spv.430.vert Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. Linked vertex stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 63 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 12 23 34 44 45 61 62 Source GLSL 430 Name 4 "main" Name 10 "gl_PerVertex" MemberName 10(gl_PerVertex) 0 "gl_ClipDistance" Name 12 "" Name 23 "bad" Name 34 "badorder3" Name 39 "f" Name 43 "uv4" Name 44 "badorder" Name 45 "badorder2" Name 46 "boundblock" MemberName 46(boundblock) 0 "aoeu" Name 48 "boundInst" Name 49 "anonblock" MemberName 49(anonblock) 0 "aoeu" Name 51 "" Name 55 "sampb1" Name 58 "sampb2" Name 59 "sampb4" Name 61 "gl_VertexID" Name 62 "gl_InstanceID" MemberDecorate 10(gl_PerVertex) 0 BuiltIn ClipDistance Decorate 10(gl_PerVertex) Block Decorate 34(badorder3) Flat Decorate 43(uv4) Location 4 Decorate 45(badorder2) Invariant Decorate 46(boundblock) GLSLShared Decorate 46(boundblock) Block Decorate 48(boundInst) Binding 3 Decorate 49(anonblock) GLSLShared Decorate 49(anonblock) Block Decorate 51 Binding 7 Decorate 55(sampb1) Binding 4 Decorate 58(sampb2) Binding 5 Decorate 59(sampb4) Binding 31 Decorate 61(gl_VertexID) BuiltIn VertexId Decorate 62(gl_InstanceID) BuiltIn InstanceId 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeInt 32 0 8: 7(int) Constant 3 9: TypeArray 6(float) 8 10(gl_PerVertex): TypeStruct 9 11: TypePointer Output 10(gl_PerVertex) 12: 11(ptr) Variable Output 13: TypeInt 32 1 14: 13(int) Constant 0 15: 13(int) Constant 2 16: 6(float) Constant 1080872141 17: TypePointer Output 6(float) 19: TypeVector 6(float) 4 20: 7(int) Constant 10 21: TypeArray 19(fvec4) 20 22: TypePointer Input 21 23(bad): 22(ptr) Variable Input 24: 7(int) Constant 0 25: TypePointer Input 6(float) 28: 6(float) Constant 1082549862 29: TypeBool 33: TypePointer Output 19(fvec4) 34(badorder3): 33(ptr) Variable Output 35: TypePointer Input 19(fvec4) 38: TypePointer UniformConstant 6(float) 39(f): 38(ptr) Variable UniformConstant 42: TypePointer UniformConstant 19(fvec4) 43(uv4): 42(ptr) Variable UniformConstant 44(badorder): 35(ptr) Variable Input 45(badorder2): 33(ptr) Variable Output 46(boundblock): TypeStruct 13(int) 47: TypePointer Uniform 46(boundblock) 48(boundInst): 47(ptr) Variable Uniform 49(anonblock): TypeStruct 13(int) 50: TypePointer Uniform 49(anonblock) 51: 50(ptr) Variable Uniform 52: TypeImage 6(float) 2D sampled format:Unknown 53: TypeSampledImage 52 54: TypePointer UniformConstant 53 55(sampb1): 54(ptr) Variable UniformConstant 56: TypeArray 53 20 57: TypePointer UniformConstant 56 58(sampb2): 57(ptr) Variable UniformConstant 59(sampb4): 54(ptr) Variable UniformConstant 60: TypePointer Input 13(int) 61(gl_VertexID): 60(ptr) Variable Input 62(gl_InstanceID): 60(ptr) Variable Input 4(main): 2 Function None 3 5: Label 18: 17(ptr) AccessChain 12 14 15 Store 18 16 26: 25(ptr) AccessChain 23(bad) 14 24 27: 6(float) Load 26 30: 29(bool) FOrdEqual 27 28 SelectionMerge 32 None BranchConditional 30 31 32 31: Label 36: 35(ptr) AccessChain 23(bad) 14 37: 19(fvec4) Load 36 Store 34(badorder3) 37 Branch 32 32: Label 40: 6(float) Load 39(f) 41: 17(ptr) AccessChain 12 14 14 Store 41 40 Return FunctionEnd