// //Copyright (C) 2013 LunarG, Inc. // //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // #include "../Include/Common.h" #include "reflection.h" #include "localintermediate.h" #include "gl_types.h" // // Grow the reflection database through a friend traverser class of TReflection and a // collection of functions to do a liveness traversal that note what uniforms are used // in semantically non-dead code. // // Can be used multiple times, once per stage, to grow a program reflection. // // High-level algorithm for one stage: // // 1. Put main() on list of live functions. // // 2. Traverse any live function, while skipping if-tests with a compile-time constant // condition of false, and while adding any encountered function calls to the live // function list. // // Repeat until the live function list is empty. // // 3. Add any encountered uniform variables and blocks to the reflection database. // // Can be attempted with a failed link, but will return false if recursion had been detected, or // there wasn't exactly one main. // namespace glslang { // // The traverser: mostly pass through, except // - processing function-call nodes to push live functions onto the stack of functions to process // - processing binary nodes to see if they are dereferences of an aggregates to track // - processing symbol nodes to see if they are non-aggregate objects to track // - processing selection nodes to trim semantically dead code // // This is in the glslang namespace directly so it can be a friend of TReflection. // class TLiveTraverser : public TIntermTraverser { public: TLiveTraverser(const TIntermediate& i, TReflection& r) : intermediate(i), reflection(r) { } virtual bool visitAggregate(TVisit, TIntermAggregate* node); virtual bool visitBinary(TVisit, TIntermBinary* node); virtual void visitSymbol(TIntermSymbol* base); virtual bool visitSelection(TVisit, TIntermSelection* node); // Track live funtions as well as uniforms, so that we don't visit dead functions // and only visit each function once. void addFunctionCall(TIntermAggregate* call) { // just use the map to ensure we process each function at most once if (reflection.nameToIndex.find(call->getName()) == reflection.nameToIndex.end()) { reflection.nameToIndex[call->getName()] = -1; pushFunction(call->getName()); } } // Add a simple reference to a uniform variable to the uniform database, no dereference involved. // However, no dereference doesn't mean simple... it could be a complex aggregate. void addUniform(const TIntermSymbol& base) { if (processedDerefs.find(&base) == processedDerefs.end()) { processedDerefs.insert(&base); // Use a degenerate (empty) set of dereferences to immediately put as at the end of // the dereference change expected by blowUpActiveAggregate. TList derefs; blowUpActiveAggregate(base.getType(), base.getName(), derefs, derefs.end(), -1, -1, 0); } } // Lookup or calculate the offset of a block member, using the recursively // defined block offset rules. int getOffset(const TType& type, int index) { const TTypeList& memberList = *type.getStruct(); // Don't calculate offset if one is present, it could be user supplied // and different than what would be calculated. That is, this is faster, // but not just an optimization. if (memberList[index].type->getQualifier().hasOffset()) return memberList[index].type->getQualifier().layoutOffset; int memberSize; int offset = 0; for (int m = 0; m <= index; ++m) { int memberAlignment = intermediate.getBaseAlignment(*memberList[m].type, memberSize, type.getQualifier().layoutPacking == ElpStd140); RoundToPow2(offset, memberAlignment); if (m < index) offset += memberSize; } return offset; } // Calculate the block data size. // Block arrayness is not taken into account, each element is backed by a separate buffer. int getBlockSize(const TType& blockType) { const TTypeList& memberList = *blockType.getStruct(); int lastIndex = (int)memberList.size() - 1; int lastOffset = getOffset(blockType, lastIndex); int lastMemberSize; intermediate.getBaseAlignment(*memberList[lastIndex].type, lastMemberSize, blockType.getQualifier().layoutPacking == ElpStd140); return lastOffset + lastMemberSize; } // Traverse the provided deref chain, including the base, and // - build a full reflection-granularity name, array size, etc. entry out of it, if it goes down to that granularity // - recursively expand any variable array index in the middle of that traversal // - recursively expand what's left at the end if the deref chain did not reach down to reflection granularity // // arraySize tracks, just for the final dereference in the chain, if there was a specific known size. // A value of 0 for arraySize will mean to use the full array's size. void blowUpActiveAggregate(const TType& baseType, const TString& baseName, const TList& derefs, TList::const_iterator deref, int offset, int blockIndex, int arraySize) { // process the part of the derefence chain that was explicit in the shader TString name = baseName; const TType* terminalType = &baseType; for (; deref != derefs.end(); ++deref) { TIntermBinary* visitNode = *deref; terminalType = &visitNode->getType(); int index; switch (visitNode->getOp()) { case EOpIndexIndirect: // Visit all the indices of this array, and for each one add on the remaining dereferencing for (int i = 0; i < visitNode->getLeft()->getType().getOuterArraySize(); ++i) { TString newBaseName = name; if (baseType.getBasicType() != EbtBlock) newBaseName.append(TString("[") + String(i) + "]"); TList::const_iterator nextDeref = deref; ++nextDeref; TType derefType(*terminalType, 0); blowUpActiveAggregate(derefType, newBaseName, derefs, nextDeref, offset, blockIndex, arraySize); } // it was all completed in the recursive calls above return; case EOpIndexDirect: index = visitNode->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst(); if (baseType.getBasicType() != EbtBlock) name.append(TString("[") + String(index) + "]"); break; case EOpIndexDirectStruct: index = visitNode->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst(); if (offset >= 0) offset += getOffset(visitNode->getLeft()->getType(), index); if (name.size() > 0) name.append("."); name.append((*visitNode->getLeft()->getType().getStruct())[index].type->getFieldName()); break; default: break; } } // if the terminalType is still too coarse a granularity, this is still an aggregate to expand, expand it... if (! isReflectionGranularity(*terminalType)) { if (terminalType->isArray()) { // Visit all the indices of this array, and for each one, // fully explode the remaining aggregate to dereference for (int i = 0; i < terminalType->getOuterArraySize(); ++i) { TString newBaseName = name; newBaseName.append(TString("[") + String(i) + "]"); TType derefType(*terminalType, 0); blowUpActiveAggregate(derefType, newBaseName, derefs, derefs.end(), offset, blockIndex, 0); } } else { // Visit all members of this aggregate, and for each one, // fully explode the remaining aggregate to dereference const TTypeList& typeList = *terminalType->getStruct(); for (int i = 0; i < (int)typeList.size(); ++i) { TString newBaseName = name; newBaseName.append(TString(".") + typeList[i].type->getFieldName()); TType derefType(*terminalType, i); blowUpActiveAggregate(derefType, newBaseName, derefs, derefs.end(), offset, blockIndex, 0); } } // it was all completed in the recursive calls above return; } // Finally, add a full string to the reflection database, and update the array size if necessary. // If the derefenced entity to record is an array, compute the size and update the maximum size. // there might not be a final array dereference, it could have been copied as an array object if (arraySize == 0) arraySize = mapToGlArraySize(*terminalType); TReflection::TNameToIndex::const_iterator it = reflection.nameToIndex.find(name); if (it == reflection.nameToIndex.end()) { reflection.nameToIndex[name] = (int)reflection.indexToUniform.size(); reflection.indexToUniform.push_back(TObjectReflection(name, offset, mapToGlType(*terminalType), arraySize, blockIndex)); } else if (arraySize > 1) { int& reflectedArraySize = reflection.indexToUniform[it->second].size; reflectedArraySize = std::max(arraySize, reflectedArraySize); } } // Add a uniform dereference where blocks/struct/arrays are involved in the access. // Handles the situation where the left node is at the correct or too coarse a // granularity for reflection. (That is, further dereferences up the tree will be // skipped.) Earlier dereferences, down the tree, will be handled // at the same time, and logged to prevent reprocessing as the tree is traversed. // // Note: Other things like the following must be caught elsewhere: // - a simple non-array, non-struct variable (no dereference even conceivable) // - an aggregrate consumed en masse, without a dereference // // So, this code is for cases like // - a struct/block