spv.150.vert Linked vertex stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 50 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 17 39 48 49 Source GLSL 150 Name 4 "main" Name 11 "gl_PerVertex" MemberName 11(gl_PerVertex) 0 "gl_Position" MemberName 11(gl_PerVertex) 1 "gl_PointSize" MemberName 11(gl_PerVertex) 2 "gl_ClipDistance" Name 13 "" Name 17 "iv4" Name 23 "ps" Name 35 "s1" MemberName 35(s1) 0 "a" MemberName 35(s1) 1 "a2" MemberName 35(s1) 2 "b" Name 37 "s2" MemberName 37(s2) 0 "c" MemberName 37(s2) 1 "d" Name 39 "s2out" Name 41 "i" Name 46 "ui" Name 48 "gl_VertexID" Name 49 "gl_InstanceID" MemberDecorate 11(gl_PerVertex) 0 Invariant MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 11(gl_PerVertex) Block Decorate 48(gl_VertexID) BuiltIn VertexId Decorate 49(gl_InstanceID) BuiltIn InstanceId 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 4 10: TypeArray 6(float) 9 11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 12: TypePointer Output 11(gl_PerVertex) 13: 12(ptr) Variable Output 14: TypeInt 32 1 15: 14(int) Constant 0 16: TypePointer Input 7(fvec4) 17(iv4): 16(ptr) Variable Input 19: TypePointer Output 7(fvec4) 21: 14(int) Constant 1 22: TypePointer UniformConstant 6(float) 23(ps): 22(ptr) Variable UniformConstant 25: TypePointer Output 6(float) 27: 14(int) Constant 2 28: 8(int) Constant 0 29: TypePointer Input 6(float) 33: 8(int) Constant 3 34: TypeArray 7(fvec4) 33 35(s1): TypeStruct 14(int) 14(int) 34 36: TypeArray 35(s1) 9 37(s2): TypeStruct 14(int) 36 38: TypePointer Output 37(s2) 39(s2out): 38(ptr) Variable Output 40: TypePointer Function 14(int) 45: TypePointer UniformConstant 14(int) 46(ui): 45(ptr) Variable UniformConstant 47: TypePointer Input 14(int) 48(gl_VertexID): 47(ptr) Variable Input 49(gl_InstanceID): 47(ptr) Variable Input 4(main): 2 Function None 3 5: Label 41(i): 40(ptr) Variable Function 18: 7(fvec4) Load 17(iv4) 20: 19(ptr) AccessChain 13 15 Store 20 18 24: 6(float) Load 23(ps) 26: 25(ptr) AccessChain 13 21 Store 26 24 30: 29(ptr) AccessChain 17(iv4) 28 31: 6(float) Load 30 32: 25(ptr) AccessChain 13 27 27 Store 32 31 42: 14(int) Load 41(i) 43: 6(float) Load 23(ps) 44: 25(ptr) AccessChain 39(s2out) 21 42 27 27 33 Store 44 43 Return FunctionEnd