 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:29 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:29 Constant: 0:29 1 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 2.300000 0:30 move second child to first child ( temp float) 0:30 direct index ( temp float) 0:30 m0_array: direct index for structure ( temp 2-element array of float) 0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:30 Constant: 0:30 1 (const int) 0:30 Constant: 0:30 0 (const int) 0:30 Constant: 0:30 1 (const int) 0:30 Constant: 0:30 2.300000 0:31 move second child to first child ( temp int) 0:31 m1: direct index for structure ( temp int) 0:31 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:31 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 2 (const int) 0:33 Sequence 0:33 Sequence 0:33 move second child to first child ( temp 4-component vector of float) 0:? 'ts_psIn_pos' ( out 4-component vector of float Position) 0:33 pos: direct index for structure ( temp 4-component vector of float) 0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 0 (const int) 0:33 Constant: 0:33 0 (const int) 0:33 move second child to first child ( temp 2-component vector of float) 0:33 tc: direct index for structure ( temp 2-component vector of float) 0:33 psIn: direct index for structure ( temp structure{ temp 2-component vector of float tc}) 0:33 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 0 (const int) 0:33 Constant: 0:33 0 (const int) 0:33 tc: direct index for structure ( temp 2-component vector of float) 0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 0 (const int) 0:33 Constant: 0:33 1 (const int) 0:33 move second child to first child ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:33 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 1 (const int) 0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1}) 0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:33 Constant: 0:33 1 (const int) 0:33 EmitVertex ( temp void) 0:24 Function Definition: main( ( temp void) 0:24 Function Parameters: 0:? Sequence 0:24 Sequence 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( in 4-component vector of float Position) 0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) 0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( in 4-component vector of float Position) 0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) 0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 2 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( in 4-component vector of float Position) 0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) 0:24 Constant: 0:24 2 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:24 Constant: 0:24 2 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 tc: direct index for structure ( temp 2-component vector of float) 0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) 0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:24 Constant: 0:24 2 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) 0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) 0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Linker Objects 0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) 0:? 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 105 Capability Geometry 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Geometry 4 "main" 48 55 74 82 ExecutionMode 4 Triangles ExecutionMode 4 Invocations 1 ExecutionMode 4 OutputTriangleStrip ExecutionMode 4 OutputVertices 3 Source HLSL 500 Name 4 "main" Name 9 "PS_IN" MemberName 9(PS_IN) 0 "pos" MemberName 9(PS_IN) 1 "tc" Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO" MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array" MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1" Name 18 "GS_OUT" MemberName 18(GS_OUT) 0 "psIn" MemberName 18(GS_OUT) 1 "contains_no_builtin_io" Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;" Name 21 "tin" Name 22 "ts" Name 25 "o" Name 48 "ts_psIn_pos" Name 51 "PS_IN" MemberName 51(PS_IN) 0 "tc" Name 52 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO" MemberName 52(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array" MemberName 