dereferencing a member (whether the member is array or not) // - an array of struct // - structs/arrays containing the above // void addDereferencedUniform(TIntermBinary* topNode) { // See if too fine-grained to process (wait to get further down the tree) const TType& leftType = topNode->getLeft()->getType(); if ((leftType.isVector() || leftType.isMatrix()) && ! leftType.isArray()) return; // We have an array or structure or block dereference, see if it's a uniform // based dereference (if not, skip it). TIntermSymbol* base = findBase(topNode); if (! base || ! base->getQualifier().isUniformOrBuffer()) return; // See if we've already processed this (e.g., in the middle of something // we did earlier), and if so skip it if (processedDerefs.find(topNode) != processedDerefs.end()) return; // Process this uniform dereference int offset = -1; int blockIndex = -1; bool anonymous = false; // See if we need to record the block itself bool block = base->getBasicType() == EbtBlock; if (block) { offset = 0; anonymous = IsAnonymous(base->getName()); if (base->getType().isArray()) { assert(! anonymous); for (int e = 0; e < base->getType().getCumulativeArraySize(); ++e) blockIndex = addBlockName(base->getType().getTypeName() + "[" + String(e) + "]", getBlockSize(base->getType())); } else blockIndex = addBlockName(base->getType().getTypeName(), getBlockSize(base->getType())); } // Process the dereference chain, backward, accumulating the pieces for later forward traversal. // If the topNode is a reflection-granularity-array dereference, don't include that last dereference. TList derefs; for (TIntermBinary* visitNode = topNode; visitNode; visitNode = visitNode->getLeft()->getAsBinaryNode()) { if (isReflectionGranularity(visitNode->getLeft()->getType())) continue; derefs.push_front(visitNode); processedDerefs.insert(visitNode); } processedDerefs.insert(base); // See if we have a specific array size to stick to while enumerating the explosion of the aggregate int arraySize = 0; if (isReflectionGranularity(topNode->getLeft()->getType()) && topNode->getLeft()->isArray()) { if (topNode->getOp() == EOpIndexDirect) arraySize = topNode->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst() + 1; } // Put the dereference chain together, forward TString baseName; if (! anonymous) { if (block) baseName = base->getType().getTypeName(); else baseName = base->getName(); } blowUpActiveAggregate(base->getType(), baseName, derefs, derefs.begin(), offset, blockIndex, arraySize); } int addBlockName(const TString& name, int size) { int blockIndex; TReflection::TNameToIndex::const_iterator it = reflection.nameToIndex.find(name); if (reflection.nameToIndex.find(name) == reflection.nameToIndex.end()) { blockIndex = (int)reflection.indexToUniformBlock.size(); reflection.nameToIndex[name] = blockIndex; reflection.indexToUniformBlock.push_back(TObjectReflection(name, -1, -1, size, -1)); } else blockIndex = it->second; return blockIndex; } // // Given a function name, find its subroot in the tree, and push it onto the stack of // functions left to process. // void pushFunction(const TString& name) { TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence(); for (unsigned int f = 0; f < globals.size(); ++f) { TIntermAggregate* candidate = globals[f]->getAsAggregate(); if (candidate && candidate->getOp() == EOpFunction && candidate->getName() == name) { functions.push_back(candidate); break; } } } // Are we at a level in a dereference chain at which individual active uniform queries are made? bool isReflectionGranularity(const TType& type) { return type.getBasicType() != EbtBlock && type.getBasicType() != EbtStruct; } // For a binary operation indexing into an aggregate, chase down the base of the aggregate. // Return 0 if the topology does not fit this situation. TIntermSymbol* findBase(const TIntermBinary* node) { TIntermSymbol *base = node->getLeft()->getAsSymbolNode(); if (base) return base; TIntermBinary* left = node->getLeft()->getAsBinaryNode(); if (! left) return nullptr; return findBase(left); } // // Translate a glslang sampler type into the GL API #define number. // int mapSamplerToGlType(TSampler sampler) { if (! sampler.image) { // a sampler... switch (sampler.type) { case EbtFloat: switch ((int)sampler.dim) { case Esd1D: switch ((int)sampler.shadow) { case false: return sampler.arrayed ? GL_SAMPLER_1D_ARRAY : GL_SAMPLER_1D; case true: return sampler.arrayed ? GL_SAMPLER_1D_ARRAY_SHADOW : GL_SAMPLER_1D_SHADOW; } case Esd2D: switch ((int)sampler.ms) { case false: switch ((int)sampler.shadow) { case false: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY : GL_SAMPLER_2D; case true: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY_SHADOW : GL_SAMPLER_2D_SHADOW; } case true: return sampler.arrayed ? GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_SAMPLER_2D_MULTISAMPLE; } case Esd3D: return GL_SAMPLER_3D; case EsdCube: switch ((int)sampler.shadow) { case false: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY : GL_SAMPLER_CUBE; case true: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW : GL_SAMPLER_CUBE_SHADOW; } case EsdRect: return sampler.shadow ? GL_SAMPLER_2D_RECT_SHADOW : GL_SAMPLER_2D_RECT; case EsdBuffer: return GL_SAMPLER_BUFFER; } case EbtInt: switch ((int)sampler.dim) { case Esd1D: return sampler.arrayed ? GL_INT_SAMPLER_1D_ARRAY : GL_INT_SAMPLER_1D; case Esd2D: switch ((int)sampler.ms) { case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D; case true: return sampler.arrayed ? GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_INT_SAMPLER_2D_MULTISAMPLE; } case Esd3D: return GL_INT_SAMPLER_3D; case EsdCube: return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE; case EsdRect: return GL_INT_SAMPLER_2D_RECT; case EsdBuffer: return GL_INT_SAMPLER_BUFFER; } case EbtUint: switch ((int)sampler.dim) { case Esd1D: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_1D_ARRAY : GL_UNSIGNED_INT_SAMPLER_1D; case Esd2D: switch ((int)sampler.ms) { case false: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D; case true: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE; } case Esd3D: return GL_UNSIGNED_INT_SAMPLER_3D; case EsdCube: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY : GL_UNSIGNED_INT_SAMPLER_CUBE; case EsdRect: return GL_UNSIGNED_INT_SAMPLER_2D_RECT; case EsdBuffer: return GL_UNSIGNED_INT_SAMPLER_BUFFER; } default: return 0; } } else { // an image... switch (sampler.type) { case EbtFloat: switch ((int)sampler.dim) { case Esd1D: return sampler.arrayed ? GL_IMAGE_1D_ARRAY : GL_IMAGE_1D; case Esd2D: switch ((int)sampler.ms) { case false: return sampler.arrayed ? GL_IMAGE_2D_ARRAY : GL_IMAGE_2D; case true: return sampler.arrayed ? GL_IMAGE_2D_MULTISAMPLE_ARRAY : GL_IMAGE_2D_MULTISAMPLE; } case Esd3D: return GL_IMAGE_3D; case EsdCube: return sampler.arrayed ? GL_IMAGE_CUBE_MAP_ARRAY : GL_IMAGE_CUBE; case EsdRect: return GL_IMAGE_2D_RECT; case EsdBuffer: return GL_IMAGE_BUFFER; } case EbtInt: switch ((int)sampler.dim) { case Esd1D: return sampler.arrayed ? GL_INT_IMAGE_1D_ARRAY : GL_INT_IMAGE_1D; case Esd2D: switch ((int)sampler.ms) { case false: return sampler.arrayed ? GL_INT_IMAGE_2D_ARRAY : GL_INT_IMAGE_2D; case true: return sampler.arrayed ? GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GL_INT_IMAGE_2D_MULTISAMPLE; } case Esd3D: return GL_INT_IMAGE_3D; case EsdCube: return sampler.arrayed ? GL_INT_IMAGE_CUBE_MAP_ARRAY : GL_INT_IMAGE_CUBE; case EsdRect: return GL_INT_IMAGE_2D_RECT; case EsdBuffer: return GL_INT_IMAGE_BUFFER; } case EbtUint: switch ((int)sampler.dim) { case Esd1D: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_1D_ARRAY : GL_UNSIGNED_INT_IMAGE_1D; case Esd2D: switch ((int)sampler.ms) { case false: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_ARRAY : GL_UNSIGNED_INT_IMAGE_2D; case true: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE; } case Esd3D: return GL_UNSIGNED_INT_IMAGE_3D; case EsdCube: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY : GL_UNSIGNED_INT_IMAGE_CUBE; case EsdRect: return GL_UNSIGNED_INT_IMAGE_2D_RECT; case EsdBuffer: return GL_UNSIGNED_INT_IMAGE_BUFFER; } default: return 0; } } } // // Translate a glslang type into the GL API #define number. // Ignores arrayness. // int mapToGlType(const TType& type) { switch (type.getBasicType()) { case EbtSampler: return mapSamplerToGlType(type.getSampler()); case EbtStruct: case EbtBlock: case EbtVoid: return 0; default: break; } if (type.isVector()) { int offset = type.getVectorSize() - 2; switch (type.getBasicType()) { case EbtFloat: return GL_FLOAT_VEC2 + offset; case EbtDouble: return GL_DOUBLE_VEC2 + offset; case EbtInt: return GL_INT_VEC2 + offset; case EbtUint: return GL_UNSIGNED_INT_VEC2 + offset; case EbtBool: return GL_BOOL_VEC2 + offset; case EbtAtomicUint: return GL_UNSIGNED_INT_ATOMIC_COUNTER + offset; default: return 0; } } if (type.isMatrix()) { switch (type.getBasicType()) { case EbtFloat: switch (type.getMatrixCols()) { case 2: switch (type.getMatrixRows()) { case 2: return GL_FLOAT_MAT2; case 3: return GL_FLOAT_MAT2x3; case 4: return GL_FLOAT_MAT2x4; default: return 0; } case 3: switch (type.getMatrixRows()) { case 2: return GL_FLOAT_MAT3x2; case 3: return GL_FLOAT_MAT3; case 4: return GL_FLOAT_MAT3x4; default: return 0; } case 4: switch (type.getMatrixRows()) { case 2: return GL_FLOAT_MAT4x2; case 3: return GL_FLOAT_MAT4x3; case 4: return GL_FLOAT_MAT4; default: return 0; } } case EbtDouble: switch (type.getMatrixCols()) { case 2: switch (type.getMatrixRows()) { case 2: return GL_DOUBLE_MAT2; case 3: return GL_DOUBLE_MAT2x3; case 4: return GL_DOUBLE_MAT2x4; default: return 0; } case 3: switch (type.getMatrixRows()) { case 2: return GL_DOUBLE_MAT3x2; case 3: return GL_DOUBLE_MAT3; case 4: return GL_DOUBLE_MAT3x4; default: return 0; } case 4: switch (type.getMatrixRows()) { case 2: return GL_DOUBLE_MAT4x2; case 3: return GL_DOUBLE_MAT4x3; case 4: return GL_DOUBLE_MAT4; default: return 0; } } default: return 0; } } if (type.getVectorSize() == 1) { switch (type.getBasicType()) { case EbtFloat: return GL_FLOAT; case EbtDouble: return GL_DOUBLE; case EbtInt: return GL_INT; case EbtUint: return GL_UNSIGNED_INT; case EbtBool: return GL_BOOL; case EbtAtomicUint: return GL_UNSIGNED_INT_ATOMIC_COUNTER; default: return 0; } } return 0; } int mapToGlArraySize(const TType& type) { return type.isArray() ? type.getOuterArraySize() : 1; } typedef std::list TFunctionStack; TFunctionStack functions; const TIntermediate& intermediate; TReflection& reflection; std::set processedDerefs; protected: TLiveTraverser(TLiveTraverser&); TLiveTraverser& operator=(TLiveTraverser&); }; // // Implement the traversal functions of interest. // // To catch which function calls are not dead, and hence which functions must be visited. bool TLiveTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node) { if (node->getOp() == EOpFunctionCall) addFunctionCall(node); return true; // traverse this subtree } // To catch dereferenced aggregates that must be reflected. // This catches them at the highest level possible in the tree. bool TLiveTraverser::visitBinary(TVisit /* visit */, TIntermBinary* node) { switch (node->getOp()) { case EOpIndexDirect: case EOpIndexIndirect: case EOpIndexDirectStruct: addDereferencedUniform(node); break; default: break; } // still need to visit everything below, which could contain sub-expressions // containing different uniforms return true; } // To reflect non-dereferenced objects. void TLiveTraverser::visitSymbol(TIntermSymbol* base) { if (base->getQualifier().storage == EvqUniform) addUniform(*base); } // To prune semantically dead paths. bool TLiveTraverser::visitSelection(TVisit /* visit */, TIntermSelection* node) { TIntermConstantUnion* constant = node->getCondition()->getAsConstantUnion(); if (constant) { // cull the path that is dead if (constant->getConstArray()[0].getBConst() == true && node->getTrueBlock()) node->getTrueBlock()->traverse(this); if (constant->getConstArray()[0].getBConst() == false && node->getFalseBlock()) node->getFalseBlock()->traverse(this); return false; // don't traverse any more, we did it all above } else return true; // traverse the whole subtree } // // Implement TReflection methods. // // Merge live symbols from 'intermediate' into the existing reflection database. // // Returns false if the input is too malformed to do this. bool TReflection::addStage(EShLanguage, const TIntermediate& intermediate) { if (intermediate.getNumMains() != 1 || intermediate.isRecursive()) return false; TLiveTraverser it(intermediate, *this); // put main() on functions to process it.pushFunction("main("); // process all the functions while (! it.functions.empty()) { TIntermNode* function = it.functions.back(); it.functions.pop_back(); function->traverse(&it); } return true; } void TReflection::dump() { printf("Uniform reflection:\n"); for (size_t i = 0; i < indexToUniform.size(); ++i) indexToUniform[i].dump(); printf("\n"); printf("Uniform block reflection:\n"); for (size_t i = 0; i < indexToUniformBlock.size(); ++i) indexToUniformBlock[i].dump(); printf("\n"); //printf("Live names\n"); //for (TNameToIndex::const_iterator it = nameToIndex.begin(); it != nameToIndex.end(); ++it) // printf("%s: %d\n", it->first.c_str(), it->second); //printf("\n"); } } // end namespace glslang