52(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1" Name 53 "GS_OUT" MemberName 53(GS_OUT) 0 "psIn" MemberName 53(GS_OUT) 1 "contains_no_builtin_io" Name 55 "ts" Name 71 "tin" Name 74 "tin_pos" Name 79 "PS_IN" MemberName 79(PS_IN) 0 "tc" Name 82 "tin" Name 99 "ts" Name 100 "param" Name 102 "param" Decorate 48(ts_psIn_pos) BuiltIn Position Decorate 55(ts) Location 0 Decorate 74(tin_pos) BuiltIn Position Decorate 82(tin) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeVector 6(float) 2 9(PS_IN): TypeStruct 7(fvec4) 8(fvec2) 10: TypeInt 32 0 11: 10(int) Constant 3 12: TypeArray 9(PS_IN) 11 13: TypePointer Function 12 14: 10(int) Constant 2 15: TypeArray 6(float) 14 16: TypeInt 32 1 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int) 18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 19: TypePointer Function 18(GS_OUT) 20: TypeFunction 2 13(ptr) 19(ptr) 26: 16(int) Constant 0 27: 6(float) Constant 1065353216 28: 6(float) Constant 1073741824 29: 6(float) Constant 1077936128 30: 6(float) Constant 1082130432 31: 7(fvec4) ConstantComposite 27 28 29 30 32: TypePointer Function 7(fvec4) 34: 16(int) Constant 1 35: 6(float) Constant 1084227584 36: 6(float) Constant 1086324736 37: 8(fvec2) ConstantComposite 35 36 38: TypePointer Function 8(fvec2) 40: 6(float) Constant 1075000115 41: TypePointer Function 6(float) 44: 16(int) Constant 2 45: TypePointer Function 16(int) 47: TypePointer Output 7(fvec4) 48(ts_psIn_pos): 47(ptr) Variable Output 51(PS_IN): TypeStruct 8(fvec2) 52(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int) 53(GS_OUT): TypeStruct 51(PS_IN) 52(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 54: TypePointer Output 53(GS_OUT) 55(ts): 54(ptr) Variable Output 58: TypePointer Output 8(fvec2) 60: TypePointer Function 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 63: TypePointer Output 52(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 66: TypePointer Output 15 69: TypePointer Output 16(int) 72: TypeArray 7(fvec4) 11 73: TypePointer Input 72 74(tin_pos): 73(ptr) Variable Input 75: TypePointer Input 7(fvec4) 79(PS_IN): TypeStruct 8(fvec2) 80: TypeArray 79(PS_IN) 11 81: TypePointer Input 80 82(tin): 81(ptr) Variable Input 83: TypePointer Input 8(fvec2) 4(main): 2 Function None 3 5: Label 71(tin): 13(ptr) Variable Function 99(ts): 19(ptr) Variable Function 100(param): 13(ptr) Variable Function 102(param): 19(ptr) Variable Function 76: 75(ptr) AccessChain 74(tin_pos) 26 77: 7(fvec4) Load 76 78: 32(ptr) AccessChain 71(tin) 26 26 Store 78 77 84: 83(ptr) AccessChain 82(tin) 26 26 85: 8(fvec2) Load 84 86: 38(ptr) AccessChain 71(tin) 26 34 Store 86 85 87: 75(ptr) AccessChain 74(tin_pos) 34 88: 7(fvec4) Load 87 89: 32(ptr) AccessChain 71(tin) 34 26 Store 89 88 90: 83(ptr) AccessChain 82(tin) 34 26 91: 8(fvec2) Load 90 92: 38(ptr) AccessChain 71(tin) 34 34 Store 92 91 93: 75(ptr) AccessChain 74(tin_pos) 44 94: 7(fvec4) Load 93 95: 32(ptr) AccessChain 71(tin) 44 26 Store 95 94 96: 83(ptr) AccessChain 82(tin) 44 26 97: 8(fvec2) Load 96 98: 38(ptr) AccessChain 71(tin) 44 34 Store 98 97 101: 12 Load 71(tin) Store 100(param) 101 103: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 100(param) 102(param) 104: 18(GS_OUT) Load 102(param) Store 99(ts) 104 Return FunctionEnd 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20 21(tin): 13(ptr) FunctionParameter 22(ts): 19(ptr) FunctionParameter 24: Label 25(o): 19(ptr) Variable Function 33: 32(ptr) AccessChain 25(o) 26 26 Store 33 31 39: 38(ptr) AccessChain 25(o) 26 34 Store 39 37 42: 41(ptr) AccessChain 25(o) 34 26 26 Store 42 40 43: 41(ptr) AccessChain 25(o) 34 26 34 Store 43 40 46: 45(ptr) AccessChain 25(o) 34 34 Store 46 44 49: 32(ptr) AccessChain 25(o) 26 26 50: 7(fvec4) Load 49 Store 48(ts_psIn_pos) 50 56: 38(ptr) AccessChain 25(o) 26 34 57: 8(fvec2) Load 56 59: 58(ptr) AccessChain 55(ts) 26 26 Store 59 57 61: 60(ptr) AccessChain 25(o) 34 62:17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) Load 61 64: 63(ptr) AccessChain 55(ts) 34 65: 15 CompositeExtract 62 0 67: 66(ptr) AccessChain 64 26 Store 67 65 68: 16(int) CompositeExtract 62 1 70: 69(ptr) AccessChain 64 34 Store 70 68 EmitVertex Return FunctionEnd